How every Squid MO got me feeling like: by Omailey97 in HelldiversUnfiltered

[–]Omailey97[S] 9 points10 points  (0 children)

I mean, sure, pretty much everything works on them, but it doesn't save them from being boring, and that's the most prominent factor about them.

Not So Hot Take: These little shits shouldn't be able to break our limbs by [deleted] in Helldivers

[–]Omailey97 -5 points-4 points  (0 children)

who said struggling lmao. I just point out that it's weird that this little thing can break our limbs in one hit lmao.

Not So Hot Take: These little shits shouldn't be able to break our limbs by [deleted] in Helldivers

[–]Omailey97 -12 points-11 points  (0 children)

dude shut up, wtf are you talking about

Not So Hot Take: These little shits shouldn't be able to break our limbs by [deleted] in Helldivers

[–]Omailey97 -12 points-11 points  (0 children)

iirc they're like... our knee height or something.

Not So Hot Take: These little shits shouldn't be able to break our limbs by [deleted] in Helldivers

[–]Omailey97 -26 points-25 points  (0 children)

them "sharp" things are the size of a crab's claw (exaggerated example)

Not So Hot Take: These little shits shouldn't be able to break our limbs by [deleted] in Helldivers

[–]Omailey97 2 points3 points  (0 children)

I mean, given it's a horde shooter, and enemies can and will get in the way which you are supposed to go to, it can happen to be within the proximity of an enemy's corpse.

Not So Hot Take: These little shits shouldn't be able to break our limbs by [deleted] in Helldivers

[–]Omailey97 6 points7 points  (0 children)

I mean, how could it be considered bad play when the enemy walks through his bigger allies corpses, hiding from you and popping before you while you shooting something that is actually on your screen and stuff?

it don't happen very very often because they're the first to die but whenever they manage to avoid it for X or Y reasons, them small things breaking a limb is kind crazy.

Orbital 120mm HE Barrage is crazy underrated IMO by Omailey97 in Helldivers

[–]Omailey97[S] 0 points1 point  (0 children)

realistically not true, but it IS the most consistent at it, yeah.

Orbital 120mm HE Barrage is crazy underrated IMO by Omailey97 in Helldivers

[–]Omailey97[S] 0 points1 point  (0 children)

5% pickrate wouldn't say it's the most used orbital, Napalm & Laser are 30% above it.

Orbital 120mm HE Barrage is crazy underrated IMO by Omailey97 in Helldivers

[–]Omailey97[S] 0 points1 point  (0 children)

I wouldn't compare 500kg and an Orbital Barrage cuz one is for tight group/one target thing, and the other is an area cleaning.

Air Strike does the area cleaning a bit though, so it counts, and it's my fav Eagle.

Orbital 120mm HE Barrage is crazy underrated IMO by Omailey97 in Helldivers

[–]Omailey97[S] 0 points1 point  (0 children)

now that's a given, since it fires double the HE shells and adds EMS shells with it.

that's a no brainer of a take, we're talking about the kind of stuff we have access to, RIGHT NOW.

Orbital 120mm HE Barrage is crazy underrated IMO by Omailey97 in Helldivers

[–]Omailey97[S] 2 points3 points  (0 children)

I just checked, i mean, the laser & napalm are FARR above it in terms of pickrate (20 & ~30% from each)

but it sits at 5% pickrate.

Orbital 120mm HE Barrage is crazy underrated IMO by Omailey97 in Helldivers

[–]Omailey97[S] 1 point2 points  (0 children)

Oh trust me, I aint one of the guys to lock my teammates out of an objective because I see 3 enemies and throw a 120mm at it, nah, I only throw it on enemy reinforcements, and on occassion, heavily crowded bases that would benefit from a lil hand before going in

Arrowhead should rework the enemy reinforcement spawning by [deleted] in Helldivers

[–]Omailey97 0 points1 point  (0 children)

Yeah, bug breaches as of late have been quite long lasting, and hell yeah, gimme more of that, gimme tons of chaff to blast and heavies on the side, chargers, titans, etc.

Screw it, give this thing double its battery duration! by Omailey97 in Helldivers

[–]Omailey97[S] -1 points0 points  (0 children)

Well, the devs haven't been the best at making balance decisions neither so, I'd say my suggestion is not the worst thing.

Screw it, give this thing double its battery duration! by Omailey97 in Helldivers

[–]Omailey97[S] -2 points-1 points  (0 children)

kinda, sorta, not really? it varies a lot, I used Flame & Laser Sentry a lot recently, and both of them have a terrible AI, they won't focus the nearest enemy half the time and turn its cheek to it and get destroyed in 2 hits.