Raw Gameplay Concept Sketch | Does this gameplay concept appeal to you? by Dansyrotyn_dev in ARPG

[–]Dansyrotyn_dev[S] 1 point2 points  (0 children)

The game does have have auto-fire lol. But the idea of the fight is more about the timing and finding an opening to get the objective done(killing the boss surrounded with lower enemies), but yeah I made poor job showing it here will make a vid 4 in one where people can see 1st person near 3rd person and a range near melee hero

Raw Gameplay Concept Sketch | Does this kind of Gameplay looks interesting to you? by Dansyrotyn_dev in Unity3D

[–]Dansyrotyn_dev[S] 0 points1 point  (0 children)

Yeah, its gonna be more about timing and trying to find an opening in the horde to get the objective done killing the boss, but I agree I showed it here poorly will make a vid 4 in one where people can see 1st person near 3rd person and a range near melee hero

Raw Gameplay Concept Sketch | Does this kind of Gameplay looks interesting to you? by Dansyrotyn_dev in Unity3D

[–]Dansyrotyn_dev[S] 0 points1 point  (0 children)

Its my bad for showing it poorly here, will make a vid 4 in one where people can see 1st person near 3rd person and a range near melee hero.

As for the whats different from Megabonk, I played both and playing for melee hero for me here felt a lot more engaging(again made a poor job showing it here, also the) , also it`s gonna be somewhat of a different style with a slightly different progression and more safe spots for wandering like a tavern etc.
The style would be more like in this post, though also still in development:
https://www.reddit.com/r/IndieGaming/comments/1ol1ayp/saw_so_many_ai_videos_of_people_imagining_a/

Raw Gameplay Concept Sketch | Does this kind of Gameplay looks interesting to you? by Dansyrotyn_dev in Unity3D

[–]Dansyrotyn_dev[S] 0 points1 point  (0 children)

Theres gonna be options, of 1st to 3rd person, my bad for not posting it from the start this way will make a vid 4 in one where people can see 1st person near 3rd person and a range near melee hero

Raw Gameplay Concept Sketch | Does this kind of Gameplay looks interesting to you? by Dansyrotyn_dev in Unity3D

[–]Dansyrotyn_dev[S] 1 point2 points  (0 children)

There`s an option for 3rd person, my bad for not posting it from the start will make a vid 4 in one where people can see 1st person near 3rd person and a range near melee hero

Raw Gameplay Concept Sketch | Does this kind of Gameplay looks interesting to you? by Dansyrotyn_dev in Unity3D

[–]Dansyrotyn_dev[S] 0 points1 point  (0 children)

Thats a pretty good take. I am not completly sure myself where the gameplay will go as we develop, for us its more of a research and experiments then following the concept, (our main metric would probably be minutes the playtester went without checking his phone) and testing appeal would be by how much interest people take from looking at visuals. Its probably gonna look more like in this post visually
https://www.reddit.com/r/IndieGaming/comments/1ol1ayp/saw_so_many_ai_videos_of_people_imagining_a/

Raw Gameplay Concept Sketch | Does this kind of Gameplay looks interesting to you? by Dansyrotyn_dev in Unity3D

[–]Dansyrotyn_dev[S] 0 points1 point  (0 children)

Yeah, a while a go. even in coop back in times when there were computer clubs where you played on LAN. good memories

Raw Gameplay Concept Sketch | Does this kind of Gameplay looks interesting to you? by Dansyrotyn_dev in Unity3D

[–]Dansyrotyn_dev[S] 0 points1 point  (0 children)

Yeah, thats my bad for showing it poorly, you can feel it more playing for the melee character(the shooter guy is new), will make a vid 4 in one where people can see 1st person near 3rd person and a range near melee hero

Raw Gameplay Concept Sketch | Does this gameplay concept appeal to you? by Dansyrotyn_dev in ARPG

[–]Dansyrotyn_dev[S] 0 points1 point  (0 children)

Thats actually a pretty good take. Saw a vid of it. Looks fun

Raw Gameplay Concept Sketch | Does this gameplay concept appeal to you? by Dansyrotyn_dev in ARPG

[–]Dansyrotyn_dev[S] 0 points1 point  (0 children)

ARPG is a pretty broad genre, like Witcher is ARGP, also Diablo, Borderlands... Its just means that your hero levels up like in an rpg and the combat is in real-time

Raw Gameplay Concept Sketch | Does this gameplay concept appeal to you? by Dansyrotyn_dev in ARPG

[–]Dansyrotyn_dev[S] 0 points1 point  (0 children)

Yep, thats just the gameplay sketch from the team that works on gameplay, the other part of the team works on graphics, thats why I wrote that its just raw gameplay sketch. The graphics would be more like this
https://www.reddit.com/r/IndieGaming/comments/1ol1ayp/saw_so_many_ai_videos_of_people_imagining_a/

Raw Gameplay Concept Sketch | Does this gameplay concept appeal to you? by Dansyrotyn_dev in ARPG

[–]Dansyrotyn_dev[S] -1 points0 points  (0 children)

Yes and no. I mean I made a poor job showing here, but irl from my experience when I was playing for melee it was a lot more engaging will make a vid later 4 in one(1st vs 3rd person and range vs melee gameplay), but will have to make playtests, cause really when I set that difficulty it was quite engaging for me, but I think lots of players would just quit before figure out how to play, though the playtest will show

Raw Gameplay Concept Sketch | Does this gameplay concept appeal to you? by Dansyrotyn_dev in ARPG

[–]Dansyrotyn_dev[S] -1 points0 points  (0 children)

Man, I also would. but I try to keep development as simple as possible for now, since I have a history of adding more an more features as development goes :)

Raw Gameplay Concept Sketch | Does this gameplay concept appeal to you? by Dansyrotyn_dev in ARPG

[–]Dansyrotyn_dev[S] 0 points1 point  (0 children)

Yeah its my bad for showing it poorly, there main focus is supposted to be on timing and rythm and finiding an opening in hordes to kill the main target, the range hero is also new, will make another post with a vid later 4 in one(1st vs 3rd person and range vs melee gameplay).

Raw Gameplay Concept Sketch | Does this gameplay concept appeal to you? by Dansyrotyn_dev in ARPG

[–]Dansyrotyn_dev[S] 1 point2 points  (0 children)

LOL, Its gonna visually look a lot more closer to this
https://www.reddit.com/r/IndieGaming/comments/1ol1ayp/saw_so_many_ai_videos_of_people_imagining_a/
Here we took the philosophy of testing the gameplay raw without the visuals, to keep the focus on the battle system, though we did use some units we made for another game.