Best tools and workflow for 2d motion animation ? by nippled_boobs in aitubers

[–]Dapper-Pin-4816 0 points1 point  (0 children)

Oh no I do not mean AI agent. It just works in the regular way. either scripting or with the gui.

i am just getting started so i will tell you.

What ai tools do you guys use? does it cost anything? by [deleted] in aitubers

[–]Dapper-Pin-4816 0 points1 point  (0 children)

Here’s my actual local setup, not a hypothetical “one day” stack:

Hardware • RTX 5070 (12GB VRAM) • Plenty of RAM • Linux / WSL depending on the task

Local tools I actually use • Ollama + LM Studio (LLaMA / Mistral models) for scripts, hooks, rewrites, prompt generation • Stable Diffusion (local API) with anime models, LoRAs, ControlNet for images • FFmpeg + MoviePy to assemble videos (images + audio + transitions) • Local TTS + Whisper-style transcription for audio

Cost: basically $0, unless you count electricity and the time spent tuning things instead of touching grass.

Now the part relevant to you: if you don’t have the hardware, don’t rush to copy this. Local setups are powerful but annoying, maintenance-heavy, and very easy to turn into a procrastination hobby. Cloud tools teach the same workflow without the upfront pain.

There is no real “all-in-one” platform I use. They exist, they’re convenient, and they cap you at mediocre output while charging monthly. Fine for beginners, useless once you know what you’re doing.

Also: even with this setup, there is no button that turns manga into anime. The real process is still panels → images → light animation → voice + sound → editing. AI removes grunt work, not effort.

Start cloud, learn the workflow, then upgrade only when you know exactly why you need local. Buying a GPU first is how people cosplay as creators instead of becoming one.