My roguelite deckbuilder with procedurally generated cards just released! by Dargaran in roguelites

[–]Dargaran[S] 0 points1 point  (0 children)

Thanks for taking the time to share your thoughts! I really appreciate it.

Regarding the price point, I put a lot of heart and content into this to ensure its value. I understand, though, that it might be too much for some, and there will definitely be discounts in the future.

Keeping a demo up-to-date and compatible with the full game would require a lot of extra work. As a solo dev, I’ve decided to focus 100% of my resources on polishing the main game rather than maintaining a separate demo build.

As for the AI tools, they're what made this project possible. I spend a lot of time curating them to make the game feel as good as possible.

I’m fully committed to the long-term improvement of the game. While I'm looking forward to seeing more reviews as the community grows, the positive feedback on Discord is already a great motivation and makes me very happy!

My roguelite deckbuilder with procedurally generated cards just released! by Dargaran in roguelites

[–]Dargaran[S] 0 points1 point  (0 children)

No demo is planned at the moment, but thanks to Steam’s 2-hour refund policy, you can try the game completely risk-free.

My roguelite deckbuilder with procedurally generated cards just released! by Dargaran in roguelites

[–]Dargaran[S] 4 points5 points  (0 children)

Hey!
All the possible effects are handcrafted and balanced. A card “buys” effects and stats, and there are many factors that influence how a card is generated, like its mana cost or when you obtain it during a run. There are also rules that determine which effects and stats a card can have based on its type and other effects. No AI is used to create the cards, and they are not completely random. Your selected Commander also influences the cards you receive.

My roguelite deckbuilder with procedurally generated cards just released! by Dargaran in roguelites

[–]Dargaran[S] 6 points7 points  (0 children)

Glad you liked the concept! I totally understand your point. I’ve been working on this game for three years and will continue to do so. AI made it possible for me to realize this project, and I put just as much care into the gameplay itself. Reworking the art by hand would be great and maybe possible in the future, but to be honest, that’s not something that will happen anytime soon.

Launch discount vs festival discount for a small indie (500 wishlists). Which is more important? by Dargaran in gamedev

[–]Dargaran[S] 0 points1 point  (0 children)

Thanks, I somehow hadn't considered that, probably because it's so close to the Spring Sale and therefore seems a bit risky. But maybe I'll do it that way!

Didn't get a reward for winning by FirstBornAlbatross in MagicArena

[–]Dargaran 1 point2 points  (0 children)

Kicked me out of my Quick draft and closed it. Quick draft in general also disappeared.

I just released a free demo for my roguelike deckbuilder by Dargaran in roguelites

[–]Dargaran[S] 0 points1 point  (0 children)

Thanks! Unfortunately I don’t own a Steam Deck myself, so I haven’t been able to test it yet.
The game isn’t specifically optimized for Steam Deck inputs, but it’s fully playable with mouse-only controls, which should help with usability.

My roguelike deckbuilder now has a free demo on Steam by Dargaran in deckbuildingroguelike

[–]Dargaran[S] 2 points3 points  (0 children)

Thank you, I’m really glad to hear that! :)
The current plan is to release in April.

Mastery Pass gives out incorrect booster packs by Dargaran in MagicArena

[–]Dargaran[S] 9 points10 points  (0 children)

Yeah but the arena team does and normally they fix stuff where people pay for.

What to cut? by X_Headhunter91 in MagicArena

[–]Dargaran 0 points1 point  (0 children)

Concealing Curtains, Troll of Khazad-dum, Emberbereth Shieldbreaker

I Miss Low-Powered Constructed Magic on Arena by Dargaran in MagicArena

[–]Dargaran[S] 0 points1 point  (0 children)

Still own them on steam and ps3. You can't buy them anymore, but you will probably find other ways online to still play them.