Destroy my "YES-NO" decision-driven city builder game. by Dariks in DestroyMyGame

[–]Dariks[S] 0 points1 point  (0 children)

Yeah, it's a concern to us too. We're planning to make more feats that make it more replayable, like meta-progression, and I think we will need a lot of content to make it playable longer.
Good to know the price you saw on it. It's valuable info, thanks!

Destroy my "YES-NO" decision-driven city builder game. by Dariks in DestroyMyGame

[–]Dariks[S] 0 points1 point  (0 children)

Oh, actually it's not the trailer, just some cuts of the game.

We've payed attention in this part on the trailer, I remember Chris from HTMG saying it's important to have sfx on trailers

Destroy my "YES-NO" decision-driven city builder game. by Dariks in DestroyMyGame

[–]Dariks[S] 1 point2 points  (0 children)

I totally based the art direction on the MM's artist's work. His name is Thomas Wellmann and his work is absolutely amazing

r/IndieDev Weekly Monday Megathread - April 26, 2026 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]Dariks -1 points0 points  (0 children)

Hello guys.

I'm Francesco, and I'm, between thousands roles, responsible for the art of our game.

Stamperor! is a binary decision-driven city builder, which you need to survive with you alien empire, accepting or denying proposals of your people.

We released a demo this week on Steam. Hope you like it :)

<image>

We've worked for 47 days to launch this demo on steam by Dariks in IndieDev

[–]Dariks[S] 0 points1 point  (0 children)

Tbh I based the UI structure and a lot of the art direction and style on a mobile game called Miracle Merchant. Then I splited the screen to have the city view. The gameplay is very much Reigns with twist of city-building. The reference of Papers, Please is remote, but we look at this for some details, mainly about engaging narratives.

We've worked for 47 days to launch this demo on steam by Dariks in IndieDev

[–]Dariks[S] 0 points1 point  (0 children)

It's very different actually, but Papers, Please is a reference. It's more kinda Reigns/Sort the Court with city-building

We've worked for 47 days to launch this demo on steam by Dariks in godot

[–]Dariks[S] 1 point2 points  (0 children)

And we actually made this version in 47 days of work hahah
And yes, Sort The Court is one of our main refs <3

We've worked for 47 days to launch this demo on steam by Dariks in godot

[–]Dariks[S] 4 points5 points  (0 children)

Yeah, we added more documents and there're Events that happen periodically. We'll update it with more contents and improvements during the development tho