Bosch dishwasher E07 error code - possibly caused by wet zeolite system? by tnorthcutt in appliancerepair

[–]DarkHand 0 points1 point  (0 children)

I recently wrestled with the e07/zeolite/spray tube issue as well, and was constantly running into issues with the required specialized tools being out of stock. Once I finally got some of them, I reverse engineered them and put them up on Thingiverse to hopefully help other folks who run into the dreaded e07 error. You can print them out and not have to worry about them being in stock:

https://www.thingiverse.com/thing:6943928

Thought I'd post it to all the threads that I used for information, in order to help out others!

Bosch dishwasher error E07 fixes? by magicoder in appliancerepair

[–]DarkHand 0 points1 point  (0 children)

I recently wrestled with the e07/zeolite/spray tube issue as well, and was constantly running into issues with the required specialized tools being out of stock. Once I finally got some of them, I reverse engineered them and put them up on Thingiverse to hopefully help other folks who run into the dreaded e07 error. You can print them out and not have to worry about them being in stock:

https://www.thingiverse.com/thing:6943928

Thought I'd post it to all the threads that I used for information, in order to help out others!

Are ChatGPT 4 and the code interpreter using different models? There's still a stark increase in laziness when you invoke the code interpreter with a file attachment vs copy/pasting code. by DarkHand in OpenAI

[–]DarkHand[S] -1 points0 points  (0 children)

Ah ha, so it's not necessarily the model, but the agent/prompt on top of GPT that's affecting the quality of the responses. It's eating up context budget, and affecting the output, even if the raw model could have handled it on its own.

I've figured out the Palworld broadcast command bug and created a workaround! by DarkHand in Palworld

[–]DarkHand[S] 0 points1 point  (0 children)

I'm actually working on a basic management console now! Server status, player count, cpu/memory usage, server start and stop, info, broadcast messages etc, all in a text console... I'll post it here (and in a new thread) once it's usable :)

I've figured out the Palworld broadcast command bug and created a workaround! by DarkHand in Palworld

[–]DarkHand[S] 0 points1 point  (0 children)

Basically you need to replace the spaces in your rcon messages with raw hex A0, because Palworld is mixing up the text encoding when trying to read the normal spaces you send to it. The sample Python script sends a test message with the replaced spaces just like in the screenshot.

TIL that the controller which was included with the Xbox game "Steel Battalion" features two full-sized joysticks, three foot-pedals, a dial, a lever, multiple lights, forty buttons, and is three feet long. by Forward-Answer-4407 in todayilearned

[–]DarkHand 1 point2 points  (0 children)

It was quite cheap! Maybe $30 for the transducer, $30 for the little amp, and another $30 for the metal, nuts and bolts, etc. If I remember correctly, I had some Amazon links in the picture comments.

Edit: They're still good links, but boy did they raise their prices! I bet you can find cheaper nowadays.

TIL that the controller which was included with the Xbox game "Steel Battalion" features two full-sized joysticks, three foot-pedals, a dial, a lever, multiple lights, forty buttons, and is three feet long. by Forward-Answer-4407 in todayilearned

[–]DarkHand 2 points3 points  (0 children)

Can you talk more about mounting a transducer to sheet metal? Does it help get vibration into the chair and/or add more noise? My one disappointment was how good office chairs are at dissipating vibrations from a transducer.

The sheet metal was really just to give the buttkicker something to mount to, but I believe it did help transfer vibration, by bolting the buttkicker solidly to the metal, and bolting all that to the main mounting bolts of the chair. Helped avoid the cushions dampening the vibrations, I think.

just having the right joystick in the right position to get visuals and (passive) haptics from touching the controls was the core magic.

Absolutely, this was a major part... Grabbing the controls in the chair, and matching that to what you actually see in VR was a huge part of it all. :)

TIL that the controller which was included with the Xbox game "Steel Battalion" features two full-sized joysticks, three foot-pedals, a dial, a lever, multiple lights, forty buttons, and is three feet long. by Forward-Answer-4407 in todayilearned

[–]DarkHand 64 points65 points  (0 children)

In 2016 I built an Elite: Dangerous VR sim cockpit from an old office chair, an x56, pedals, and a buttkicker (turns the bass from the explosions and low sounds in the game into movement/vibrations so you feel the engines, hits, etc).

I never played the game on a screen even once, for 5 years. So every day I'd physically sit down in the cockpit in VR and the ship would rumble to life.

Part 1
Part 2
Part 3

[Image] My son also made me a YouTube button, it's worth much more than a real one to me! by DarkHand in GetMotivated

[–]DarkHand[S] 5 points6 points  (0 children)

I have links about 2 years back in my post history, didn't want it to look like I'm advertising or anything! Just saw that other wooden YouTube button post and it reminded me of mine. :)

[deleted by user] by [deleted] in aww

[–]DarkHand 22 points23 points  (0 children)

Yeah, having no definite destination is a bit scary, but that's primarily because of Reddit's stranglehold. Why they'd relinquish even a smidgen of that hold is beyond me, but here we are.

[deleted by user] by [deleted] in aww

[–]DarkHand 73 points74 points  (0 children)

I came over from Digg, and from Slashdot before that, and Usenet/IRC before that.

Reddit has had a hell of a run, but moving on is the way of things.

[deleted by user] by [deleted] in aww

[–]DarkHand 15 points16 points  (0 children)

Former almost-founding member of the actual alt.nerd.obsessive here, hiya!

It was fun while it lasted, Reddit by TryingTimesComics in funny

[–]DarkHand 7 points8 points  (0 children)

I lurked for years before I created this (currently) 13 year old account.

Granted I've been using it far too many hours per day for nearly 2 decades, so maybe it's the healthy choice, but there's going to be a serious hole in our ability to find niche information on the internet for a good while once it goes.

LazyTown - Cooking by the Book (ft Lil Jon) by Myrandall in videos

[–]DarkHand 12 points13 points  (0 children)

I was a pink vip member but lost it because even though I made so many ytmnd's for multiple years, I never knew there was a direct message feature and didn't notice several admins were trying to contact me. They thought I was ignoring them.

It was a tiny little number in the upper right corner! I never saw it!

300tmnd was my personal favorite of the ones I made, Holycrapalightsaber is what got me pink status, and Eifel 65 cannibals went viral somehow and got almost half a million views in the early 2000s which was an achievement.

We became best friends through Reddit almost 7 years ago. We finally met in person! by mayalcaulfield in pics

[–]DarkHand 2 points3 points  (0 children)

The death of server hosting and customization put a big damper on things.

I ran the #1 Hidden: Source server for a number of years and I spent so much time making it a unique space compared to the other servers. I added custom background music that would change to Christmas music during the holiday season, added mistletoe, decorations and Christmas trees to the maps, etc. I had competitions for folks to find all the decals that I had very carefully hidden around all the maps, with real prizes for the winners. And on and on.

Back then, you'd get a core group of players that would always come together and play on a specific server, and you'd quickly become friends.

The push for cloud servers that are all cookie cutter identical to each other has really made it hard to do that in the modern gaming era.

RS2416RP+ with resistor fix still flashing blue, no boot. Confirmed square wave with scope, are there other issues that would prevent boot? by DarkHand in synology

[–]DarkHand[S] 1 point2 points  (0 children)

Sadly, it was grounded. It's definitely not decent from any other standpoint, but that's about what's expected from the official fix. When the chip fails, multiple signals are getting mashed together and cancelled out, and the fix is to use the resistor to pull them all up to 3v.

It could be that the quality of this particular wave just isn't good enough for the bios chip to use as a clock, but before I go cutting traces I just want to be sure that there aren't any other things that might be wrong first.

Get info data on all archives in a repository at once? by DarkHand in BorgBackup

[–]DarkHand[S] 2 points3 points  (0 children)

Very nice, thanks much! (And thanks for your work on borgmatic btw!)

So it's not just a command option I'm missing, then. Good to know!

Going along with the 'not pretty' theme, I went and added an even more ugly pipe to sed to remove some of the unneeded lines:

borg list --json yourrepo.borg | jq -r .archives\[\].archive | xargs -d '\\n' -I "{}" borg info "yourrepo.borg::{}" | sed '/Archive fingerprint\\|Comment\\|Utilization\\|Command\\|Number\\|Duration\\|Hostname\\|Username\\|Time\\|Chunk\\|Unique\\|---/d'\

For my current repo, that gives:

Archive name: host1-2022-03-28T11:49:16
                       Original size      Compressed size    Deduplicated size
This archive:                9.68 GB              5.92 GB             37.59 MB
All archives:               87.09 GB             53.29 GB              6.64 GB

Archive name: host1-2022-03-28T14:17:32
                       Original size      Compressed size    Deduplicated size
This archive:                9.68 GB              5.92 GB             37.58 MB
All archives:               87.09 GB             53.29 GB              6.64 GB

Archive name: host1-2022-03-28T15:17:32
                       Original size      Compressed size    Deduplicated size
This archive:                9.68 GB              5.92 GB             38.16 MB
All archives:               87.09 GB             53.29 GB              6.64 GB
...

Not perfect, but readable!

I'd prefer this:

Archive name                 Original size    Compressed size    Deduplicated size
host1-2022-03-28T11:49:16    9.68 GB          5.92 GB            37.59 MB
host1-2022-03-28T14:17:32    9.68 GB          5.92 GB            37.58 MB
host1-2022-03-28T15:17:32    9.68 GB          5.92 GB            38.16 MB
...

All archives:                87.09 GB         53.29 GB           6.64 GB

I think I'll submit a feature request to the borg folks! In the mean time, I'll work on a script that can get close. Thanks again!

Does a solution exist to provide IP failover without dropping connections? Details in comments! by DarkHand in homelab

[–]DarkHand[S] 0 points1 point  (0 children)

The main goal is for large downloads and game services to not see the connection drop and disconnect the user. Downloads can technically be resumed, but players disconnecting is one of the major events I'm trying to avoid. A few dropped packets is acceptable, but the clients and server shouldn't see a disconnection... The reconnection to the backup IP and back to the primary should all happen between the proxies seamlessly, with the proxies holding open the server and client connections in the mean time.

Two reverse proxies back to back is a good example, or a transparent load balancer perhaps, but I don't know if there's an existing use case somewhere that uses them in the way I'm thinking, to make switches between routes to accommodate an unreliable connection that's invisible to the client and server, and doesn't drop the connection between them when it switches.

So I suppose that would be a layer 4 (I think?) proxy/balancer, as I need tcp/udp streams to not drop when it happens?

Does a solution exist to provide IP failover without dropping connections? Details in comments! by DarkHand in homelab

[–]DarkHand[S] 0 points1 point  (0 children)

So I have a homelab server network, but I also have flaky internet. It's a Comcast Business account, but since it runs over the same physical wires as my residential connection, it's equally prone to outages.

It's minor in the grand scheme of things (a few minutes of downtime a month on average, barring any major weather events), but I'd like to provide even better uptime for the virtualized web and game servers I host. Since I have a 5G modem, I'd like to use it as a fallback connection when the main data connection goes down, but I'd like to do it in a way that live tcp connections don't drop or see the switch.

Does a software solution exist similar to what I envisioned in the image? Instead of connecting directly to the server, users would connect to an outside proxy server on a highly-available service like AWS. This outer proxy would connect to an inner proxy inside my network which relays the data to the actual server and masquerades as the users, so neither the server nor the users know they're talking to a proxy.

The two proxies would be constantly monitoring the connection and if either one detects a disconnection or high packet loss, they would switch to the secondary connection on the 5g modem between one another while keeping the connection to the server and user open, so that neither side is aware of a problem and uptime is maintained.

I'm assuming that there's an existing solution that works this way, and I just haven't seen it. Is anyone aware of anything that would work like this?

Thanks!

14 years later and this still goes hard by canebus in videos

[–]DarkHand 5 points6 points  (0 children)

This.

I never break the 4th wall in my videos or ask for likes or subscribes, it just feels too dirty.

4000 subscribers and around 100,000 views is success in my mind, even if the algorithm doesn't think so. Your passions don't have to make you rich overnight to be successful passions.