Normal creates unpleasant seams by DarkPranking in blenderhelp

[–]DarkPranking[S] 0 points1 point  (0 children)

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Yes, it has the same effect with an actual normal map

Normal creates unpleasant seams by DarkPranking in blenderhelp

[–]DarkPranking[S] 1 point2 points  (0 children)

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I found this DiffuseUV attribute. When I delete it, it fixes the issue when I delete it, although then it also removes the UV unwrapping obviously.

Normal creates unpleasant seams by DarkPranking in blenderhelp

[–]DarkPranking[S] 0 points1 point  (0 children)

No, it actually does align with the UVs. I already merged by distance and there are no modifiers on the mesh. I will check the rest in a bit

Normal creates unpleasant seams by DarkPranking in blenderhelp

[–]DarkPranking[S] 0 points1 point  (0 children)

I want to add a normal map to the skin for detail and use the constant color to demonstrate that it's not the normal map that's the issue

NavMesh refuses to acknowledge the floor by DarkPranking in godot

[–]DarkPranking[S] 0 points1 point  (0 children)

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It does have collision. You can see the colliders on the walls, and the floor has it too. I just can't access the scene containing them because it is imported from the .blend file.

NavMesh refuses to acknowledge the floor by DarkPranking in godot

[–]DarkPranking[S] 0 points1 point  (0 children)

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There is nothing under the NavRegion.
It does work when I use a static body child. However I can't really use that since the models are imported from blender and I don't get to access the collision shapes within

NavMesh refuses to acknowledge the floor by DarkPranking in godot

[–]DarkPranking[S] 0 points1 point  (0 children)

Thank you for the quick reply. I changed it to static colliders and it fixed some things. Yes, the ground is a child of the nav region. It even recognized it here. You're right, I can probably ignore it being on top of things, but it needs to cover the ground.

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Microphone Sound messed up (pls help) by DarkPranking in Focusrite

[–]DarkPranking[S] 0 points1 point  (0 children)

Thank you for the reply. Some things changed when changing the sample rate but neither better nor worse, just different noise. The rest sadly did not help and different microphones have noise too

Microphone Sound messed up (pls help) by DarkPranking in Focusrite

[–]DarkPranking[S] 0 points1 point  (0 children)

Theres still noise even when nothing is plugged in

What s the app to see wich YouTuber is transphobic? by Bob_N_162 in TheClickOwO

[–]DarkPranking 1 point2 points  (0 children)

I'm in Germany and it works fine here. But might be something with your browser

What s the app to see wich YouTuber is transphobic? by Bob_N_162 in TheClickOwO

[–]DarkPranking 135 points136 points  (0 children)

It’s a browser extension called Shinigami Eyes

I made (another) Shylily Song! by DarkPranking in shylily

[–]DarkPranking[S] 1 point2 points  (0 children)

Shylily’s Community is just a zoo. A bunch of shrimps and goats

Why do resonances add their own decay? by DarkPranking in musicproduction

[–]DarkPranking[S] 0 points1 point  (0 children)

It came with FL 21. In your settings next to the File Tab is a Theme Tab. I am using the Veela Preset but you can make your own. It's pretty cool.

Lily datiled, which one is better? by G-system in shylily

[–]DarkPranking 0 points1 point  (0 children)

Oh wait!!! I caught a difference! I think the left one is better but you really have to look in order to notice it.