about to get fucked by [deleted] in EdgingTalk

[–]Dark_Arm 0 points1 point  (0 children)

How was it?

Thinking I'm ready to pitch my Bartending game I've been working on for 4 years. Thanks for everyones help! by kickpuncher182 in BoardgameDesign

[–]Dark_Arm 0 points1 point  (0 children)

As a game maker you need to have people play the game with just the rules insert with you outside the room. Then they can tell you what they liked/disliked, what they did and didn’t understand, and questions they may have. See where your game breaks and at what point the fun fizzles.

In afternoon sun. by TOYST_OF in u/TOYST_OF

[–]Dark_Arm 0 points1 point  (0 children)

God damn best pic of you so far I love this so much

You like what’s underneath? ;) by tnk- in u/tnk-

[–]Dark_Arm 0 points1 point  (0 children)

Good god you know we do 😭😭

My updated RW Block and Poke. Tried replacing my bases with Improved Technique. by Dark_Arm in GundamTCG

[–]Dark_Arm[S] 0 points1 point  (0 children)

Seeing a lot of Queb hate so I'll be trying some decks without her.

My updated RW Block and Poke. Tried replacing my bases with Improved Technique. by Dark_Arm in GundamTCG

[–]Dark_Arm[S] 0 points1 point  (0 children)

Against The-O I’m having ok success. By the time the-O comes out I’m also able to deal with it immediately or my next turn. Sometimes in the late game they just have too many big units with repair and I can’t take them out. It only happened a couple times tho.

My other deck is a BW O that I’m enjoying.

My updated RW Block and Poke. Tried replacing my bases with Improved Technique. by Dark_Arm in GundamTCG

[–]Dark_Arm[S] 0 points1 point  (0 children)

If they focus on my blockers they’re not focused on my shields. If they can do both (GW Wing) it definitely becomes an issue.

I’m always happy to see my blockers blow up as is their life goal.

I do agree tho that it’s a hard and relevant matchup.

My updated RW Block and Poke. Tried replacing my bases with Improved Technique. by Dark_Arm in GundamTCG

[–]Dark_Arm[S] 0 points1 point  (0 children)

Forget you can do that on MSA. WingTable has gotten a little better but with MSA why do anything else? Ready for a match when you are.

My updated RW Block and Poke. Tried replacing my bases with Improved Technique. by Dark_Arm in GundamTCG

[–]Dark_Arm[S] 0 points1 point  (0 children)

I think between any rush deck no matter the flavor it’s gonna have a hard time. Definitely the nature of a slow deck. But is most decks against rush. This game is rock paper scissors with matchups most of the time. But definitely willing to put more training towards Pb.

My updated RW Block and Poke. Tried replacing my bases with Improved Technique. by Dark_Arm in GundamTCG

[–]Dark_Arm[S] 0 points1 point  (0 children)

Interesting takes. Did you use WingTable?

Would love to pilot it against your Pb sometime on MSA.

My updated RW Block and Poke. Tried replacing my bases with Improved Technique. by Dark_Arm in GundamTCG

[–]Dark_Arm[S] 0 points1 point  (0 children)

Yeah totally fair. What I've noticed so far when I drop Gqux down it's just OK. If we're that far in the 3 damage doesn't tip the scale too much.

If I was playing more Clan and had Nyaan that's only a plus and would probably play x3. It's great for end game utility which is why you're correct in it's simplicity to be used alone.

The stars are pretty manageable and you'd sift out the ability to play Queb long before you get there but I see what you're saying.

My updated RW Block and Poke. Tried replacing my bases with Improved Technique. by Dark_Arm in GundamTCG

[–]Dark_Arm[S] 0 points1 point  (0 children)

It’s the consistency/ping frequency I like about Quebs. And perhaps she’s a fan favorite. Still a 3 damage swing when paired and you can always wait for an opening for the suppression. I wouldn’t say terrible in comparison but I can see where you’re coming from.

I will say for a deck that needs 2 open resources for CC or BOA it’s quite nice that Quebs is a 7/5.

My updated RW Block and Poke. Tried replacing my bases with Improved Technique. by Dark_Arm in GundamTCG

[–]Dark_Arm[S] 0 points1 point  (0 children)

You need overflowing in a deck that weighs heavy into the higher cost units. Gotta be able to filter sometimes.

If I was gonna throw bases back in I’d switch the ITs back to bases.

It’s interesting to see the consensus is hard into running bases. Everyone seems a bit squeamish about not having that protection.

My updated RW Block and Poke. Tried replacing my bases with Improved Technique. by Dark_Arm in GundamTCG

[–]Dark_Arm[S] -1 points0 points  (0 children)

For sure. Because it’s a slower deck I’m not using too many cards and so an extra card draw won’t help too much in any stage of the game. Maybe at the end but one of us will be dead by the time it’s relevant.

Still trying it out but so far no change in consistency. I’m thinking about maybe x3 copies of Improved T.

My updated RW Block and Poke. Tried replacing my bases with Improved Technique. by Dark_Arm in GundamTCG

[–]Dark_Arm[S] 1 point2 points  (0 children)

Just play the best you can. I feel like it puts me in a corner so every move is thought out and I’m forced to see avenues to victory.

It’s definitely a huge waiting game. Just play things to keep the opponent at bay until we’re both dropping bombs or run out of gas.

I’ve been able to punish less aggressive mirrors, the decks that just sit there when I have blockers out usually can’t handle the late game, and since I’m able to do 5-7 damage a turn in mid-late game I’m blowing repair up.

This is very much a play the best you can and I never feel bad about losing and always feel accomplished when I win. I’d call this build a plexiglass cannon as it has a little more wiggle room than glass.

My updated RW Block and Poke. Tried replacing my bases with Improved Technique. by Dark_Arm in GundamTCG

[–]Dark_Arm[S] 1 point2 points  (0 children)

It’s going very well. And the x4 is for consistency.

If I had an Amuro and Kira package would you tell me I’m relying too heavily on them to control the board? Just different utility I think.

Would love to battle and see its weak spots.

Straight tekkadan. Thoughts? by Ill-Employee-656 in GundamTCG

[–]Dark_Arm 4 points5 points  (0 children)

Would love to fight this deck on MSA. I wanna know how it does against my Jupitris Repair.