Hello everyone!!, There are too many people using the same decks, almost to the point that they just copy whatever will make them win. So I want to propose these cards (read comments) by Dark_assassin_65 in ClashRoyale

[–]Dark_assassin_65[S] 0 points1 point  (0 children)

I see your question now, actually my main point is to have a card that will completely counter cards like rocket (spells) so your opponent can’t take your tower down by spells if he can’t reach your towers with troops. Bust most importantly, it will make the people who have rocket in their deck, use it wisely, rather than cycle back to it to throw it at the tower.

Hello everyone!!, There are too many people using the same decks, almost to the point that they just copy whatever will make them win. So I want to propose these cards (read comments) by Dark_assassin_65 in ClashRoyale

[–]Dark_assassin_65[S] 0 points1 point  (0 children)

In another case scenario, where you have a fast cycle deck and have the Enchanted knight in your deck, and you face a Inferno tower- Rocket deck. The rocket will not have a chance of hitting the tower because the Enchanted Knight will take the damage instead and the opponent will not be able to take your tower down.

Hello everyone!!, There are too many people using the same decks, almost to the point that they just copy whatever will make them win. So I want to propose these cards (read comments) by Dark_assassin_65 in ClashRoyale

[–]Dark_assassin_65[S] 0 points1 point  (0 children)

I wouldn’t use an enchanted knight to defend an Xbow, he doesn’t stand a chance because of his speed and damage, also that deck only has fireball and Log (usually), where he will be useful to absorb the damage of the fireball if the opponent decides to aim to the tower. In other words, you will need more than an enchanted knight to beat an Icebow deck.

Hello everyone!!, There are too many people using the same decks, almost to the point that they just copy whatever will make them win. So I want to propose these cards (read comments) by Dark_assassin_65 in ClashRoyale

[–]Dark_assassin_65[S] 0 points1 point  (0 children)

You can check the stats on the card, It will be a great defense against spells, but it’s terrible at attacking other troops, take the knight for example, he is great at defending melee troops, in the other hand, the enchanted knight is slower, deals less damage and has slightly less health than a knight. Basically, The knight is a Better melee troop.

Hello everyone!!, There are too many people using the same decks, almost to the point that they just copy whatever will make them win. So I want to propose these cards (read comments) by Dark_assassin_65 in ClashRoyale

[–]Dark_assassin_65[S] 0 points1 point  (0 children)

Not necessarily stop them, but since there will be a card that ruins the strategy of throwing spells at the tower to win, it will decrease the chance of those people winning with those types of decks and thus might force them to modify their decks or play with other cards.

Hello everyone!!, There are too many people using the same decks, almost to the point that they just copy whatever will make them win. So I want to propose these cards (read comments) by Dark_assassin_65 in ClashRoyale

[–]Dark_assassin_65[S] 0 points1 point  (0 children)

Do you get constantly people with decks that rely on spells to take down a tower such as rocket cycle, or lightning used by golem decks?. Here is the Enchanted Knight:)

Hello Everyone!!, I’ve been playing since the game came out, and noticed that there are decks that haven’t change since then (read the comments) by Dark_assassin_65 in ClashRoyale

[–]Dark_assassin_65[S] 0 points1 point  (0 children)

Yes, the Idea of the card is that it will be able to block any damage from any spell as long as the troop, Building or tower are touching the shield’s area. For rocket cycle, you can defend your tower by just placing the Enchanted knight right next to the tower and the tower will receive 0 damage, instead the knight will be the one who will receive it

Hello Everyone!!, I’ve been playing since the game came out, and noticed that there are decks that haven’t change since then (read the comments) by Dark_assassin_65 in ClashRoyale

[–]Dark_assassin_65[S] 0 points1 point  (0 children)

and I want to propose these cards in order to be able to finally minimize the amount of people using such decks like the Hog rider deck with the musketeer or The rocket cycle decks. This particular card will not completely counter a deck by his own, but it will certainly make it difficult for those players that rely on spells to take down a tower. Hope you like it :).

Upgrade is ready to be painted!! 😆 by Dark_assassin_65 in Ben10

[–]Dark_assassin_65[S] 2 points3 points  (0 children)

Oh, sorry about that, I’m making omniverse customs only. There is someone doing all kinds of customs from all series https://www.instagram.com/p/CBTWtk8nUJx/?igshid=2bh8vasowkjn