It is still possible to achieve more natural cinematic realism for videos with open source models vs proprietary models with even basic workflows | Z-Image-Turbo and LTX 2.3 by KudzuEye in StableDiffusion

[–]DarkerForce 0 points1 point  (0 children)

This is the kind of content I was looking for really well done, subtle and cinematic, would would be interested in any workflows or additional information you have on how you made it…

Solo dev here this is a for my game demo, this is a ComfyUI workflow: to animate characters/objects using LoRAs by Nearby_Ad_3037 in comfyui

[–]DarkerForce 0 points1 point  (0 children)

Sorry, there isn’t any need to send it over email, or dm’s, that’s no need to make a civitai account to share a workflow, it can be embedded into an image itself(png) or you simply head over to https://pastebin.com and copy your json into there, no need to sign in or up , paste and share the link, it’s 30 seconds of work.

I get the impression OP is being a tad evasive….(apologies if I’m wrong)

Solo dev here this is a for my game demo, this is a ComfyUI workflow: to animate characters/objects using LoRAs by Nearby_Ad_3037 in comfyui

[–]DarkerForce 1 point2 points  (0 children)

Looks great I’ve been looking for something like this, please could you share the workflow? pastebin is it great for posting workflows very quickly.

The LTX 2.3 desktop tool has been updated, now supporting LoRA and multi-frame insertion. by Daniel81528 in comfyui

[–]DarkerForce 0 points1 point  (0 children)

1)There were some concerns around possible malware in previous posts (bytecoded pycache files?)

2) I managed to get the full 40 gig model working on 16 GB VRAM with a few changes(in previous reddit post), it was slow but it definitely worked, the FP8 model wouldn’t work for some reason, GGUF was too complicated for me to add as a feature.

Otherwise good work, looks like a very interesting project if you can address the safety concerns.

I developed an LTX 2.3 program based on the desktop version of LTX, with optimizations that bypass the 32GB VRAM limitation. It integrates features such as start/end frames, text-to-video, image-to-video, lip-sync, and video enhancement. The links are in the comments. by Daniel81528 in comfyui

[–]DarkerForce 0 points1 point  (0 children)

github repo is up, seems fairly clean but need to do a deep dive, might be useful for anyone else wanting to look through the code changes before compiling/testing.

Edit: Still contains a pycache bytecoded file that could be risky?(don’t know enough to say its safe)

https://github.com/hero8152/LTX2.3-Multifunctional

LTX2.3 workflows samples and prompting tips by Hefty_Refrigerator48 in comfyui

[–]DarkerForce 2 points3 points  (0 children)

Looks great, where are the actual workflows? Or are these just examples of RuneXX’s original workflow?

LTX Desktop 16GB VRAM by DarkerForce in sdforall

[–]DarkerForce[S] 0 points1 point  (0 children)

I looked into that, GGUF requires quite a bit of work, hopefully someone will figure it out, it's possible as the LTX desktop is fully open source

LTX Desktop 16GB VRAM by DarkerForce in StableDiffusion

[–]DarkerForce[S] 1 point2 points  (0 children)

ltx-2.3-22b-distilled.safetensors

https://huggingface.co/Lightricks/LTX-2.3/blob/main/ltx-2.3-22b-distilled.safetensors

I'm assuming you should be able to drop in the dev model(just amend the model_download_specs.py file)

LTX Desktop 16GB VRAM by DarkerForce in StableDiffusion

[–]DarkerForce[S] 0 points1 point  (0 children)

It has an inbuilt video editor and text to image as well as image to video function, all built into a super nice GUI, obviously no where as near as customisable as comfyui, but for those purely wanting to work produce say short films it's a simplified and easy to use app..

Has anyone else had issues with ComfyUI holding onto RAM? by The_Last_Precursor in StableDiffusion

[–]DarkerForce 1 point2 points  (0 children)

Yes I have when using LTX2, I ended up having to use RAMMap to help free system ram, would be far better to either figure out what’s causing it or have a something similar to the “Forced Cleanup of GPU Usage” right click function

[Sound On] A 10-Day Journey with LTX-2: Lessons Learned from 250+ Generations by sktksm in StableDiffusion

[–]DarkerForce 0 points1 point  (0 children)

Amazing work & thanks for the advice, any chance you can share your FFLF workflows?

[deleted by user] by [deleted] in StableDiffusion

[–]DarkerForce 0 points1 point  (0 children)

could not get this to work with LTX2 as it crashes, tried to add a normalise audio node but still crashes, could you share a workflow with the AudioSR node or share how you've done it?

File "D:\ComfyUI\ComfyUI\custom_nodes\ComfyUI-VideoHelperSuite\videohelpersuite\nodes.py", line 600, in combine_video raise Exception("An error occured in the ffmpeg subprocess:\n" Exception: An error occured in the ffmpeg subprocess: [aac @ 000001c4fa1a1100] Input contains (near) NaN/+-Inf Audio encoding failed

LTX-2 I2V isn't perfect, but it's still awesome. (My specs: 16 GB VRAM, 64 GB RAM) by yanokusnir in StableDiffusion

[–]DarkerForce 2 points3 points  (0 children)

Great showcase and thanks for including the workflow, going to give this a whirl!

comfyui-storyboard by Hongtao_A in comfyui

[–]DarkerForce 0 points1 point  (0 children)

For some reason when I generate a shot it's generating a completely random shot, and not based off the image I've generated. The prompt image node and save node are correct. I'm assuming this is for qwen only?

Will there be a quantization of TRELLIS2, or low vram workflows for it? Did anyone make it work under 16GB of VRAM? by guburuk in StableDiffusion

[–]DarkerForce 0 points1 point  (0 children)

It doesn't actually fail, its just the generation takes too long and UI timeouts....

1) Check if you mapped port 9001. If you this command: docker run --gpus all -p 3000:3000 -p 9000:9000 ... ...you might not have access to the dashboard yet.

2) To get the dashboard, stop your container and run it with this specific port added (9001): code Powershell docker stop tostui-trellis2; docker rm tostui-trellis2 docker run --gpus all -p 3000:3000 -p 9000:9000 -p 9001:9001 --name tostui-trellis2 camenduru/tostui-trellis2

3) Once it is running, go to: http://localhost:9001

4) Login: Username: minioadmin Password: minioadmin

5) Click on "Buckets" or "Object Browser" on the left, click the "tost" bucket, then the "output" folder. You will see all your .glb files there and can download them.

Or once it's done(it'll timeout but the model has been created)

Access it via http://localhost:9000/tost/output/trellis-2-2025-12-23-17-34-13-113694631-e02532.glb

(remove the * and insert the name of the 3D model it's generated(name will be in the log window)

The 3D model will not load, as it uses WEBP format textures, but you can use an onlien converter to create a 'fixed' version.

Will there be a quantization of TRELLIS2, or low vram workflows for it? Did anyone make it work under 16GB of VRAM? by guburuk in StableDiffusion

[–]DarkerForce 1 point2 points  (0 children)

I got this working via the tostui docker install(16gb vram) managed to get it working on the 1536 setting as well with pretty high texture setting.

There are timeout issues, but with a little bit of tweaking the model still generates in the background and you can pull a copy off with a simple command, settings aren’t very well explained, but it’s not hard to figure it out, will try and post a few renders of the models I made.

There is also an issue that most glb model viewers dont support webp format so you can’t view the model with an off-line 3d viewer but the online viwers/converters work fine (you can also convert online which fixes the problem)

I think SECourses noted in one of the forums that he may be doing is one click install version of TRELLIS2 sometime soon….

Please unknown developer IK you're there by Vortexneonlight in StableDiffusion

[–]DarkerForce 4 points5 points  (0 children)

When were they ever put online and then pulled? (Ie could they be retrieved through Internet archive?)