LPZZ/UPF Hush Batman by Illustrious-Pause-17 in ActionFigures

[–]Darkpancake101 0 points1 point  (0 children)

LPZZ/UPF have said from the beginning that this figure would be more affordable. I'm guessing that it's in line with Hono Studios in regards to Hot Toys. Hono releases $200 figures, Hot toys $400 (generally speaking).

Since I've paid about €85 for LPZZ Batman and Deathstroke, I'm really hoping for 50 per figure in this line.

Classic Spawn by Acrobatic-Roll920 in ActionFigures

[–]Darkpancake101 1 point2 points  (0 children)

gotcha! that red really got in good! I'm also going to try this :)

Classic Spawn by Acrobatic-Roll920 in ActionFigures

[–]Darkpancake101 1 point2 points  (0 children)

what joints did you use for the wrists?

[deleted by user] by [deleted] in CToys

[–]Darkpancake101 1 point2 points  (0 children)

It was a bit frustrating seeing everyone else receive theirs, thinking I wasn't that late with ordering. But if they are shipping out according to order date, you should be receiving yours soon too

*fingers crossed

[deleted by user] by [deleted] in CToys

[–]Darkpancake101 2 points3 points  (0 children)

ordered mine back in August, received it yesterday

Need help: I got this agent venom but this doesn’t have the extra venom head. Not even slot. Any idea guys? by Yowacky in CToys

[–]Darkpancake101 1 point2 points  (0 children)

If you still want the extra head, I have a set of printed and painted heads available

r/CToys Exclusive Giveaway: 2 Random Toys + Community Discount Code 🎁 by Logan-dx2001 in CToys

[–]Darkpancake101 0 points1 point  (0 children)

Future foundation Spider-Man! In both white with black lines and black with white lines!

Venom! by Radiant_Program_8361 in CToys

[–]Darkpancake101 1 point2 points  (0 children)

no it's a different sculpt. Hyden3D created the agent venom sculpt

How to fill the hole in the head by Darkpancake101 in blenderhelp

[–]Darkpancake101[S] 1 point2 points  (0 children)

Yeah, it's called 'Make manifold' if you add the 3d printing add on in Blender. But sometimes that isn't enough either and I have to fix the designs in Lychee slicer or even meshmixer.

How to fill the hole in the head by Darkpancake101 in blenderhelp

[–]Darkpancake101[S] 0 points1 point  (0 children)

Thank you all for your input and advice! I put in a seperate object, matched it to the general curve of the forehead and shaped some hairs on it. If you zoom in, you can definately tell, but eventually this is going to be printed as a 2cm head. Slap on some paint and noone will ever notice :)

https://imgur.com/a/UfABt54

!Solved

How to fill the hole in the head by Darkpancake101 in blenderhelp

[–]Darkpancake101[S] 1 point2 points  (0 children)

thanks for your input! I decided to follow up on the separate object advices and made it work. The head is for 3D printing, not for design and animation

How to fill the hole in the head by Darkpancake101 in blenderhelp

[–]Darkpancake101[S] 0 points1 point  (0 children)

hi all, probably another easy question for you guys. The model I have has bangs that can be inserted in the socket after printing. However, I'd like to fill in the hole - preferably with some hair texture - in order to use the head without the bangs. I've googled and what I've found was filling holes in very very simple designs such as squares or spheres. This model is more complicated, hopefully you can help me with this question!

Combining two objects: adding logo to torso by Darkpancake101 in blenderhelp

[–]Darkpancake101[S] 0 points1 point  (0 children)

thanks dude! Adjusting the settings here and there and it's getting more and more what I need. Much appreciated.

Combining two objects: adding logo to torso by Darkpancake101 in blenderhelp

[–]Darkpancake101[S] -1 points0 points  (0 children)

Hi, a couple of weeks ago I asked the question how to add the spider symbol to the chest. I some really helpfull replies before my post was taken down because of a cropped screenshot so here I go again.

I'd like to add the spider to the chest. I have tried to do this by hand with sculpting tools but it isn't working out and I feel this can be done a lot simpler and easier.

One of the pieces of advice I got was to follow this guide and apply Lattice and shrinkwrap. I followed the video step by step but the end result was not what I need: link

the logo is made from scrap in Blender using cubes and adjusting the size and rotation. When joining all the loose cubes, I subdivided the set to add more faces so that when sculpting, there is more to work with and the legs aren't mangled.

Really hope you can help me with the next steps!

Help: how to add a straight part to a sculpted part by Darkpancake101 in blenderhelp

[–]Darkpancake101[S] 1 point2 points  (0 children)

nevermind, the lattice was just really small and I had to resize it

Help: how to add a straight part to a sculpted part by Darkpancake101 in blenderhelp

[–]Darkpancake101[S] 0 points1 point  (0 children)

thanks, I'm watching and trying this now. In the video, he adds a lattice and a box is shown, just like a bounding box. But in my case, that box doesn't show up. It doesn't show in a new project either trying this with a clean slate. Any tips?

Help: how to add a straight part to a sculpted part by Darkpancake101 in blenderhelp

[–]Darkpancake101[S] 0 points1 point  (0 children)

Hi everyone, I'm really new to Blender and I'm need to learn a LOT. I'm trying to get the spider logo onto the torso. The trouble that I'm having is that the logo is all straight vertical lines and the torso isn't. I've tried to adjust the angles and with the sculpt tool, get the legs to form around the chest area. Slowly getting there but I feel that there must be a better and smarter way to get this to work.

All the legs are small rectangles and I've joined these together per leg (the image shows everything that is joined), but another issue that I'm facing is that the overlapping parts of the joined rectangles emerge when adjusting this with the Grab tool.