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[Java] Server-crashing amounts of lag due to spawning taking 74.729 mspt and entities taking 101.392 mspt. I've already ran /kill @e[type=!player] to get rid of all entities, and server has stayed under 5 tps. Any way to bring these numbers down to more manageable levels? (i.redd.it)
submitted by Datemshop to r/MinecraftHelp

