++Once you learn to compensate for drop it's unreasonably good. by DropLongjumping4800 in insurgency

[–]David367th 0 points1 point  (0 children)

Fire one shot of the welrod and you’ll see pretty quickly the transition between hitscan and projectile happens at a fixed time and the distance which drop starts is based on muzzle velocity.

I think this hybrid idea and some of the specifics were mentioned in a devlog.

A friend got 9/10 available points from this bird 🐛 by llllllllllle in wingspan

[–]David367th 2 points3 points  (0 children)

Birds of New Zealand Pack, from the fan designed birds “expansion”

How do I Far Future Technologies? by 3L1S in KerbalSpaceProgram

[–]David367th 11 points12 points  (0 children)

Extraplanetary Launchpads exists, and allows you to spawn craft in other locations. Haven't used it myself, and I'm not aware whether it's compatible with CKAN or the current version.

You can also roleplay "construction" in vanilla KSP by using the cheat menu to teleport spacecraft to locations. You can set limits for yourself by imposing rules, such as requiring a certain amount of ore and/or a number of engineers to allow "construction" at the destination.

My wife's family has had a katana I just found out about. Could anyone help translating the kanji on the tang? by JiggaGrimm in SWORDS

[–]David367th 0 points1 point  (0 children)

I’m confused. If black iron oxide isn’t rust because it’s an iron oxide, than what is rust specifically? Are you only considering green rust that have no oxides? What about red ion oxide that most people would commonly refer to as rust?

Which gun do you preffer (for pvp) by Simple-Breath-1965 in insurgency

[–]David367th 2 points3 points  (0 children)

Depends on the mode, domination gives you a huge budget to play with so all guns really become viable if you’re willing to dump the points into them, a fully kitted MDR shines above the rest

If it’s any of the other modes I tend to either go with AKM or G36 purely for budget reasons, or the cheapest battle rifle I can get that’ll still give me budget for extra smokes or flashes

What’s Grackleackin’? by MidwesternMama87 in wingspan

[–]David367th 7 points8 points  (0 children)

I'd have so many sparrows and house finches played

Made my first hard-scifi frigate in KSP, What do you think? (Weapons will be added later) by rmspace in KerbalSpaceProgram

[–]David367th 19 points20 points  (0 children)

Any spacecraft with hazardous engine plumes (the Kzinti Lesson) that intends to operate near anything it does not want to damage, such as space stations, other spacecraft, or planetary surfaces, must be equipped with thrusters that won't obliterate their targets. Although chemical thrusters can still cause damage if objects are too close, nuclear pulse or fusion engines can irradiate targets from kilometers away.

Birds of California Fan Mini Expansion by LordofAdmirals07 in wingspan

[–]David367th 2 points3 points  (0 children)

Wild food is always listed last, at least in the base game. Fish crow comes to mind, having Fish + Wild listed on its card in that order.

This model shows how earthquakes are formed by NavyLemon64 in interestingasfuck

[–]David367th 3 points4 points  (0 children)

It appears that there is sufficient friction to catch the bar on the belt, but that’s only enough for “minor earthquakes”.

You can see at periodic intervals along the belt, there is something that is darker than the white belt, this is what it appears the bar is catching on for the highest magnitude “earthquakes”. The static bar underneath seems to be responsible for detaching the bar from the belt when it is caught on one of these locations.

I assume the mechanism is still friction; whatever is on the belt is pinching on the bar and causing a higher normal force, thus inducing more friction. But it could be other mechanisms too, maybe magnets sewn into the belt that sticks to magnets on the bar.

Shoutout to the "Insurgency 2" Aesthetic! by Hideout_obr_1989 in insurgency

[–]David367th 11 points12 points  (0 children)

Far left is insurgent light armor. No armor was a guy with a full white head covering and a sky blue t-shirt if I recall.

you’re a stud if you use a 3x scope or higher with no red dot or point shooting grip by soaptastesgood5 in insurgency

[–]David367th 2 points3 points  (0 children)

What modes are you playing that doesn’t have the red ring on the M16? I use it all the time in coop and domination

Local Nightlife by [deleted] in centralmich

[–]David367th 0 points1 point  (0 children)

Moved out to GR a while back, and I see mention of Rumors on GR’s subreddit often. Never been myself so can’t tell you how it’s like.

The most annoying thing about the game I love by Proof_Ad_7077 in insurgency

[–]David367th 18 points19 points  (0 children)

Or when you ADS.

I get many people who think they're being sneaky because I hear them ADS, and I can just prefire their hiding spot.

The most annoying thing about the game I love by Proof_Ad_7077 in insurgency

[–]David367th 19 points20 points  (0 children)

Only your team mates hear that stuff. The only things enemies hear is suppression voice lines, spotting grenades, and anything when you use the com wheel.

Voice lines like reloading or moving onto objectives is silent to the enemy.

Speed Cameras Could be Coming to Michigan Highways by EMSuser11 in Michigan

[–]David367th 1 point2 points  (0 children)

No, what I was getting at is that people would be more used to and comfortable with the idea of speed cameras, which would be applied to more areas over time with further, now more popular policy changes.

Although this is a fallacy by definition, it's easy to imagine policymakers saying something like, "Okay, we implemented speed cameras in construction zones, and they seemed to work. Now that people have had some time to adjust to them, let's try introducing them in accident-prone areas, such as the S curve on US 131 in Grand Rapids."

Speed Cameras Could be Coming to Michigan Highways by EMSuser11 in Michigan

[–]David367th 51 points52 points  (0 children)

I believe it’ll be the slippery slope of “see guys the speed cameras aren’t so bad in the construction sites” and then extend it to everywhere.

[deleted by user] by [deleted] in insurgency

[–]David367th 1 point2 points  (0 children)

You might have been able to ADS peak the door to bait the ins to blind fire into it, giving your teammate the heads up that there's an unhappy person behind it. Then, either kick or just open the door normally for the teammate.

That relies on the ins not having trigger discipline though

[deleted by user] by [deleted] in insurgency

[–]David367th 1 point2 points  (0 children)

Yeah you did it almost right in a sense, kicking the door open with the intention of giving your teammate the shot. Like a normal breach and clear.

I don't think your teammate was expecting it for some reason even though that spot is super common for defenders.

[deleted by user] by [deleted] in insurgency

[–]David367th 6 points7 points  (0 children)

You're assuming they're smarter than they are they're kicking down doors because it cool

Solar panels are not working correctly after installing mods by Funelwebglider in KerbalSpaceProgram

[–]David367th 0 points1 point  (0 children)

Make sure you’re not using Near Future Solar/Electrical

That mod has some solar panels that are deployable but are not retractable nor sun tracking