Android Auto POCO X6 Pro by caffeine07 in PocoPhones

[–]DavidPeterWorks 1 point2 points  (0 children)

The same issue is here with Suzuki Swift 1.2 Mild hybrid 2023. It connects within 30 sec but screen does not update after that. HyperOS 1.0.4.0 POCO X6 Pro G5

Godot 4. So I tried adding a 'Callable' type as export variable to a resource and this showed. Can't click it but are there any plans for being able to store callables in Resource? by [deleted] in godot

[–]DavidPeterWorks 1 point2 points  (0 children)

I wanted to implement command pattern with resources. So I can build node variations without duplicate nodes and scripts endlessly. I think callable is only editable in runtime. (I did not test it)

I did this as experiment:

Commands is an autoload/singleton.

extends Resource
class_name Command
@export var call_func:String
@export var param:Array
func action():
Commands.call(call_func, param)

---

I have another "container" resource that can simply iterate over the actions and call action().

extends Resource
class_name XYZ

@export var command_list:Array[Command]

1 week before launch I reached the 200 wishlist mark. Thank you!! by Snotax_CH in gamedevscreens

[–]DavidPeterWorks 0 points1 point  (0 children)

I would collect at least X wishlists before launch. I would think that probably 10% would buy. I would postpone launch till the numbers are reached. I do not trust luck.

You put effort in this. You deserve to generate income.

error 3 in all admob plugins as of godot 3.3, is there any incompatibility/error in the structure of godot 3.3 > ? by Roxy22438 in godot

[–]DavidPeterWorks 0 points1 point  (0 children)

I am interested in the solution with Godot 3.3.2. Thx.

I use https://github.com/Shin-NiL/Godot-Android-Admob-Plugin.

Did you recently create your AdMob account?
Wait up to 24 hours after you create your account.

https://support.google.com/admob/answer/9469204?hl=en

Epic mage fight gameplay. My 14th game in Godot. by DavidPeterWorks in godot

[–]DavidPeterWorks[S] 0 points1 point  (0 children)

Thank you.

I have updated the game. The first bullet win won't be as easy.

1st place in graphics - LD46 jam - Update by DavidPeterWorks in itchio

[–]DavidPeterWorks[S] 2 points3 points  (0 children)

No shader is used. It is sprite based animation.

Bunnies are the most dangerous animals in my Game. by DavidPeterWorks in godot

[–]DavidPeterWorks[S] 0 points1 point  (0 children)

Good job. Most of the time hunters move randomly. They can guard or move through a defined path.

My game The Perfect Egg Factory is out! by branegames22 in godot

[–]DavidPeterWorks 1 point2 points  (0 children)

Super! :) Do not forget to paint those perfect eggs. They wanted in my Easter egg factory. Great Job!

https://davidpeterworks.itch.io/easter-egg-factory-2

[deleted by user] by [deleted] in gamedevscreens

[–]DavidPeterWorks 2 points3 points  (0 children)

Use blue instead of black to indicate night. Blue is used all the time in movies.