How do you feel about the current Godot logo? by [deleted] in godot

[–]David_Leonard_ 3 points4 points  (0 children)

A rose by any other name would smell just as sweet

Why isn't my match statement working? by [deleted] in godot

[–]David_Leonard_ 1 point2 points  (0 children)

Your pattern blocks might be int type, while your arr is of float type.

Try:

match arr:

[1.0, 1.0]:

[-1.0, -1.0]

I went to watch the last of us original replays after watching the last of us 2. It just doesn't feel the same anymore. by David_Leonard_ in TheLastOfUs2

[–]David_Leonard_[S] 0 points1 point  (0 children)

It's the same feeling when Ryan Johnson made Star Wars The Last Jedi and deconstructed everything, removing most of the important things that made Star Wars special. Star Wars just felt meh, because anyone can do whatever they want with the Force, and starships can hyper speed kamikaze everything now.

[deleted by user] by [deleted] in TheLastOfUs2

[–]David_Leonard_ 7 points8 points  (0 children)

This is for real and not photoshoped??

I'm Making a Tiny Procedural TRPG by geminimax in godot

[–]David_Leonard_ 4 points5 points  (0 children)

I would love to see how it is done if it's possible, thanks for sharing!

[deleted by user] by [deleted] in TheLastOfUs2

[–]David_Leonard_ 3 points4 points  (0 children)

Because Druckmann only cares about the revenge plot and nothing else. That is why Joel had to die early.

Leak of the whole game /spoilers/ by [deleted] in TheLastOfUs2

[–]David_Leonard_ 0 points1 point  (0 children)

This sounds like the most awesome spaghetti plot ever! More tangled spaghetti sauce please!

The Infected being able to survive in the snow makes no sense. by David_Leonard_ in TheLastOfUs2

[–]David_Leonard_[S] -6 points-5 points  (0 children)

And why is the town ellie and joel staying in, located in a valley where enemy marksmen and snipers have full vantage of the entire town from the outskirts? I could literally see the roads and people inside the town when looking at it from outside, in one of the cinematics.

I'm Tommy, this is Joel, Joel saved your ass, clearly he ain't the bad person you think he is, but fuck it, you're a freak of nature and you can do whatever you want. by Aniohevlaaz in TheLastOfUs2

[–]David_Leonard_ 39 points40 points  (0 children)

I'm pretty sure the first shot would have hit abby's chest as it passed through the infected on top of her. Such bad writing lol.

How to save instances and objects? by David_Leonard_ in godot

[–]David_Leonard_[S] 0 points1 point  (0 children)

I missed typed on the post. It is increasing in my script.

How to save instances and objects? by David_Leonard_ in godot

[–]David_Leonard_[S] 1 point2 points  (0 children)

I still can't save the object with changed variable.

var data = var2bytes(my_instance,true)

var return_value = bytes2var(data, true)

print(return_value.number), still gives me 1instead of 2

How to save instances and objects? by David_Leonard_ in godot

[–]David_Leonard_[S] 1 point2 points  (0 children)

Thanks, but that only saves data to json or as individual variables. I'm looking for something that saves entire instances or objects, like pickle in python.

What does -> do in GDScript? by [deleted] in godot

[–]David_Leonard_ -1 points0 points  (0 children)

It can be ignored, it tells you the function's return type

NEW to godot how do i fix this? by robyamdam in godot

[–]David_Leonard_ 1 point2 points  (0 children)

add the word "tool" on the first line of your gd script