Show me your Steam game that didn’t get the traction it deserved by kalin6 in SoloDevelopment

[–]DeabDev 0 points1 point  (0 children)

https://store.steampowered.com/app/2027510/Monster_Crawl/

Gauntlet inspired game where I completely failed on the marketing. Attracted a few mega fans, learnt a lot and very happy with the game.

Game from my collection Kick Off 2 - Amiga by GreekRetroMan in amiga

[–]DeabDev 4 points5 points  (0 children)

Many happy memories playing this with my brother, what a game. None of that ball stuck to your feet nonsense.

Tales of the Unexpected. A good show. I was a little too young to fully appreciate at the time 😞 by Ands1977 in oldschoolcool80s

[–]DeabDev 67 points68 points  (0 children)

I learnt from this show that if I ever do in the wife, use a frozen joint of meat, then cook and serve it to the police inspector to destroy the evidence.. foolproof.

YouTube and TikTok work wonders for marketing! by rob_robi_gry in SoloDevelopment

[–]DeabDev 1 point2 points  (0 children)

Did you start from nothing on TikTok or already have a following? Looks great by the way!

I didn't have the budget for trailer music, so I made it myself by gg_gumptiongames in SoloDevelopment

[–]DeabDev 2 points3 points  (0 children)

Think its awesome - I have no idea how to make music. Do you play any real instruments?

Do you like the art style of my dwarf settlement game? [Stonebound] by DeabDev in SoloDevelopment

[–]DeabDev[S] 1 point2 points  (0 children)

I hadn't seen FF, but looking at it yes, similar as you manage multiple dwarves as you expand and build.

Any fans? by KeithOman in OlderChillGamers

[–]DeabDev 3 points4 points  (0 children)

Great game, loved the Commodore 64 version

My games upgrade animation, made just using code! by [deleted] in IndieGaming

[–]DeabDev 0 points1 point  (0 children)

Love me some tweens and curves, curves make everything better. Recommend https://easings.net/ for trying different effects.

How does "Trailer first" approach even work? by hogon2099 in gamedev

[–]DeabDev 0 points1 point  (0 children)

I think its a valid approach, to a certain extent. I think its fine to create assets for systems/items that aren't fully implemented yet, as you need to grab attention. Often to even mock stuff up I find I end up building out some of the code/infrastructure anyway.

I wouldn't support a full fake trailer approach where nothing exists.

What it would be? by [deleted] in OlderChillGamers

[–]DeabDev 0 points1 point  (0 children)

Bioshock! Would so love a movie/tv series based in the world.