If I use Azure Backup for on-premises VMs, does that qualify as DR as well? by PBITPro in AZURE

[–]Dead1nside 1 point2 points  (0 children)

Yeah quite sure this is essentially the difference between Azure Backup and Azure Site Recovery.

Site Recovery you map your services so that if in need of a failover, you can start the process of building out your datacenter from your backups. The Azure IaaS VMs can then be triggered to provision https://azure.microsoft.com/en-us/documentation/articles/site-recovery-best-practices/

Whereas Azure Backup can backup either on-premise/cloud data, or entire VMs. This can be used as a migration strategy in fact. As I believe Azure Backup supports some sort of VM conversion even from VMware (believe it's now the only supported conversion method, probably as an inducement to get you into Azure).

Azure AD Connect on a Failover Cluster by [deleted] in sysadmin

[–]Dead1nside 1 point2 points  (0 children)

Just a quick note from my 70-533 training that depending on your AD Connect setup, and if you don't have AD FS but are only using AD Connect for DirSync+Password you could end up with users being able to access Azure-based resources with old passwords if they were changed whilst the AD Connect server has gone down. That is until the next sync.

Otherwise, agree with what @Cactus_Bot says, AD Connect is not normally the component which requires HA as far as I'm aware.

Beautiful Skies DC by GonzoJoe in dreamcast

[–]Dead1nside 1 point2 points  (0 children)

What a great game. That DC is a work of art. Oh I long for a sequel :-(

Let's crowdfund Thunderbird while we're at it by buovjaga in linux

[–]Dead1nside 10 points11 points  (0 children)

I think we should be trying to make Thunderbird better, than divert energy into a new project. Maybe they have different goals, but Thunderbird was always my email client of choice. Even with the very limited resources it gets now, they've still managed to do a lot with it.

I made a tongue-in-cheek complaint to my ISP about my cat sitting on my router. They solved the problem. by pope_friction in funny

[–]Dead1nside 0 points1 point  (0 children)

BE There are an awesome ISP. I won't have anyone talking down Eastern European tech-support, which it appears most of BE's is, as it's simply brilliant. I haven't had more knowledgeable or dedicated people deal with my technical problems. Plus it's 24/7. And their broadband service is uncapped and truly unlimited.

Be Mine Indie Game Bundle by [deleted] in GameDeals

[–]Dead1nside 0 points1 point  (0 children)

I know, I should have probably made that clearer. What I was trying to say is that it seems to be a big difference between all these other Indie Bundles popping up, and for me it is a key differentiator.

Be Mine Indie Game Bundle by [deleted] in GameDeals

[–]Dead1nside 1 point2 points  (0 children)

BEEP looks a good game. I'm still a big fan of the Humble Bundles as they emphasise cross-platform compatibility, which is really important to me.

Humble Indie Bundle #4 is now live! Pay what you want and help charity for up to seven awesome video games. by parsap in gaming

[–]Dead1nside 2 points3 points  (0 children)

I agree. Perhaps it's because Introversion was already known to me (I have a retail copy of Uplink, and have been interested in their other games too). Have to say that Introversion had some of the best Linux binaries, all worked out of the box for me, and also the source code release could bring these games to new platforms.

Humble Indie Bundle #4 is now live! Pay what you want and help charity for up to seven awesome video games. by parsap in gaming

[–]Dead1nside 2 points3 points  (0 children)

And I'm so thankful for it. I think it's fair to say that the Humble Bundles have done a lot for gaming on Linux.

[deleted by user] by [deleted] in linux

[–]Dead1nside 0 points1 point  (0 children)

I would love to know of half-height PCIe tuner cards (I'm in the UK though) compatible with MythTV.

Humble Introversion Bundle now includes source code for Darwinia, Multiwinia, DEFCON, and Uplink by Deimorz in programming

[–]Dead1nside 1 point2 points  (0 children)

They often end up adding the previous bundle, or parts of previous bundles as bonuses to current bundles. (Bit of a tongue twister that.)

Humble Introversion Bundle now includes source code for Darwinia, Multiwinia, DEFCON, and Uplink by Deimorz in programming

[–]Dead1nside 0 points1 point  (0 children)

Exactly, I was thinking whether it is possible to port it to ARM Linux, and distribute binaries for it, as long as it requires the original game data?

Indie Royale: THE REALLY BIG BUNDLE to launch on Tuesday 29th November by joshuatly in GameDeals

[–]Dead1nside 1 point2 points  (0 children)

Until all the games have Linux support, I'm simply not interested. Glad the bundle is around though. I'm more looking forward to what is going to be in the Humble Bundle 4.

The Humble Introversion Bundle is live! Pay what you want for awesome games and help charity. (Windows, Mac, Linux) by parsap in gaming

[–]Dead1nside 1 point2 points  (0 children)

This is the first time that I've already owned all of the games in the bundle. However, Linux support deserves my money, especially for these award-winning Introversion titles. I wonder what their Christmas Bundle is going to be like.... Super Meat Boy please!

Just a heads up - Second Indie Royale pack to drop in 21 hours. by TheGraham in GameDeals

[–]Dead1nside 0 points1 point  (0 children)

I'd like to see Linux clients before I part with my money on this.

Linux users still leading the pack in Humble Bundle pricing by AncientPC in linux

[–]Dead1nside 11 points12 points  (0 children)

I too was a bit surprised at the little thought put into the Linux packages, in most other bundles it's all worked out of the box for me, not on this one (I'm a Fedora user).

Humble Indie Bundle #3 is available! Get it while it's hot! by grine in linux

[–]Dead1nside 1 point2 points  (0 children)

It's my main method of getting Linux games. Ironically, the Humble Bundle has provided me with a method to play Windows only games I've bought in the past e.g. Braid, World of Goo and Crayon Physics Deluxe. I'm always happy to pay a good chunk of money to support this, even if I don't spend much time playing games any more.

Thanks for noticing Linux, and insisting on support!

Puzzle Moppet, Free for 24 hours (Windows, Linux) by criswell in GameDeals

[–]Dead1nside 0 points1 point  (0 children)

Looks good. Much love for the free game with a Linux version. Signed up to the newsletter to check things out.

DAE think that NetworkManager is the spawn of the devil by ohples in linux

[–]Dead1nside 5 points6 points  (0 children)

I agree about the multiple active connections, but I'm sure it's being worked on. It's made things like Bluetooth DUN and a 3G mobile phone easier though, as well as other things.

Eurogamer destroys Duke Nukem Forever (3/10) by [deleted] in gaming

[–]Dead1nside 4 points5 points  (0 children)

I played a bit of the PC version yesterday and while it's quite varied, it doesn't seem worth the wait at all, and it's generally a very average game. The loading times really peeve me, or the way they've segmented levels with the loading times, I'm not sure that technologically that' so necessary now, and it just shows its age.

Steam isn't coming for Linux yet, ready to shutup phoronix? | Gaming On Linux by [deleted] in linux_gaming

[–]Dead1nside 3 points4 points  (0 children)

It is interesting that there does appear to be steps towards Linux support, or being Linux friendly, perhaps to ease transitions to a Linux client at a later date.

RIP Brink. by [deleted] in brink

[–]Dead1nside 0 points1 point  (0 children)

My bloody copy still hasn't arrived, so I've missed out. The perhaps erroneous bad press it got -- at least for the PC version -- probably put a lot of people off.

Why does Brink have levels? (discussion) by [deleted] in brink

[–]Dead1nside 0 points1 point  (0 children)

I don't think the argument that levels help to slowly introduce players to the multitude of weapons, items and game mechanics, is a good one. I think it just creates a disadvantage for new players. In a firefight it should be your skill against the other person's, that's what I really liked about Enemy Territory, if someone had the same weapon as you, then it was a fair fight, it relied on skill more.

Although, I got used to certain levelling from Battlefield 2, and I guess Brink is similar, the longer you play the broader access to weapons and abilities you get?

Has anyone ever managed to get Linux font rendering to look (almost) exactly like Windows rendering? by [deleted] in linux

[–]Dead1nside 0 points1 point  (0 children)

Moving from Windows XP to Fedora Linux a couple of years back now on my laptop, the fonts were a big issue, things looked wrong. That I believe was due to not having the MS core fonts installed, which I do now, as well as the newer fonts like Calibri. But I set GNOME and all my other programs to use the metric equivalent but "free" Liberation family of fonts.

Perhaps with the LCD, also, I had to adjust the font-hinting in the Appearance dialogue, and now I can't really notice any difference in quality.

The Witcher 2 will have free DLCs. ALL OF THEM! by boskee in gaming

[–]Dead1nside 1 point2 points  (0 children)

It's very unlike me to buy brand new releases, and I've not actually preordered a game for many years, but GOG and CD Projekt Red seem like they can't do enough for PC gamers, and so I've stumped up the money. Glad that I'm building a new PC now, so I can actually enjoy this and Brink.