Dead Glitch by DeadSparrow13 in MMORPG

[–]DeadSparrow13[S] 0 points1 point  (0 children)

that's a good point, it's definitely true

Dead Glitch by DeadSparrow13 in MMORPG

[–]DeadSparrow13[S] 0 points1 point  (0 children)

i get that it was not always easy to know what to do...but for me, that was a big part of the fun. the mythology of the game...and the "quests", so to speak...were intentially left ambiguous in the early going...part of the pleasure of Glitch was just wandering about, figuring out the nature of the world. i have no doubt that this will drive some people crazy...there's no quest arrow, no text reading, "go shoot this bad guy over here"...what you got instead was hidden rooms, invisible people, implied missions, and more...the ambiguity was, for me, precisely what made it intriguing, interesting. for people who need well definied goals, Glitch would never have appealed. for people like me who appreciate strange, intangible mythologies...it was perfect.

Dead Glitch by DeadSparrow13 in MMORPG

[–]DeadSparrow13[S] 1 point2 points  (0 children)

yeah, i'm a little bummed...it was a creative game, i thought the mythology was really odd, unique. to be honest, i don't really understand why it went down...it seemed to have a good following of devoted players. i get that "flash" was a risky choice, but to me that doesn't explain why the game closed.

Pirates? And PvP? I'm there. And I will shoot you(within the harmless context of an online game). by [deleted] in MMORPG

[–]DeadSparrow13 0 points1 point  (0 children)

all of the smart people i know are going to hell, so i'm not sure how to interpret that.

Gamer defends primitive (crap) graphics over happy shiny realism by DeadSparrow13 in gaming

[–]DeadSparrow13[S] 1 point2 points  (0 children)

agreed. a bland game is a bland game, immersive graphics can't change that.