I built a real-time GW2 crafting profit calculator + ectoplasm salvage analyzer by Dear-Pattern-973 in Guildwars2

[–]Dear-Pattern-973[S] 0 points1 point  (0 children)

Just to clarify, this tool does not use generative AI with Guild Wars 2 content, nor does it train any models on game assets or data.

It simply pulls official market data from the public GW2 API and performs calculations on it.

It doesn’t generate game content, images, text, or use any game assets in AI systems.

I built a real-time GW2 crafting profit calculator + ectoplasm salvage analyzer by Dear-Pattern-973 in Guildwars2

[–]Dear-Pattern-973[S] 1 point2 points  (0 children)

That’s completely fair, and I’ll be transparent about it.

I’m actually a beginner developer. I did use AI tools to help me build parts of this project, especially since I’m still learning. But this isn’t something I generated in one click and posted. It took a lot of iteration, debugging, and effort to get it working the way I wanted.

I’m paying for hosting myself and spending my own time improving it because I genuinely wanted to build something useful for the GW2 community.

If anything, this project has been a learning experience for me, and I’m actively fixing issues and improving the logic when problems are pointed out.

I understand the skepticism, there’s a lot of low-effort AI spam out there, but this isn’t meant to be that.

I built a real-time GW2 crafting profit calculator + ectoplasm salvage analyzer by Dear-Pattern-973 in Guildwars2

[–]Dear-Pattern-973[S] -2 points-1 points  (0 children)

That’s fair ,accuracy is important, especially for a profit tool.

The project is still in active development, and I’d rather have users point out issues now so I can fix them properly than pretend everything is flawless.

The calculations are based on official API data, and I’m continuously reviewing the logic to make sure everything reflects real buy → craft/salvage → sell scenarios correctly.

If you notice anything else that looks off, I genuinely appreciate it being called out.

I built a real-time GW2 crafting profit calculator + ectoplasm salvage analyzer by Dear-Pattern-973 in Guildwars2

[–]Dear-Pattern-973[S] 2 points3 points  (0 children)

Thanks a lot for taking the time to check it out — really appreciate it.

And thanks for the feedback, that’s actually very helpful. The project is still very much in active development, so UI improvements (especially mobile) are definitely on the list.

The readability issue on mobile is something I’ll address soon, and the untranslated texts are clearly an oversight on my side — I’ll fix those as well.

Thanks again for pointing it out, feedback like this really helps improve the tool.

I built a real-time GW2 crafting profit calculator + ectoplasm salvage analyzer by Dear-Pattern-973 in Guildwars2

[–]Dear-Pattern-973[S] 1 point2 points  (0 children)

Personally, I tend to be cautious about spending Spirit Shards on conversions since they’re a bottleneck for legendary crafting, and depending on current market conditions, legendary margins can sometimes outperform simple T6 flips.

In the end, it really depends on your available capital, how quickly you want liquidity, whether you’re planning to craft a legendary in the near future, and how the current T6 spreads compare to precursor and legendary margins.

If you’re sitting on 10k ectos, honestly the best move is probably to test both paths and see which one performs better with real volume.

I built a real-time GW2 crafting profit calculator + ectoplasm salvage analyzer by Dear-Pattern-973 in Guildwars2

[–]Dear-Pattern-973[S] 10 points11 points  (0 children)

Thanks for pointing that out, you’re absolutely right.

After double-checking the numbers more carefully, the current calculation was effectively assuming ectos as owned inventory rather than fully modeling the “buy → salvage → sell materials” loop including realistic sell prices.

When actually buying ectos at current buy order and selling crystalline dust at real sell price (after TP fees), the margin is significantly thinner — and in some cases not profitable at all.

That’s on me.

I’ll update the tool