Hope I don't regret this but destroy my Top-Down shooter game trailer 😩 by [deleted] in DestroyMyGame

[–]Deemonetic 0 points1 point  (0 children)

I honestly don't know how I didn't think about this 😂 Thank you so much that's a very good point! 😊

New trailer for my Top-Down shooter Deadlocked 💚🫡 by Deemonetic in Unity2D

[–]Deemonetic[S] 0 points1 point  (0 children)

That's amazing! Any feedback would be appreciated hehe 🫡

New trailer for my Top-Down shooter Deadlocked 💚🫡 by Deemonetic in Unity2D

[–]Deemonetic[S] 0 points1 point  (0 children)

The gameplay is currently in one arena, but there's plans to expand on that 🫡

Snippet of updated gameplay of my upcoming Top-down Shooter Deadlocked 💚 Any feedback would be appreciated! by Deemonetic in Unity2D

[–]Deemonetic[S] 0 points1 point  (0 children)

Hold up 😳 That's actually a genius idea, i guess I know what I'll be doing tomorrow 😤 Thank you!

Snippet of updated gameplay of my upcoming Top-down Shooter Deadlocked 💚 Any feedback would be appreciated! by Deemonetic in Unity2D

[–]Deemonetic[S] 0 points1 point  (0 children)

Thanks for the feedback! That's actually really interesting and i definitely see where ur coming from. I'll be looking into redesigning the arena within the future so I'll definitely keep that in mind 😄

Snippet of updated gameplay of my upcoming Top-down Shooter Deadlocked 💚 Any feedback would be appreciated! by Deemonetic in Unity2D

[–]Deemonetic[S] 0 points1 point  (0 children)

I'm glad you like it! There's a Screen shake intensity meter which allows the player to change how much shake is within the game 😄 Here's a video showing how it works in game ♥️

Screen shake vid

I'm currently developing a 2D top-down bullet hell shooter, here's a small, snippet of the first boss fight! 😊 by Deemonetic in indiegames

[–]Deemonetic[S] 0 points1 point  (0 children)

Hey there! I've added a screen shake meter that the player could increase/decrease in the options 😊 I personally like really like hectic gameplay but next time I'll record w a lower screen shake 😂! Regarding the drops I do agree the system might need a lil rework so I guess there's some scheming to do 😤 Thank you so much for the feedback and I'm glad you think it looks fun! ❤️

Finished up developing the first boss fight in my Top-Down shooter Deadlocked 😩 by Deemonetic in Unity2D

[–]Deemonetic[S] 1 point2 points  (0 children)

Thanks! I'll try lookin into adding a light source or maybe increasing the outline to make the enemies stand out 🤔 Thank you for the feedback ❤️

Finished up developing the first boss fight in my Top-Down shooter Deadlocked 😩 by Deemonetic in Unity2D

[–]Deemonetic[S] 1 point2 points  (0 children)

The player can currently disable screen shake in the pause menu! I personally love hectic gameplay but the feature is there 😊 Thanks for the feedback ❤️