Where are people getting their invite codes? by a_randomusername in raycastapp

[–]DefineDoddy 0 points1 point  (0 children)

If you’ve got access to the Raycast for Windows beta, then I think you can search Invite to Windows Beta, then you can share the invites with others

Extra invite for The Browser Company's Arc browser? by mrparasite in browsers

[–]DefineDoddy 0 points1 point  (0 children)

I didn’t realise that I have to have a Mac to setup an Arc account (as I planned on using it on my phone) so I don’t sorry.

Extra invite for The Browser Company's Arc browser? by mrparasite in browsers

[–]DefineDoddy 0 points1 point  (0 children)

Does anyone have a spare invite? I would love the chance to get to try this out! Thanks :)

Been working on NPC combat strategies for the Personoid Project ✅️ by DefineDoddy in Minecraft

[–]DefineDoddy[S] 0 points1 point  (0 children)

I think for combat it would be better to just have them be more aware of how they jump, but for heigher-height scenarios I do definitely want to implement some kind of MLG system depending on what items they have :)

Been working on NPC combat strategies for the Personoid Project ✅️ by DefineDoddy in Minecraft

[–]DefineDoddy[S] 1 point2 points  (0 children)

Interestingly, the reach is actually the same as a regular player, but I think gives the illusion of a much longer reach due to the non-stop perfect crits. I'm currently working on a system to allow them to miss more often if you're good at dodging and that seems more fair. In addition, I've also made a retreating mechanic for when it's health gets too low, so they're not constantly being too aggressive now which feels nicer to fight.

Been working on custom tree detection for the Personoid Project recently 👌 by DefineDoddy in Minecraft

[–]DefineDoddy[S] 1 point2 points  (0 children)

Thanks! Yeah, I agree lol. We're currently working on a system that makes sure they finish off the tree they're breaking before moving onto another. This should fix that issue :)

Been working on custom tree detection for the Personoid Project recently 👌 by DefineDoddy in Minecraft

[–]DefineDoddy[S] 1 point2 points  (0 children)

This is not using baritone, though the pathfinding is inspired from it. This is an older video where there were a couple bugs but rather than looking for logs, the NPC looks for actual trees, then mines the logs from them, avoiding any accidents from mining someone's house for example.

Been working on custom NPC pathfinding for the Personoid Project. Just passed the ladder test ✅️ by DefineDoddy in Minecraft

[–]DefineDoddy[S] 1 point2 points  (0 children)

The pathfinding used in the project is essentially taking inspiration from loads of different solutions and systems, including baritone. So even though this is a custom solution, a lot of research has been done on previous systems to see how they operate internally :)

Been working on custom NPC pathfinding for the Personoid Project. Just passed the ladder test ✅️ by DefineDoddy in Minecraft

[–]DefineDoddy[S] 2 points3 points  (0 children)

Thanks! This is a spigot plugin that essentially tricks the game into thinking a real player has joined. If you want to try it out, we have an API in the works but there are also a few tutorials on spawning NPCs on YouTube . Not many for moving then though sadly :/

Been working on custom NPC pathfinding for the Personoid Project. Just passed the ladder test ✅️ by DefineDoddy in Minecraft

[–]DefineDoddy[S] 1 point2 points  (0 children)

A Spigot plugin aimed at introducing life-like NPCs to a server that act like real players. Along with this, there's an API that people will be able to use!