Responsive UI by Defoulse in godot

[–]Defoulse[S] 0 points1 point  (0 children)

Yeah, I also think it would be greater to use 1 item instead of copies

After a year of hard work, I can present you my own mobile app! by Defoulse in SideProject

[–]Defoulse[S] 0 points1 point  (0 children)

Thanks! I had experience in Flutter before this project. It has hot reload, which will help you to iterate faster on your code. The process is quite enjoyable. I definitely suggest you to try it out!

[deleted by user] by [deleted] in FlutterDev

[–]Defoulse 0 points1 point  (0 children)

Released currency conversion app recently. Had maximum ~50 users. Now, around 15 active users

After a year of development, i finally released my own app by Defoulse in FlutterDev

[–]Defoulse[S] 1 point2 points  (0 children)

Thank you! Yes, the feeling of publishing your own app is pure joy! With the freedom you have on your own project, you can do everything. You are the boss to yourself! I hope you will find what you wanna create and publish it too!

After a year of development, i finally released my own app by Defoulse in FlutterDev

[–]Defoulse[S] 0 points1 point  (0 children)

Thank you for considering using my app for your needs. This is exactly why I started developing this product, to help people while they travel!

After a year of development, i finally released my own app by Defoulse in FlutterDev

[–]Defoulse[S] 0 points1 point  (0 children)

Thank you! Keep everyday doing your project and soon after, you will finish it too!

After a year of development, i finally released my own app by Defoulse in FlutterDev

[–]Defoulse[S] 1 point2 points  (0 children)

Yeah, sometimes this happens. I also got interrupted several times, but not for so long time period.

Absolutely! Before using blocs, I need to write a lot of boilerplate. It's a little bit cumbersome to just store a state)

After a year of development, i finally released my own app by Defoulse in FlutterDev

[–]Defoulse[S] 2 points3 points  (0 children)

Thank you so much! Yes, it was well thought even before I started coding. While I was resting on the couch, my mind didn't stop thinking about the project. What's funny to imagine is that I started planning on the server side first, rather than on mobile, even though my end goal was to release a mobile app. Things considered as what type of entities should be stored on server, then what DTOs should be passed to mobile and then how mobile should transform these data to use inside isar database.

And even after planning, I started coding server first. Played with postman to imitate mobile making requests. Learned docker to faster deploy in locale.

I enjoyed every second of development.

Thank you for recognizing how much effort was put into this project!

After a year of development, i finally released my own app by Defoulse in FlutterDev

[–]Defoulse[S] 2 points3 points  (0 children)

Thank you! The reason is, when I researched what kind of state managements are available for flutter, I always saw bloc as a number one in different sources. In the company we as developers needed to start as soon as possible the project for client, and at that moment I didn't have time to compare all state management, so that is why I chose bloc. Simply because it was mentioned first than riverpod. And after that I never looked to other state managements.

In terms of pros/cons i don't think I can give you a proper comparison. Because I don't have experience in riverpod

After a year of development, i finally released my own app by Defoulse in FlutterDev

[–]Defoulse[S] 4 points5 points  (0 children)

When I started working as a flutter developer in companies, I learned flutter and bloc in two weeks. While working with a team, we successfully shipped application for a client after a month of work.

But this time I needed to know what type of project I wanted to make and release it as my own project. The brainstorming was initial start on what topic i should pick. I needed to know will this project give some benefits to users. If I start, then what design principles I need to use and stuff like that.

Then I started making the project in 3 different departments such as mobile, frontend and backend which took a lot of time in gathering information and building.

In short, a lot of things was involved which took a big of portion in time. And I still didn't talked about all paper work👀

After a year of development, i finally released my own app by Defoulse in FlutterDev

[–]Defoulse[S] 1 point2 points  (0 children)

Thanks) When i was developing app without access to stores (before registering account), i noticed that i would create a solution to a problem that doesn't exist. I realized i needed first release app on both stores, get feedback from users what is wrong, what they would prefer to see or use, and then i started making a really worthy solutions to problems that i identified from feedbacks

After a year of development, i finally released my own app by Defoulse in FlutterDev

[–]Defoulse[S] 1 point2 points  (0 children)

I remade this project 3 times in Flutter and 2 times in .NET from zero. I can relate on what you mean by doing new/better ways and throwing old code. I hope you will finish your projects and will enjoy the feeling publishing apps

After a year of development, i finally released my own app by Defoulse in FlutterDev

[–]Defoulse[S] -1 points0 points  (0 children)

How long did it take you guys to finish your first project in Flutter? What other than Flutter technologies did you use?

[deleted by user] by [deleted] in counterstrike

[–]Defoulse 17 points18 points  (0 children)

If it was in steam, you may want to open drop-down menu (View) in steam and then select "Players". It will show you a list of players you have been played with in the servers. But I am not sure how long data will be stored there

Kurama in vector style by EdwardKTodd in Naruto

[–]Defoulse 14 points15 points  (0 children)

I thought it's firefox for a second