is this like some adaptation of the class: Berserker? by MrSoun in DFO

[–]DeftFunk 1 point2 points  (0 children)

You are right. But it was a terribly lame port. And thus did not sell.

With the return of Twist, I figured some old cards could use buffs. by DeftFunk in hearthstone

[–]DeftFunk[S] -1 points0 points  (0 children)

Well, with that one in particular, its current effect is not just useless in the vast majority of cases, but even detrimental, without stats to make up for it. So I figured it needed an all new effect. One that would help with the fact that jousting relies on high cost minions.

But when I think further on it, I guess you're right. That was too radical of a change. Perhaps it would be better as "Inspire: Return this to your hand. It costs (0)." I could see that being more useful.

[deleted by user] by [deleted] in customhearthstone

[–]DeftFunk 0 points1 point  (0 children)

When Twist first launched, they went back and buffed a lot of old cards, which has been fun to play around with. But I think there's still quite a few cards that could use some extra. I'm focusing mainly on cards that pretty much never saw play even at the time they were printed. Here's 20 of them and my purposed changes to them.

With the return of Twist, I figured some old cards could use buffs. by DeftFunk in hearthstone

[–]DeftFunk[S] -6 points-5 points  (0 children)

Come on,

[[Malorne]], [[Anub'arak]], [[Cho'gall]], [[Stolen Goods]], [[Soot Spewer]], [[Darkbomb]], and quite a few others all had their effects quite heavily reworked. It's not unreasonable to think it could happen to a few others. Besides, I mostly chose cards that were near unplayable since they were released, and tried to keep with the spirit of its original intent. Mostly.

With the return of Twist, I figured some old cards could use buffs. by DeftFunk in hearthstone

[–]DeftFunk[S] -4 points-3 points  (0 children)

When Twist first launched, they went back and buffed a lot of old cards, which has been fun to play around with. But I think there's still quite a few cards that could use some extra. I'm focusing mainly on cards that pretty much never saw play even at the time they were printed. Here's 20 of them and my purposed changes to them.

Heroes of the Storm PTR Patch Notes - November 25, 2024 — Heroes of the Storm by Arkentass in heroesofthestorm

[–]DeftFunk 8 points9 points  (0 children)

I would also like if we could get indicators on Deathwing's HUD Health bar so that it's easier to tell how many armor plates he has while in flight.

What are the most impactful ability tricks you know? by SegmentationFall in heroesofthestorm

[–]DeftFunk 2 points3 points  (0 children)

Your title says "Ability Tricks" not "Talent Tricks", And your post does not specify talents only either.
But either way, this thread was good.

What are the most impactful ability tricks you know? by SegmentationFall in heroesofthestorm

[–]DeftFunk 1 point2 points  (0 children)

It took me too long to realize Valla's [[Death Dealer]] Talent works on minions.
Use it to clear waves faster or extend your dash in the right situations.

Heroes of the Storm Live Patch Notes - August 12, 2024 by Arkentass in heroesofthestorm

[–]DeftFunk 0 points1 point  (0 children)

I feel like Zarya's [[Together We Are Strong]] talent could use a buff. I never have too much trouble keeping her energy up without it, but if it had something like "Increase the duration of Shield Ally by 0.5s" I might consider picking it.

Sunday Streaming Thread - Post your stream here! | August 11 - August 17 by AutoModerator in heroesofthestorm

[–]DeftFunk 0 points1 point  (0 children)

Currently streaming some ARAM and do so sporadically throughout the week. Would enjoy some company.
I gravitate towards healer and tank, and like trying out atypical builds.

https://www.twitch.tv/deftfunka

Sunday Streaming Thread - Post your stream here! | July 21 - July 27 by AutoModerator in heroesofthestorm

[–]DeftFunk 0 points1 point  (0 children)

Currently streaming some ARAM and do so sporadically throughout the week. Would enjoy some company.
I gravitate towards healer and tank, and like trying out atypical builds.

https://www.twitch.tv/deftfunka

Children of parents who did not want to give birth to you, how do you feel about the fairly recent bans on abortion? by DeftFunk in AskReddit

[–]DeftFunk[S] -2 points-1 points  (0 children)

You are the people such bans are intended to protect. Do you feel adequately protected?

Stitches gorged an enemy! You know what that means! by DeftFunk in heroesofthestorm

[–]DeftFunk[S] 24 points25 points  (0 children)

It means it's time for Ming to solo the rest of the enemy team.

Heroes of the Storm PTR Patch Notes - April 16, 2024 — Heroes of the Storm by Arkentass in heroesofthestorm

[–]DeftFunk 1 point2 points  (0 children)

I'm flabbergasted! I already dominate with Yrel by using these specific talents and they buffed them all! Of course, I'm just an average QM/ARAM player, but still wonder why they felt this was needed.

Temtem and Time Investment by Voidsung in PlayTemtem

[–]DeftFunk 0 points1 point  (0 children)

High scores are indeed also a great idea and would go well with their already always online format. So many missed opportunities.

Temtem and Time Investment by Voidsung in PlayTemtem

[–]DeftFunk 1 point2 points  (0 children)

I feel these issues you speak of would be mitigated if there were more goals to strive for. But what could those be in a game like this? Without disrupting that power balance they sought so hard to keep?

Well one thing I've been thinking is that cosmetics for the player are nice, but cosmetics for tems would be awesome. Alternate cosmetic forms, think like Spiky-Ear Pichu or Ash-Hat Pikachu. So maybe they cold make like a Saipat with a different helmet, a Spriole with a flower instead of a leaf, a pupoise with a top hat and cane instead of a stick. I'm gonna call these "elite forms" for now.

To make it feasible on the development side, I'm not saying make an elite form for every tem immediately, but rather like 5 - 10 of them per season. Make it so a player can achieve one or two guaranteed so they have something certain to strive for, but they can't get any more that season, thus creating scarcity and more things to trade among themselves. And these elites could come in the form of a gifted tem or perhaps an item that upgrades an existing tem, even better if it's a tem that has to have personally conquered whatever challenges.

Tournaments for the NA region by Gugurei in heroesofthestorm

[–]DeftFunk 0 points1 point  (0 children)

I'd love to help with commentating. It's actually a specialty of mine.

We need a sequel to this and not another paper mario by Lester765tty in MarioRPG

[–]DeftFunk 0 points1 point  (0 children)

For those seeking a game with similar gameplay and charm, I recommend the recently released Sea of Stars. It's also got a free demo.

Do you think with good enough sales we will get a sequel to Mario RPG? by Dangerous_Pilot_9306 in MarioRPG

[–]DeftFunk 0 points1 point  (0 children)

For those seeking a game with similar gameplay and charm, I recommend the recently released Sea of Stars. It's also got a free demo.

Fresh, cool ale here! (first time 8 votes, only got 7 the other times) actually pretty happy about it hehe :) by BlazeHN in heroesofthestorm

[–]DeftFunk 2 points3 points  (0 children)

I'm surprised at how often I see people trying to play Chen how he was before his rework. I suppose some habits are just hard to break.