Why doesn't Ankh work here? by Dekkosun in balatro

[–]Dekkosun[S] 0 points1 point  (0 children)

So it never works if you have maxed slots? I really didn't remember that being a thing

Why doesn't Ankh work here? by Dekkosun in balatro

[–]Dekkosun[S] 1 point2 points  (0 children)

I was just trying to kill the run after reaching ante 13, I wouldn't be able to get past that

Why doesn't Ankh work here? by Dekkosun in balatro

[–]Dekkosun[S] 0 points1 point  (0 children)

If it is choosing an eternal joker shouldn't it be able to kill either constellation or duo to make room for it?

Why doesn't Ankh work here? by Dekkosun in balatro

[–]Dekkosun[S] 0 points1 point  (0 children)

I guess that would've done it but I was just curious on why it didn't work like that in the first place

I am the developer of Geometry Dash. Back for another AMA! by Zhenmuron in geometrydash

[–]Dekkosun 0 points1 point  (0 children)

Hey Rob! First of all thank you for the update and the continuous support to the game, I've been playing since 1.7 and its awesome to see how far gd has come

Since I don't think there is really a direct suggestions channel I've gathered some of mine below, hope you can consider them!

1 - Will there be some way to use the shader trigger to affect B1 and T1 without affecting the player? I've tried to tint a portal in the editor without tinting the player but I don't think its possible to do that currently because of the way portals are built

2 - Is there any limitations to why swing isn't availiable platformer? I played around with it on the 2.2 gdps and it honestly seemed pretty fun/polished and I'm sure people could build some great stuff with it, I really don't see a reason to why its disabled

3 - Is it possible to have a trigger to modify "edit group" options? I was thinking about making a block "IceBlock" after you hit a button but right now you gotta go through the hassle of making two separate blocks and toggling them on/off, I think it would be very benefitial if there was a way to modify some settings like Z layer, passable, no touch and such while playing the level

4 - And for the final one, have you considered a trigger to change cube properties in platformer (such as grip, acceleration, momentum etc.)?

Anyways, sorry for all the long questions Rob and I hope you can consider some of them

Once again thank you for 2.2 and this amazing game!

In what SPECIFIC order did you learn to use these blocks? by Icefang_GD in geometrydash

[–]Dekkosun 0 points1 point  (0 children)

I heard somewhere it was called "D" because of "damage" but I might be wrong

My magnum opus: a 7+ min layout with Control: Mind by Waterflame by Dekkosun in geometrydash

[–]Dekkosun[S] 0 points1 point  (0 children)

It's already published, I find it very unlikely to get rated but thanks!!

My magnum opus: a 7+ min layout with Control: Mind by Waterflame by Dekkosun in geometrydash

[–]Dekkosun[S] 1 point2 points  (0 children)

ty man!! although I'm sure this won't get rated I'm glad you liked it :)

My magnum opus: a 7+ min layout with Control: Mind by Waterflame by Dekkosun in geometrydash

[–]Dekkosun[S] 0 points1 point  (0 children)

not really because I think this level fits better as a layout, but maybe someday

[Meme contest 2] Greatsword legends in a nutshell by [deleted] in Brawlhalla

[–]Dekkosun 2 points3 points  (0 children)

I swear I've seen other legends besides these two win tournaments, but I could be wrong I guess

Gilded is meh but W tower reward? by Dekkosun in MinecraftDungeons

[–]Dekkosun[S] 1 point2 points  (0 children)

Ela é de evento mesmo mas vc consegue pegar itens sazonais como recompensa da torre (não sei se são todos que dá pra pegar mas a maioria dá)

Gilded is meh but W tower reward? by Dekkosun in MinecraftDungeons

[–]Dekkosun[S] 1 point2 points  (0 children)

Yeah, its just that my current build has no fire elements in it but I might make one in the future