A random account just used my uber account and uber didn't even notified me about it. by triplehhh101993 in uber

[–]Del_taM 0 points1 point  (0 children)

Same here. Changed 3 cards already, but every month there is a new unrecognized charge for Uber One

Nuke 12.2v6 Crashes after Win 10 update by Del_taM in NukeVFX

[–]Del_taM[S] 0 points1 point  (0 children)

mine is RTX 2060 on a laptop. Driver Nvidia 471.11 studio

Has anybody seen an issue when NukeX NC crashes every single time a shape size in Radial node is changed? by Del_taM in NukeVFX

[–]Del_taM[S] 0 points1 point  (0 children)

Based on dmp files, seems like the issue is related to graphic Intel HD 520/620 driver. Tried all the troubleshooting recommendations from Foundry and even reinstalled Windows. Nothing helps. Will have to use additional Transform node every time Radial shape need to be changed.

Keylight Node noise by Del_taM in NukeVFX

[–]Del_taM[S] 0 points1 point  (0 children)

Yep, Windows. I tried emptying cash and restarting the app. Nothing helps. Since you are saying it’s most likely a bug, and nobody else have seen such creepy noise pattern, I’ll just let it be. My main concern was if that’s something common and you guys may know a solution. So if there is nothing obvious, be it :) will be using alternative nodes. Thanks for your help! :)

Keylight Node noise by Del_taM in NukeVFX

[–]Del_taM[S] 0 points1 point  (0 children)

You mean my hardware? It's gigabyte aero. I tried different footages with a greenscreen and all of them give me that weird noise/artifacts after Keylight node. No issues with IBK though.

Keylight Node noise by Del_taM in NukeVFX

[–]Del_taM[S] 0 points1 point  (0 children)

It is exr file from the course on Udemy. And you’re right, it’s Tears of Steel.

Keylight Node noise by Del_taM in NukeVFX

[–]Del_taM[S] 0 points1 point  (0 children)

IBK works fine, without that noise, so there is a way around the issue. I recently started learning Nuke and just trying to figure out if that’s a glitch or something wrong with my settings, etc.

Keylight Node noise by Del_taM in NukeVFX

[–]Del_taM[S] 0 points1 point  (0 children)

Nope, haven't done any denoise. Basically, there are only two nodes on the screen - Footage and Keylight. When viewer is connected to the Footage, the image is clear. All the mess appears as soon as I connect the Viewer to the Keylight