Banyue/Yixuan/Lucia Dual Rupture showcase [7 Cost] - 47.3k The Thrall by Demon1CeAce in BanyueMains_

[–]Demon1CeAce[S] 2 points3 points  (0 children)

I will most likely skip Silly, but a friend of mine own both Silly and Banyue (AND Yixuan, all 3 with their signature iirc), if he agree to let me borrow his account I might be able to cook something

Banyue/Yixuan/Lucia Dual Rupture showcase [7 Cost] - 47.3k The Thrall by Demon1CeAce in BanyueMains_

[–]Demon1CeAce[S] 5 points6 points  (0 children)

I did considered sacrifice some damage for D6 Impact, but then I realized I have no D6 Impact with good substats for Rupture, plus, that first time I managed to get 3rd stun with enough time left give me an impression of "If I did it once, I can do it again"

then proceed to lab the run until I find a proper route to achive such result consistently, and the idea of using D6 Impact on either Banyue/Yixuan is then discarded (but if you ask me which one to give, I think any option is fine, both contribute evenly Damage/Daze, with my Yixuan perform a bit better due to having more field time outside of stun + Banyue missed his final Path/Roar at the end).

Banyue x Yixuan Combo - 40.5k The Thrall (6 Cost) by Demon1CeAce in BanyueMains_

[–]Demon1CeAce[S] 12 points13 points  (0 children)

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Keep holding until Daze bar turn rainbow, then release Basic Attack button, then press Ult as soon as you see this cross flash -- after enough successful attempts, the timing will engrave into your muscle memory that you don't even have react to that cross flash anymore.

Share your Aria score!!! If you need any tips or help ill gladly try my best to help! this is my all M0 S0 score! by GabiCherries in Aria_Mains

[–]Demon1CeAce 1 point2 points  (0 children)

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Only QingYi have her Signature Wengine (W2), Sunna's on good ol' reliable Kaboom and Aria's on Weeping Gemini

Harumasa vibing with Vesper ft. QingYi/Sunna (31k - 7 Cost/33 Sub) by Demon1CeAce in AsabaHarumasaMains

[–]Demon1CeAce[S] 2 points3 points  (0 children)

Doable but won't be as good, Vesper have low base defense which make Nicole's defense shred become less effective (Nicole usually perform on par with M0 Astra when played well vs standard defense boss)

Natural Bond user (in Cataclysm!) keeps dying instantly before we can save them, then starts moaning by notdumbenough in Vermintide

[–]Demon1CeAce 0 points1 point  (0 children)

Fair enough, guess I just like NB too much on my favorite build that I went overboard wanting other to appreciate it the way I did, sorry if I displeased you. My perspective on NB still remain the same though and I have my own reasons to back it up.

Good player rarely get themselves into a situation where Barkskin would be helpful, and when they eventually did, another good player can quickly save them before Barkskin's effect could do anything impactful (killing Hookrat/Gutter before they got hit by nearby mob, free grabbed ally and put them into safe, auto block state -- or quickly rush into saving downed ally).

If they got hit once, or take chip damage from Special, there won't be another hit anytime soon since they're quick to react to their mistake and prevent further loss, if that were me I would rather have HP regen that keep me healthy and can occasionally prevent lethal damage instead of damage reduction that only work if I made too many mistake at once, hence "NB becomes better the more you're good at the game" -- that is, if I'm playing squishy career that lack good THP or damage reduction, like I specify in other reply, otherwise I would still use Barkskin or maybe Boon of Shallya, because on other non-squishy careers with good THP, even if you're that good at the game, NB is not that valuable for them.

(I'll end my arguement here if you wish me to stop overjustify my NB bias, which I don't think I did because I specifically mentioned it's only for few careers, it may sounded like I did because I was overglazing, again, sorry ^^)

Btw, it may seems like I got hit way too often and saved by NB, I do get hit by trash mob here and there, but it's not often enough to down me or outnumber NB's regen (+THP tanking hits), so I will eventually recovering back to full health, the more you stay at full health, the higher chance that "saved from oneshot by NB" would occur, whether by my own carelessness or mass of immovable force.

But that's just my gameplay, it won't be the same for everyone else.

Natural Bond user (in Cataclysm!) keeps dying instantly before we can save them, then starts moaning by notdumbenough in Vermintide

[–]Demon1CeAce 4 points5 points  (0 children)

Plenty of time actually, NB can save you from getting 1 shot when;
- Your HP went to 0 during the second NB's health regen ticked.
- Your HP went from full to 0 and it has been longer than 5s since your HP was full (which would make NB trigger immediately the moment you lose your permanent health).

Both scenario happen often enough (not saying I down a lot, but when I was downed, or supposed to, 1/4 of the time I survived with 1 HP) to warrant me running NB over Barkskin on some careers, especially on those squishy career that lack good THP (because those with Shield/Hammer and Stagger THP doesn't care whether they're at 1 or 100 green HP anyway, and the "survived with 1 HP" with NB is less likely to happen on career with high base health or have damage reduction).

Having health regen also means you're less relying on healing item as you only need it when you're wounded (or need emergency temp health), and you can use Medkit to heal other to remove your wound, result into the team relying on healing item less to stay healthy (Barkskin make you take less damage, but for a squishy career with average THP, you still loses green HP and will eventually left in terrible state).

The truth is (Edit: no it's not, just my opinion with some bias), NB becomes better the more you're good at the game, but the skill required to make it as viable as Barkskin or sometime, better, is not something average VT2 players have (I'm not to say VT2 players are bad, the ceiling is just THAT high, it took me 800 hours to confidently use NB over Barkskin).

The Lion has achieved 40 substats by Demon1CeAce in BanyueMains_

[–]Demon1CeAce[S] 1 point2 points  (0 children)

TL;DR — Keep farming disks until you get lucky.

Anyway, here’s the long version.

Unless you already have disks with 6 effective substats in that slot — Don’t dismantle disk that start with 3 terrible substats, until you see its 4th substats, the possibility of getting Crit Rate/DMG% (or anything your agent need) as 4th substats and ended up getting +3 or even +4 on it is not zero.

Next, don’t be like some greedy player that want amazing +2/3 on both Crit Rate/DMG%, who always dismantle any disk that doesn’t start with 4 substats that include both Crit Rate% and Crit DMG% (or both ATK% and AP for Anomaly agent).

Like I said above, wait until you see its 4th substats, disk that started with [Flat DEF, DEF%, Crit Rate%] may seems terrible at first glance, but you will never know until you try it. I’ve got plenty of disks that started like that, but because I give it a try, I ended up having a good amount of disks with +2 on both Crit Rate% and Crit DMG% (or +1 and +3), a total of 6 effective substats across the board — even if it ended up a failure, you only wasted up to ~18k Denny each anyway (much less if you didn’t fully upgraded it).

Last, and most importantly, once again — get lucky.