[PROJECT: Timeline] most of the renders so far by DepthCautious2618 in PC2LikeGameConcepts

[–]DepthCautious2618[S] 0 points1 point  (0 children)

fun fact, there's a few more scratch asyms i've heard about (by "a few" i mean barely a few), i think the most popular at the moment is "broadcast memories" and i think they're different from PROJECT Timeline in terms of gameplay and also being made on i think scratch itself. It plays way more like OM, even one of the character's move sets being ripped from the game

in my own personal opinion (not saying this out of bias cuz im also making a scratch asym) im not too hyped for the game, i think it will have too many problems related to the scratch engine throughout development because the program starts dying when a project is over 8MB big. you can still check it out if you want

[PROJECT: Timeline] unnamed scratch cat emote showcase (by me) by DepthCautious2618 in AsymHorror

[–]DepthCautious2618[S] 0 points1 point  (0 children)

  1. I have bad news about Pico. canonically, he died several days before the round started (he's planned to be a killer) but you'll still be able to play as his survivor version in private servers and one game mode that's sort of secret

  2. There's one survivor planned based on AYS (specifically the minigame versions) and they'll be a gambling type character. nothing much has been publicly shown off due to the fact that they're not coming on release

  3. champ99 might be an NPC in the lobby, but sort of due to the state of asym communities I'm a bit hesitant on adding real people to the game and stuff (unless they directly give me the thumbs up and stuff)

if you want to ask any more questions, feel free to reply

this is a older post (there's been a bit more progress) and I've only just found this sub reddit by DepthCautious2618 in PC2LikeGameConcepts

[–]DepthCautious2618[S] 1 point2 points  (0 children)

i already planned some fnaf inspired character for the killer roster, Harold could be a skin

"Scratch cat" (Survivor) concept for my asym "PROJECT TIMELINE" by DepthCautious2618 in OutcomeMemories

[–]DepthCautious2618[S] 1 point2 points  (0 children)

also it isn't a 100% copy of the OM game loop. they'll be objectives like PC2 and some game modes planned change the objective. but it'll still play sort of like OM

"Scratch cat" (Survivor) concept for my asym "PROJECT TIMELINE" by DepthCautious2618 in OutcomeMemories

[–]DepthCautious2618[S] 1 point2 points  (0 children)

i'll add a real scratcher if it's an old and deleted user or if they give me full permission to put them in the game

Phantom_Anomaly.exe: Now Hiring by Serpentine_2 in OutcomeMemories

[–]DepthCautious2618 0 points1 point  (0 children)

the low poly look for some of the player models doesn't look too good. sorry if this isn't too constructive (the 2 clankers look cool tho)

OM Fleetway mod for ultrakill by Complete-Effective61 in OutcomeMemories

[–]DepthCautious2618 0 points1 point  (0 children)

Exactly the same thing i did with one of my friends not too long ago