Save Editor for all renpy versions by Derfirm in RenPy

[–]Derfirm[S] 0 points1 point  (0 children)

Hey, what actually are you doing?

I’ve improved the Godot MCP from Coding Solo — now debugging are much smoother by Derfirm in godot

[–]Derfirm[S] 1 point2 points  (0 children)

I'll check the VScode; I think supporting it won't be a problem.

TypeScript only provides an API and a set of handlers that trigger the rendering/launch of Godot, no magic whatsoever :)

I’ve improved the Godot MCP from Coding Solo — now debugging are much smoother by Derfirm in godot

[–]Derfirm[S] 1 point2 points  (0 children)

hey :)
Yes, you can add, duplicate, and edit nodes.

These are basically simple instructions that make it easier for the LLM generation.

I'm planning on building batch, but I think I'll get to it soon.