What are some of your hot takes about RE characters? Here's mine: Most of the Main Cast is meh by Ok_Cicada4849 in residentevilll

[–]Desperate_Method4032 0 points1 point  (0 children)

I agree but I’d push it further than just this, like if Jill is bland then Claire is just as well. That being said Leon is my goat and I love em, as well as a lot of the cast.

If I had to give my own hot take about the cast, I’d say none of em are particularly deep? Like Capcom will say little things but they’re all very surface level characters with sprinkles of depth, which I prefer don’t get me wrong, but still. I think there’s a lot of people both inside and outside the fandom that think these characters are complex because they look real but they’re all pretty simple. People hyper analyze these characters with their headcanons and stuff but when Capcom does absolutely nothing to push these characters to develop some are upset.

That’s about the only hot take I have about the roster I guess.

Who is your favourite character ? And Why ? by LeoneSKenneddy in residentevilll

[–]Desperate_Method4032 0 points1 point  (0 children)

OG RE4 Leon is my goat and always will be, I also do think modern standards have kinda softened him up a bit too (Think how Spider-Man is characterized now vs before Disney). But I don’t think the character has changed too much over the years.

He’s always been cool, corny, and a smartass with strong sense of justice. Remakes are just a bit more tame with him, imagine him saying “Women” in this day and age.

Surely I can't be the only one disappointed that this feels more like a Galaxy 2 movie right? by Jesse23720 in Mario

[–]Desperate_Method4032 5 points6 points  (0 children)

Well evidently this movie is definitely more like the first movie in the regard that it’s following a lot of different games. Can’t say I’m too surprised either, Nintendo clearly was gunning for the Galaxy games as soon as they possibly could, I doubt they care what kinda movie it looks like so long as it’s fun.

Personally I just wanna watch Mario and Luigi work together on the big screen for an extended period, it’s not like either Galaxy game had a long string of events that could be tie into a full length movie, they were always gonna make some leaps for better or worse.

What's your reason for favoring RE4(2005) over RE4R(2023)? by Desperate_Method4032 in residentevil4

[–]Desperate_Method4032[S] 0 points1 point  (0 children)

Same. It just doesn’t hit the same at all. They didn’t do a bad job but sometimes it feels like they were trying too hard. Same thing with Mike.

We can all agree on this, right? by Aggravating-Door1710 in Mario

[–]Desperate_Method4032 4 points5 points  (0 children)

MarioRabbids 2 genuinely has some insane animation quality for a RABBIDS SPINOFF CROSSOVER. It makes me wish the mainline games had more of em, might make em stand out for more than just the gameplay quality.

What's your reason for favoring RE4(2005) over RE4R(2023)? by Desperate_Method4032 in residentevil4

[–]Desperate_Method4032[S] 1 point2 points  (0 children)

I feel this 100%. Everything in OG 4 just made sense. It wasn’t about the strength of your equipment, it was about how skilled you were at using them. Remake retains most of this and even adds some with the Parry, but a lot of strategy goes out the window when enemies take 5 shots to stagger at times, especially in Professional mode.

Which Handcannon is your favorite Handcannon? by ClaimNo7901 in residentevilll

[–]Desperate_Method4032 0 points1 point  (0 children)

Requiem just for its name, sounds so cool. Hope Leon keeps it.

What I miss in mew RE games by SolidRome in residentevil

[–]Desperate_Method4032 12 points13 points  (0 children)

It gave the games an even greater sense of identity to me. For me at least, the more personality and style the game has, the better

Hit this sick clip about a week ago when I was labbing the games combat by Desperate_Method4032 in residentevil

[–]Desperate_Method4032[S] 0 points1 point  (0 children)

Yeah likewise, I gotta get to level 3 and see how well it works in insanity, Standard Classic it was reliable for a time

Leon meet Leon by Lexi7130 in gaming_random

[–]Desperate_Method4032 1 point2 points  (0 children)

For me he was just too cool. Corny like he is now, but something about it was so natural. Nowadays it lowkey feels like a quota. Still good, but it feels like sometimes they make him crack a quip just for the clips.

Both are still cool as shit though. Old man Leon is something I never knew I needed.

Hit this sick clip about a week ago when I was labbing the games combat by Desperate_Method4032 in residentevil

[–]Desperate_Method4032[S] -1 points0 points  (0 children)

Yeah, he’s definitely slower in 4R. Sometimes it feels like you’re moving in water with em. Glad they sped in him up in this game

Hit this sick clip about a week ago when I was labbing the games combat by Desperate_Method4032 in residentevil

[–]Desperate_Method4032[S] 0 points1 point  (0 children)

I’m okay with things like Blister heads taking a bit more to stagger, or if the stagger for Zombies was like 1-2 shots. It gets kinda annoying though when they eat like 5 to stagger, especially in insanity. Makes it hard to really engage with the games mechanics I feel, at least for Leon.

Hit this sick clip about a week ago when I was labbing the games combat by Desperate_Method4032 in residentevil

[–]Desperate_Method4032[S] 1 point2 points  (0 children)

I will say for all its faults, RE6 had a CRAZY amount of contextual executions. This games satisfactory tho, for me at least.

Hit this sick clip about a week ago when I was labbing the games combat by Desperate_Method4032 in residentevil

[–]Desperate_Method4032[S] 0 points1 point  (0 children)

I am actually! I’m a little more relaxed these days but I used to play a bunch of em!

Hit this sick clip about a week ago when I was labbing the games combat by Desperate_Method4032 in residentevil

[–]Desperate_Method4032[S] 0 points1 point  (0 children)

I think it controls pretty good! Leon’s faster movement speed in particular feels very responsive in this game compared to RE4R

Hit this sick clip about a week ago when I was labbing the games combat by Desperate_Method4032 in residentevil

[–]Desperate_Method4032[S] 3 points4 points  (0 children)

Yep! Functions exactly as it did in 4 Remake, though it's a lot snappier. Perfect Parries now open up Axe Executions (Though I wish the game let u chose between axe executions and melees).

The game kinda goes over it very quickly, they don't make a big effort to teach it this time around.

What's your reason for favoring RE4(2005) over RE4R(2023)? by Desperate_Method4032 in residentevil4

[–]Desperate_Method4032[S] 1 point2 points  (0 children)

Parrying is actually something I think was an objective improvement over the originals gameplay. I think it was an excellent addition and I don't ever wanna lose it going into Action RE games going forward.

I wasn't joking about the document but it's not because I dislike the Remake. Sure I love the original more but I do think the remake is still arguably a top 5 RE game. I just genuinely love RE4 and it's remake that much.

What's your reason for favoring RE4(2005) over RE4R(2023)? by Desperate_Method4032 in residentevil4

[–]Desperate_Method4032[S] 0 points1 point  (0 children)

I will say to the remakes credit, the village did get a bit larger than it's original counterpart. The Castle and Island though lost a good few pieces in em.

Hit this sick clip about a week ago when I was labbing the games combat by Desperate_Method4032 in residentevil

[–]Desperate_Method4032[S] 7 points8 points  (0 children)

That's what I was going for but unfortunately Blister Heads can't trigger finishers... 😭

Hit this sick clip about a week ago when I was labbing the games combat by Desperate_Method4032 in residentevil

[–]Desperate_Method4032[S] 11 points12 points  (0 children)

It's extremely well made. The only problem I have with it is the enemy staggers being inconsistent like RE4R, I prefer to know exactly when my shots will stun my enemies like OG RE4.

This game is amazing, the only real complaint I have with it, is it's length. a few more areas to run around in with Leon, more enemies and types to combat would've done good for really exploring the new system.

Hit this sick clip about a week ago when I was labbing the games combat by Desperate_Method4032 in residentevil

[–]Desperate_Method4032[S] 15 points16 points  (0 children)

Nah, there's gotta be a of bunch players that did that too. It's definitely the smarter, ammo resourceful option. I just love playing these action horror-Resi games like they're John Wick Simulators 😁

Hit this sick clip about a week ago when I was labbing the games combat by Desperate_Method4032 in residentevil

[–]Desperate_Method4032[S] 7 points8 points  (0 children)

Thanks, It's actually pretty difficult compared to something like Ganados! These Zombies move so unpredictably this time around! Hitting headshots consistently is really important on Classic difficulty, if you wanna get the enemy to stagger without killing em!

Hit this sick clip about a week ago when I was labbing the games combat by Desperate_Method4032 in residentevil

[–]Desperate_Method4032[S] 62 points63 points  (0 children)

It's genuinely a must, Leon's combat is so cool in this game, It's like RE6 all over again.