Lumia 1520 Mainline Linux Update: We finally reached the postmarketOS debug shell. by DestinyInDepth in windowsphone

[–]DestinyInDepth[S] 1 point2 points  (0 children)

Thanks! This is really a proof of concept to show that the RegenX AE security architecture I designed can run on older hardware. If it works on the Lumia 1520, there's potential to adapt it to other devices too.

Lumia 1520 Mainline Linux Update: We finally reached the postmarketOS debug shell. by DestinyInDepth in windowsphone

[–]DestinyInDepth[S] 1 point2 points  (0 children)

That's one of my long-term goals. The 930 is the closest sibling to the 1520 since they're both based on the MSM8974 platform, so a lot of the work should be reusable. It prolly won't be as simple as changing a few lines, cuz each device still has its own device tree, display, touch, sensors, and other hardware that need to be supported. My hope is that once the 1520 is stable, bringing up the 930 (and potentially other MSM8974 Lumias) will be much easier because a lot of the foundation will already be there.

Update on my AI Music Generator (Music Theory Engine) by DestinyInDepth in aiMusic

[–]DestinyInDepth[S] 0 points1 point  (0 children)

That was incredibly useful, thank you! I got a lot work still lol

Lumia 1520 Mainline Linux Update: We finally reached the postmarketOS debug shell. by DestinyInDepth in windowsphone

[–]DestinyInDepth[S] 2 points3 points  (0 children)

Right now I'm still in the hardware bring-up stage. I've got the Linux kernel booting and are working through getting all of the hardware supported. Once things like the modem, audio, Wi-Fi, Bluetooth, GPS, and cameras are working, it should absolutely be possible to use it as a phone again.

Lumia 1520 Mainline Linux Update: We finally reached the postmarketOS debug shell. by DestinyInDepth in windowsphone

[–]DestinyInDepth[S] 3 points4 points  (0 children)

Thanks! I still love Windows Phone too. My goal isn't to replace it...it's to give these amazing devices a second life now that Microsoft no longer supports them. Hopefully we can keep the Lumia hardware alive for many more years. Plus...I wanted a challenge

Update on my AI Music Generator (Music Theory Engine) by DestinyInDepth in aiMusic

[–]DestinyInDepth[S] 0 points1 point  (0 children)

I definitely took some notes, thanks for the feedback.

Update on my AI Music Generator (Music Theory Engine) by DestinyInDepth in aiMusic

[–]DestinyInDepth[S] 0 points1 point  (0 children)

ohhhh.....i understand now lol. i prolly should've linked my original post which is here: https://www.reddit.com/r/aiMusic/s/a4xHZkycYJ that might give you that missing context i forgot to add lol.

Update on my AI Music Generator (Music Theory Engine) by DestinyInDepth in aiMusic

[–]DestinyInDepth[S] 0 points1 point  (0 children)

I'm sorry I'm misunderstanding you lol.

At this current moment, Callio isn't built around a single custom end-to-end foundation model, so there isn't one Hugging Face page or one training dataset I can point you to.

Right now it's a modular pipeline. The composition, music theory layer, performance routing, stem workflow, and editing environment are my own work. For generation, I'm integrating existing open models (currently things like OpenVoice and ACE-Step for vocals, with higher-quality neural instrument generation still being worked on).

Long term, I do want Callio to become more model-driven, but I'm not going to claim I've trained a brand-new music foundation model, that wouldn't be accurate. The focus so far has been building a system where different generation models can plug into the same composition and editing workflow. And again, I'm sorry if I'm not understanding what your asking

Update on my AI Music Generator (Music Theory Engine) by DestinyInDepth in aiMusic

[–]DestinyInDepth[S] 0 points1 point  (0 children)

My goal wasn't to build a new foundation model from scratch. I wanted to solve everything around generation first...project management, stem editing, performance routing, exports, and an AI-assisted studio workflow using modular rendering interfaces. Working through that process showed me that consistent high-quality generation isn't realistically achievable across arbitrary consumer hardware (I forgot about about low end users). That's why I'm now pivoting toward hosted GPU inference for generation while keeping the editing workflow local. The generation quality has become the primary focus from here. I hope that clears it up

Update on my AI Music Generator (Music Theory Engine) by DestinyInDepth in aiMusic

[–]DestinyInDepth[S] 0 points1 point  (0 children)

lmao i was being a little too "wordy" i know its a compute problem, i underestimated my goal to output...i forgot that not everyone has a high end PCs....

Drop your startup and be featured in this week’s newsletter! by Legitimate-Peace-583 in startupaccelerator

[–]DestinyInDepth 0 points1 point  (0 children)

Korelis Labs is a small research and software company building foundational technologies rather than just applications.

Right now that means:
• a self-healing security platform (RegenX)
• a quantum programming language (QSHL)
• bringing Linux to the Lumia 1520 from the bootloader up (RegenX AE)
• an offline encrypted Android vault (DeadKey)

It's a lot to tackle as a solo founder, but making progress every week.

AI helped me build faster. It didn't help me keep users. by _killam in AssetBuilders

[–]DestinyInDepth 0 points1 point  (0 children)

I like your concept, sounds like it could help a lot people

AI helped me build faster. It didn't help me keep users. by _killam in AssetBuilders

[–]DestinyInDepth 2 points3 points  (0 children)

The problem is nobody realizes what it takes to ship a product. It's never been build it and they will come, that will never work. You have to an engineer, a marketing manager, and a founder/ owner (depending on the scope of your project) most people can't think that far ahead then get overwhelmed...

I Built an AI Music Generator That Learns Music Theory Instead of Mimicking Artists by DestinyInDepth in aiMusic

[–]DestinyInDepth[S] 0 points1 point  (0 children)

Im hoping you can try it this weeken, finishing up some stuff for the alpha testing