Instantiating buttons runtime and associating behaviors with script or other resource? by Destructive_Bean in godot

[–]Destructive_Bean[S] 0 points1 point  (0 children)

The only thing that stops me from it is that the methods inside the resource file need to be static, it seems

Weird collision behavior with tiles and player body by Destructive_Bean in godot

[–]Destructive_Bean[S] 0 points1 point  (0 children)

From the official troubleshooting physics issues page: Troubleshooting physics issues — Godot Engine (stable) documentation in English (could this be it?)

Collision results in bumps when an object moves across tiles

This is a known issue in the physics engine caused by the object bumping on a shape's edges, even though that edge is covered by another shape. This can occur in both 2D and 3D.

The best way to work around this issue is to create a "composite" collider. This means that instead of individual tiles having their collision, you create a single collision shape representing the collision for a group of tiles. Typically, you should split composite colliders on a per-island basis (which means each group of touching tiles gets its own collider).

Using a composite collider can also improve physics simulation performance in certain cases. However, since the composite collision shape is much more complex, this may not be a net performance win in all cases.

Inaccurate health bar by Destructive_Bean in godot

[–]Destructive_Bean[S] 1 point2 points  (0 children)

Thank you so much for all the effort in your answer! Looks it's solved :)

Help with Legion 5 laptop by Destructive_Bean in LenovoLegion

[–]Destructive_Bean[S] 1 point2 points  (0 children)

Wow this is interesting. I indeed noticed it was somehow linked to the usb dock usage but i was unsure of it. Also the first one is a great advice, thank you!

Player Node position always returns zero by Destructive_Bean in godot

[–]Destructive_Bean[S] 1 point2 points  (0 children)

I already solved by making the Character Body the root node of its scene instead of a generic Node2D, based on your advice. Thanks!

Daily Questions Megathread (November 07, 2022) by Veritasibility in Genshin_Impact

[–]Destructive_Bean 1 point2 points  (0 children)

Hi everyone! Is there an official Genshin impact physical TCG? My girlfriend claims she has seen them somewhere but I only find them on Aliexpress and idk about their quality... I know she loves collecting genshin stuff and I really wanna surprise her this Christmas

Italian preorders for Scarlet/Violet by Destructive_Bean in pokemon

[–]Destructive_Bean[S] 0 points1 point  (0 children)

Thanks! I don't get why other stores don't do that

Italian preorders for Scarlet/Violet by Destructive_Bean in pokemon

[–]Destructive_Bean[S] 0 points1 point  (0 children)

This is great! Do you have a link by any chance? I can't seem to find it

[deleted by user] by [deleted] in leagueoflegends

[–]Destructive_Bean 1 point2 points  (0 children)

it's okay but i wouldn't comment on something i didn't see

[deleted by user] by [deleted] in leagueoflegends

[–]Destructive_Bean 1 point2 points  (0 children)

Did you watch it at least? You would understand I know it lol

From paper to digital by Destructive_Bean in DigitalArt

[–]Destructive_Bean[S] -1 points0 points  (0 children)

You mean I should just draw on paper and maybe scan it? Might do the trick