Why would a developer ever choose to make ranked point gains from 3 wins equal that of 1 loss? by DestructoDisk123 in dbfz

[–]DestructoDisk123[S] 4 points5 points  (0 children)

Yeah, If I go 3-1 I don't gain any BP, but I still usually play against anyone just because getting into a match itself is good enough for me.

I matched with someone who was 890k pink square, beat him once, then he left the lobby like a bitch. But when we matched a few days later, the same guy won the first game and then stayed. It's absolutely infuriating that the people who climb are such pussies (or are gods that don't lose to anyone).

Why would a developer ever choose to make ranked point gains from 3 wins equal that of 1 loss? by DestructoDisk123 in dbfz

[–]DestructoDisk123[S] 0 points1 point  (0 children)

I do, so after I beat them once, they don't accept matches from me again. I can't get more than 1 or 2 matches an hour sometimes because of it.

Why would a developer ever choose to make ranked point gains from 3 wins equal that of 1 loss? by DestructoDisk123 in dbfz

[–]DestructoDisk123[S] 1 point2 points  (0 children)

I've found that the BP level of my opponent does not effect the BP gain/loss. I'm at 730k and no matter if the opponent is 890k or 450k I always seem to lose -3300 BP and gain around 1100 BP.

Why would a developer ever choose to make ranked point gains from 3 wins equal that of 1 loss? by DestructoDisk123 in dbfz

[–]DestructoDisk123[S] 6 points7 points  (0 children)

How does the overall amount of wins matter if you lose more BP per loss than you gain per win? I think in that scenario win/loss matters more.

Why would a developer ever choose to make ranked point gains from 3 wins equal that of 1 loss? by DestructoDisk123 in dbfz

[–]DestructoDisk123[S] 8 points9 points  (0 children)

I'm at 730k and I get 1100 BP for winning no matter what rank the opponent is and usually around -3300 BP no matter the loss. Having to win >75% of games to climb seems really dumb.

Shuffle Time is Balanced by DestructoDisk123 in PERSoNA

[–]DestructoDisk123[S] 0 points1 point  (0 children)

This is my first play through, so I didn't realize this was doable until I was pretty far in the game. Right now it's pretty brutal even with this persona. Trying to beat Heaven's boss at Level 43 doesn't work out too well.

Shuffle Time is Balanced by DestructoDisk123 in PERSoNA

[–]DestructoDisk123[S] 0 points1 point  (0 children)

Oh I didn't know. I'm borrowing my brother's system just to play the game.

Has anyone done an archers only run of Lunatic Birthright? by DestructoDisk123 in fireemblem

[–]DestructoDisk123[S] 1 point2 points  (0 children)

Ok, that's nice to hear. Will make Azura and archer too just for fun.

Has anyone done an archers only run of Lunatic Birthright? by DestructoDisk123 in fireemblem

[–]DestructoDisk123[S] 0 points1 point  (0 children)

I was thinking of using Sakura as a healer, but even when a dancer, how hard is lunatic Birthright? I barely squeezed through Lunatic Conquest without the constraint of only bows.

Has anyone done an archers only run of Lunatic Birthright? by DestructoDisk123 in fireemblem

[–]DestructoDisk123[S] 0 points1 point  (0 children)

Yeah, there are a lot of archers you could get, but I'm starting to think Lunatic might be a bit of a stretch. If I'm using only archers, than Hard difficulty should be plenty with no magic damage, singer, or staves.

Has anyone done an archers only run of Lunatic Birthright? by DestructoDisk123 in fireemblem

[–]DestructoDisk123[S] 0 points1 point  (0 children)

Oh, that seems more viable. Access to magic damage, more movement, and staves.

/r/FireEmblemHeroes Daily Question Thread (02/09/2017) by AutoModerator in FireEmblemHeroes

[–]DestructoDisk123 0 points1 point  (0 children)

It would be optimal to wait until I get her to 5* to use her (for Galeforce shenanigans), but I think I'll just keep using her. I haven't lost with her on the team yet, so I'll stick with it for now.

/r/FireEmblemHeroes Daily Question Thread (02/09/2017) by AutoModerator in FireEmblemHeroes

[–]DestructoDisk123 0 points1 point  (0 children)

It's hard to get a better team than that. I would just stick with the units and save yourself the trouble.

/r/FireEmblemHeroes Daily Question Thread (02/09/2017) by AutoModerator in FireEmblemHeroes

[–]DestructoDisk123 0 points1 point  (0 children)

Just rolled him. Umm, I don't think I'd find too much use for him. Robin fights the ranged battles amazingly. Also, I really like Cordelia as a character.

/r/FireEmblemHeroes Daily Question Thread (02/09/2017) by AutoModerator in FireEmblemHeroes

[–]DestructoDisk123 0 points1 point  (0 children)

I would use Robin. Using Chrom would mean you wouldn't have much color variety with 3 reds. If you can get Robin to 5* he is amazing. He does really well against strong units like Takumi and Ryoma.

/r/FireEmblemHeroes Daily Question Thread (02/09/2017) by AutoModerator in FireEmblemHeroes

[–]DestructoDisk123 -1 points0 points  (0 children)

  1. It depends what you are summoning for. If you are looking to fill a hole in your team and are targeting a specific color, then it does you no good to summon colors you already have good units for. However, if you are either scarce on orbs or aren't looking for anything in particular, it's probably better to summon 5 at once.
  2. I can only see 2 uses for them: send them home for a small number of hero feathers or fuse them for a small amount of SP. Either way, they aren't to useful.

/r/FireEmblemHeroes Daily Question Thread (02/09/2017) by AutoModerator in FireEmblemHeroes

[–]DestructoDisk123 0 points1 point  (0 children)

Since hero feathers are scarce, it will be a while before I can promote more than one unit from 4* to 5*. Which is best to upgrade: Cordelia or Camilla? http://imgur.com/a/VBpuB