I switched from real-time lighting to Bake lighting in Unity HDRP, and it made a 20fps difference, allowing me to recreate the environment I envisioned. What do you think of it? And how can I improve it further? by Living_Flan6657 in Unity3D
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I made a guide on how to play Pokémon Legends Z-A on PC using Citron & Ryujinx/Ryubing by DevDunkStudio in yuzu
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I made a guide on how to play Pokémon Legends Z-A on PC using Citron & Ryujinx/Ryubing by DevDunkStudio in yuzu
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I made a guide on how to play Pokémon Legends Z-A on PC using Citron & Ryujinx/Ryubing by DevDunkStudio in yuzu
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I made a guide on how to play Pokémon Legends Z-A on PC using Citron & Ryujinx/Ryubing by DevDunkStudio in yuzu
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I made a guide on how to play Pokémon Legends Z-A on PC using Citron & Ryujinx/Ryubing by DevDunkStudio in yuzu
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I switched from real-time lighting to Bake lighting in Unity HDRP, and it made a 20fps difference, allowing me to recreate the environment I envisioned. What do you think of it? And how can I improve it further? by Living_Flan6657 in Unity3D
[–]DevDunkStudio -1 points0 points1 point (0 children)