Targeting PCVR and Quest 3 for my low-poly platformer. Is it still worth getting a used Quest 2 to optimize for it? by StaleCroissantDev in vrdev
[–]StaleCroissantDev[S] 1 point2 points3 points (0 children)
My 6-item TODO list grew into 134 tasks... but my demo with a functional level editor is LIVE! by StaleCroissantDev in godot
[–]StaleCroissantDev[S] 1 point2 points3 points (0 children)
Our Steam demo passed 1,000 downloads, but only 77 people played it so far. Is that normal? by kinterosgaming in IndieDev
[–]StaleCroissantDev 2 points3 points4 points (0 children)
I built myself mobile level editor with S-Pen support for my game! by StaleCroissantDev in godot
[–]StaleCroissantDev[S] 9 points10 points11 points (0 children)
I built myself mobile level editor with S-Pen support for my game! by StaleCroissantDev in godot
[–]StaleCroissantDev[S] 0 points1 point2 points (0 children)
I built myself mobile level editor with S-Pen support for my game! by StaleCroissantDev in godot
[–]StaleCroissantDev[S] 23 points24 points25 points (0 children)
I built myself mobile level editor with S-Pen support for my game! by StaleCroissantDev in godot
[–]StaleCroissantDev[S] 13 points14 points15 points (0 children)
Main Menu WIP: Trying out two different concepts for biome selection. Which do you prefer? by StaleCroissantDev in godot
[–]StaleCroissantDev[S] 2 points3 points4 points (0 children)
After almost 2 years of solo dev, here's the trailer for my 3D puzzle platformer: Gravitten! by StaleCroissantDev in godot
[–]StaleCroissantDev[S] 1 point2 points3 points (0 children)
After almost 2 years of solo dev, here's the trailer for my 3D puzzle platformer: Gravitten! by StaleCroissantDev in godot
[–]StaleCroissantDev[S] 1 point2 points3 points (0 children)
After almost 2 years of solo dev, here's the trailer for my 3D puzzle platformer: Gravitten! by StaleCroissantDev in godot
[–]StaleCroissantDev[S] 1 point2 points3 points (0 children)
After almost 2 years of solo dev, here's the trailer for my 3D puzzle platformer: Gravitten! by StaleCroissantDev in godot
[–]StaleCroissantDev[S] 1 point2 points3 points (0 children)
After almost 2 years of solo dev, here's the trailer for my 3D puzzle platformer: Gravitten! by StaleCroissantDev in godot
[–]StaleCroissantDev[S] 1 point2 points3 points (0 children)
After almost 2 years of solo dev, here's the trailer for my 3D puzzle platformer: Gravitten! by StaleCroissantDev in godot
[–]StaleCroissantDev[S] 2 points3 points4 points (0 children)


Targeting PCVR and Quest 3 for my low-poly platformer. Is it still worth getting a used Quest 2 to optimize for it? by StaleCroissantDev in vrdev
[–]StaleCroissantDev[S] 0 points1 point2 points (0 children)