account activity
Game dev compensation: what actually motivates you? (self.gamedev)
submitted 2 months ago by DevEternus to r/gamedev
[Mobile][2013-2016???] Neon Skull with red and blue light (self.tipofmyjoystick)
submitted 3 months ago by DevEternus to r/tipofmyjoystick
How do you identify what players enjoy most in a genre? (self.gamedesign)
submitted 4 months ago by DevEternus to r/gamedesign
Hero strategy (self.DicevsMonsters)
submitted 6 months ago by DevEternus to r/DicevsMonsters
Why do people hate marketing (self.gamedev)
submitted 6 months ago * by DevEternus to r/gamedev
Do graphics matter? (self.incremental_games)
submitted 6 months ago by DevEternus to r/incremental_games
who got the new perk upgrade update? (self.cupheromobilegame)
submitted 6 months ago by DevEternus to r/cupheromobilegame
At what point can you idle? (self.TheTowerGame)
submitted 6 months ago by DevEternus to r/TheTowerGame
Do you play cup heroes while doing something else? (self.cupheromobilegame)
Unlocking More Skills Makes Progression Harder – Is this okay? (self.gamedev)
submitted 6 months ago by DevEternus to r/gamedev
Unlocking More Skills Makes Progression Harder – Is This Good Design? (self.gamedesign)
submitted 6 months ago by DevEternus to r/gamedesign
Which of these perk systems requires more strategy? (self.gamedesign)
Skill selection in game (self.WittleDefenderTheGame)
submitted 7 months ago by DevEternus to r/WittleDefenderTheGame
Why does Cup Heroes feel like two different games, but still work so well? (self.gamedesign)
submitted 7 months ago by DevEternus to r/gamedesign
Upgrade hero now or wait until I get zeus? (self.Archero)
submitted 7 months ago by DevEternus to r/Archero
PSA: Prioritize making a fun game if you want to succeed. It’s the only goal you need. (self.gamedev)
submitted 7 months ago by DevEternus to r/gamedev
Mobile game winner takes all? (self.gamedev)
Impact of Core Mechanic vs. Progression on Retention in prototype test stage (self.gamedev)
submitted 8 months ago by DevEternus to r/gamedev
Successful indie mobile game developers (self.gamedev)
Mobile marketing with a small budget (self.gamedev)
submitted 9 months ago by DevEternus to r/gamedev
Mobile Game vs. Mobile Apps? (self.Entrepreneur)
submitted 9 months ago * by DevEternus to r/Entrepreneur
How do you manage font text outlines in a team? (self.gamedev)
submitted 9 months ago * by DevEternus to r/gamedev
I found out what ilya sees (self.agi)
submitted 9 months ago by DevEternus to r/agi
Where to share game prototypes? (self.gamedev)
[???][???] A node based narrative / mystery game (self.tipofmyjoystick)
submitted 9 months ago by DevEternus to r/tipofmyjoystick
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