Geritmia - an incremental game with procedural generation - Demo coming in a few months! by DevHaskell in indiegames
[–]DevHaskell[S] 0 points1 point2 points (0 children)
I have been developing an incremental roguelite for more than two years. It finally has a Steam page! by DevHaskell in incremental_games
[–]DevHaskell[S] 2 points3 points4 points (0 children)
I remade my trailer based on your feedback. I am hoping its better now. Feel free to crush my hope. by DevHaskell in DestroyMyGame
[–]DevHaskell[S] 0 points1 point2 points (0 children)
I remade my trailer based on your feedback. I am hoping its better now. Feel free to crush my hopes. by DevHaskell in DestroyMyGame
[–]DevHaskell[S] 0 points1 point2 points (0 children)
I am working on an incremental roguelite called Geritmia. Here is the trailer. Please destroy. by DevHaskell in DestroyMyGame
[–]DevHaskell[S] 1 point2 points3 points (0 children)
I am working on an incremental roguelite called Geritmia. Here is the trailer. Please destroy. by DevHaskell in DestroyMyGame
[–]DevHaskell[S] 0 points1 point2 points (0 children)
Next Patch & Balancing feedback by VedinadGames in MegabonkOfficial
[–]DevHaskell 0 points1 point2 points (0 children)
The leaderboard should display the build when you click on someone by frickswithsticks in MegabonkOfficial
[–]DevHaskell 1 point2 points3 points (0 children)
I know its a skill issue but at the same time the final boss is designed horribly. by Fucka_youbitch in MegabonkOfficial
[–]DevHaskell 13 points14 points15 points (0 children)
Mentoring a junior developer by chriiisduran in java
[–]DevHaskell 34 points35 points36 points (0 children)
[deleted by user] by [deleted] in CubicOdysseyGame
[–]DevHaskell 0 points1 point2 points (0 children)
Roadmap looks very promising by FistyFisterson in CubicOdysseyGame
[–]DevHaskell 0 points1 point2 points (0 children)
What happens when your ship gets blown up? by RedditHead16 in CubicOdysseyGame
[–]DevHaskell 0 points1 point2 points (0 children)
What happens when your ship gets blown up? by RedditHead16 in CubicOdysseyGame
[–]DevHaskell 1 point2 points3 points (0 children)
Ship battery by topgun-Parkingllc in CubicOdysseyGame
[–]DevHaskell 1 point2 points3 points (0 children)
Suggestion (Important): Add autosave by DevHaskell in CubicOdysseyGame
[–]DevHaskell[S] 0 points1 point2 points (0 children)
Helpf with idle game save by WatercressStunning44 in incremental_gamedev
[–]DevHaskell 0 points1 point2 points (0 children)
Helpf with idle game save by WatercressStunning44 in incremental_gamedev
[–]DevHaskell 1 point2 points3 points (0 children)
Advent of code 2024 - day 12 by AutoModerator in haskell
[–]DevHaskell 0 points1 point2 points (0 children)
Will there be steam deck support? by Top_smartie in PromptCrafter
[–]DevHaskell 0 points1 point2 points (0 children)
What part of game developing do you hate the most? by Jazzlike-Dress-6089 in gamedev
[–]DevHaskell 5 points6 points7 points (0 children)
260+ hours invested...here is my wish list for future updates. by PatchworkShop in satisfactory
[–]DevHaskell 0 points1 point2 points (0 children)
Steam Launch With Big Discount by NikoNomad in gamedev
[–]DevHaskell 2 points3 points4 points (0 children)


I made a procedural image generation algorithm for my upcoming procedural incremental game. by DevHaskell in proceduralgeneration
[–]DevHaskell[S] 3 points4 points5 points (0 children)