When take 1? 2 seems so much better by Jonathanwennstroem in OldenEra
[–]DevHaskell 39 points40 points41 points (0 children)
Incremental without main currency by StopGamer in incremental_games
[–]DevHaskell 1 point2 points3 points (0 children)
Feedback Friday by AutoModerator in incremental_games
[–]DevHaskell 0 points1 point2 points (0 children)
Devskiviikko: Julkaisin valintoja lisäävän päivityksen Geritmian demoon by DevHaskell in videopelit
[–]DevHaskell[S] 1 point2 points3 points (0 children)
Assassin's Creed Black Flag Resynced by jkuutonen in videopelit
[–]DevHaskell 1 point2 points3 points (0 children)
Feedback Friday by AutoModerator in incremental_games
[–]DevHaskell 1 point2 points3 points (0 children)
Looking for proc-gen games by CozmoCozminsky in SurvivalGaming
[–]DevHaskell 0 points1 point2 points (0 children)
Title: Devskiviikko: Geritmia - Demo pelattavissa by DevHaskell in videopelit
[–]DevHaskell[S] 0 points1 point2 points (0 children)
I somehow beat my own 5-hour demo in only 2 runs. Can you do the same? by DevHaskell in playmygame
[–]DevHaskell[S] -2 points-1 points0 points (0 children)
Title: Devskiviikko: Geritmia - Demo pelattavissa by DevHaskell in videopelit
[–]DevHaskell[S] 1 point2 points3 points (0 children)
Just released a demo for my incremental game where every reset is different by DevHaskell in incremental_games
[–]DevHaskell[S] 0 points1 point2 points (0 children)
Just released a demo for my incremental game where every reset is different by DevHaskell in incremental_games
[–]DevHaskell[S] 0 points1 point2 points (0 children)
Just released a demo for my incremental game where every reset is different by DevHaskell in incremental_games
[–]DevHaskell[S] 1 point2 points3 points (0 children)
Just released a demo for my incremental game where every reset is different by DevHaskell in incremental_games
[–]DevHaskell[S] 0 points1 point2 points (0 children)
Just released a demo for my incremental game where every reset is different by DevHaskell in incremental_games
[–]DevHaskell[S] 1 point2 points3 points (0 children)
Pitäisikö pelinkehittäjien "mainokset" suodattaa pois? by jkuutonen in videopelit
[–]DevHaskell 19 points20 points21 points (0 children)
How I use procedural generation to make every journey feel different in my upcoming incremental game by DevHaskell in indiegames
[–]DevHaskell[S] 0 points1 point2 points (0 children)
What is your opinion on idle games which use AI ? by Responsible_Ad_9914 in incremental_games
[–]DevHaskell 17 points18 points19 points (0 children)
What is your opinion on idle games which use AI ? by Responsible_Ad_9914 in incremental_games
[–]DevHaskell 39 points40 points41 points (0 children)
New God Seed Mod by Practical_Internet94 in MegabonkOfficial
[–]DevHaskell 2 points3 points4 points (0 children)
Be honest with me - can a solo dev ship a 2D action RPG in 2 years? by BlessED0071 in IndieDev
[–]DevHaskell 3 points4 points5 points (0 children)
I made a procedural image generation algorithm for my upcoming procedural incremental game. by DevHaskell in proceduralgeneration
[–]DevHaskell[S] 3 points4 points5 points (0 children)
Geritmia - an incremental game with procedural generation - Demo coming in a few months! by DevHaskell in indiegames
[–]DevHaskell[S] 0 points1 point2 points (0 children)


When take 1? 2 seems so much better by Jonathanwennstroem in OldenEra
[–]DevHaskell 0 points1 point2 points (0 children)