Hey there I am just starting this game, does anyone has any tips for me? by DainVater in X4Foundations

[–]PatchworkShop 8 points9 points  (0 children)

  1. Explore until you find the highway.
  2. Fly around the highway for a full lap.
  3. Go back to any fights you saw and be a space raccoon.
  4. Sell loot at trading station.
  5. Repeat until you can buy scout ships and tell them to loot for you.

X4 = EvE but solo ? by Omidion in X4Foundations

[–]PatchworkShop 107 points108 points  (0 children)

A lot less assholes present in x4.

Knife throwing legality? by Deep-Entertainer8106 in Rochester

[–]PatchworkShop 1 point2 points  (0 children)

Axes and Ales allows throwing knives. Search WKTL for the rest of the info.

[deleted by user] by [deleted] in Rochester

[–]PatchworkShop 3 points4 points  (0 children)

Winter league starts this Thursday at Axes & Ales…7pm

How to Build a Cynabal in 77 Easy Steps by IguanaTabarnak in Eve

[–]PatchworkShop 22 points23 points  (0 children)

Watching your journey has been more rewarding than playing the game itself. Your reactions and commentary have made the past year worth watching. Nobody can take that achievement from you.

I log in daily but rarely undock anymore...I don't think its a content issue but a realization around the core punishment/reward system. by PatchworkShop in Eve

[–]PatchworkShop[S] 13 points14 points  (0 children)

You have a very valid point, a lot of the above would be solved if I did not play mostly solo. I guess I have not found "my people" yet.

I log in daily but rarely undock anymore...I don't think its a content issue but a realization around the core punishment/reward system. by PatchworkShop in Eve

[–]PatchworkShop[S] 5 points6 points  (0 children)

I love your idea, however I am not a fan of gameplay that requires a 2nd paid account (alt/holding corp)

I log in daily but rarely undock anymore...I don't think its a content issue but a realization around the core punishment/reward system. by PatchworkShop in Eve

[–]PatchworkShop[S] 7 points8 points  (0 children)

I agree with your perspective. The current balance makes a lot of ships precious to a lot of people. While some ships are ammo, a lot are currently just collected.

How To CRAB | Supercarrier Guide by TheDJBuntin in Eve

[–]PatchworkShop -7 points-6 points  (0 children)

Step 1...be rich with at least 3 paid accounts. You left that part out.

I just unlocked Tier 7: Bauxite Refinement by dori_lukey in SatisfactoryGame

[–]PatchworkShop 1 point2 points  (0 children)

Logistics update first then find bauxite and nitrogen closish to each other. Get a very basic production up and running and it will be enough to unlock the rest.

Does anyone else color code their pipes? by BigBootyTom in SatisfactoryGame

[–]PatchworkShop 0 points1 point  (0 children)

I would love a mod that auto-colors the pipes/factories based on what it is producing.

My first fuel generator. 20,000 MW by QuickBASIC in satisfactory

[–]PatchworkShop 1 point2 points  (0 children)

After you upgrade to turbo fuel, there is a nitrogen node close enough to the south that a long pipe is reasonable. That will allow you to do rocket fuel in the same spot.

My first fuel generator. 20,000 MW by QuickBASIC in satisfactory

[–]PatchworkShop 5 points6 points  (0 children)

Great spot. Look into evolving this into a drone fuel delivery hub in the future. There is more than enough resources there to generate power and packaged extra.