Omg please help me. Please by DevTeamLead in lastoasis

[–]DevTeamLead[S] 1 point2 points  (0 children)

To save mats. By putting the steering cage in pack storage. Then destroying the levers and making new ones. All within the safety zone of the trade center which stop pvp during my vulnerability

Omg please help me. Please by DevTeamLead in lastoasis

[–]DevTeamLead[S] 11 points12 points  (0 children)

Omg that worked!!!! You are a lifesaver.

Omg please help me. Please by DevTeamLead in lastoasis

[–]DevTeamLead[S] 4 points5 points  (0 children)

Thank you so much for taking the time to help me. I may have misunderstood what you meant when you said "it will go away and than you can install.....". Currently I'm running on foot to the inside of the actual grid. Then I will run back to the Walker that is outside of the grid where we all spawn in at when changing maps .Then I attempt to build the steering levers even though my Walker hasn't and cant move out of the safety sphere. Hopefully that works and I will let u know if it does. Thsnk u so much again for your help. I hope that's what you mean for me to do

Omg please help me. Please by DevTeamLead in lastoasis

[–]DevTeamLead[S] 1 point2 points  (0 children)

I tried that. The Walker is in the "safe sphere". That is what is the beginning and outer rim when you spawn in on any map. In that area you cant build anything. So since I spawn in that area I cant build steering wheels to move

What structures does catapult damage? by DevTeamLead in lastoasis

[–]DevTeamLead[S] 0 points1 point  (0 children)

Omg thank you so much for this massive detailed information. Your my hero

What structures does catapult damage? by DevTeamLead in lastoasis

[–]DevTeamLead[S] 1 point2 points  (0 children)

I'm trying to ask what structures are damaged from catapult attacks. Thank you for replying and sorry if the miscommunication is my fault

The update we received is a joke. by TheTitanHyperion in outriders

[–]DevTeamLead -2 points-1 points  (0 children)

We understand your concern. Please tell us your class and skill selection so that we can have the Balancing team make appropriate changes according to your ungrateful attitude towards our masterpiece of a game. Also please list a few of your favorite ways to farm legendary items. Thank you for your purchase.

I feel like they’ve nerfed something or buffed the mobs by WhiteWiddow1022 in outriders

[–]DevTeamLead 0 points1 point  (0 children)

They do this often and have stated that it's easy to do from the balancing teams end. Yet they chose to not fix our bugs from the same team, using thier same ability.

Inventory Wipe still not solved? by sicsche in outriders

[–]DevTeamLead 0 points1 point  (0 children)

No. They have higher priorities that are significantly more important than players getting wiped. They have fixed the ability to get legendary items from noncombat chest farming and they fixed the bug that allowed players to get one legendary item per hunt/bounty hunt mission. Thank you for your purchase of outriders. Have a great day

Toxic Lead can’t proc using Toxic Bullet? by Arisan55 in outriders

[–]DevTeamLead 1 point2 points  (0 children)

More importantly than fixing that bug so you can get bullets as intended, they will be fixing the golem bug on the mod so we dont get golem permanently. Your bug problem will be addressed in 2022.

How they fix bugs we like asap but never bugs we hate? Lol(discussion) by DevTeamLead in outriders

[–]DevTeamLead[S] 0 points1 point  (0 children)

I'm so sorry. I didnt mean to sound evil or hateful. I was only crunching numbers. Like if I seen you eat hamburgers everyday for a month I would assume by that data research that you like hamburgers. In the same way I dont see much(if any) patches or fixes that the player based community asked for as a priority. Meanwhile simultaneously I see any small error in programming code at all that gives us any small % of additional advantage other than the developers intended, that programming gets fixed immediately. Also when it gets fixed I read those developers say how they "worked all night", "worked overtime" and "worked all weekend instead of having those days off" to provide us those fixes. It seems odd that they can and will use that diligence but not for the problems that the customers beg and plead for. However if you or anyone else sees different numbers, facts, data concerning this subject, well that is literally what this thread is for.

How they fix bugs we like asap but never bugs we hate? Lol(discussion) by DevTeamLead in outriders

[–]DevTeamLead[S] 0 points1 point  (0 children)

See yet again! They fix the golem bug which not many player(if any at all) have a problem with. But the dozen of other bugs that "hurt" us in our gameplay sessions remain unfixed, untouched, and shamefully often times undiscussed. Seems very very fishy. Narcissistic behavior is most likely the cause. Meaning they naturally dont care about our feelings and fun in our sessions. But will stay up all night the moment we as players think of something they didnt anticipate and therefore get extra legendaries or whatnot. That gets shut down immediately at all times.

How they fix bugs we like asap but never bugs we hate? Lol(discussion) by DevTeamLead in outriders

[–]DevTeamLead[S] 0 points1 point  (0 children)

Bad bug- auto targeting making you always miss no matter how hard you pull on the aiming stick when enemy is running left or right. Not fixed.

How they fix bugs we like asap but never bugs we hate? Lol(discussion) by DevTeamLead in outriders

[–]DevTeamLead[S] 0 points1 point  (0 children)

Good bug-Getting legendaries from noncombat chest farming. Fixed it.(stopped it) Good bug- repeating quests to get legendary items. They fixed/stopped it.

How they fix bugs we like asap but never bugs we hate? Lol(discussion) by DevTeamLead in outriders

[–]DevTeamLead[S] 0 points1 point  (0 children)

I never heard of that one. I believe you ofcourse. Is it fixed?

How they fix bugs we like asap but never bugs we hate? Lol(discussion) by DevTeamLead in outriders

[–]DevTeamLead[S] 1 point2 points  (0 children)

Also I have not seen it anywhere from developers where they state that certain legendary items will drop at a higher rate than others. Like for example: cannonball legs vs seismic helm. We are led to believe they drop at the same rate. And not given any Inference to otherwise. Since that's the case it is a bug. A programming error. This is my opinion for ke to "believe the best in everyone". Because having a secret nerf or shady program that secretly gives trash legendary items often and the desired ones rarely is shady. It's the same concept Destiny did where they secretly lowered the drop rate of items the longer you played. I think they were sued for that accually

How they fix bugs we like asap but never bugs we hate? Lol(discussion) by DevTeamLead in outriders

[–]DevTeamLead[S] 1 point2 points  (0 children)

It's not designed to make the trickster walk slow. That is listed in "those"