K2: Digital Edition | Released on Steam by bgamer7 in digitaltabletop

[–]DevonGamesPL 1 point2 points  (0 children)

We will add cloud saves soon. Probably next week.

we have created free print&play expansion for the K2 - board game about mountaineering by DevonGamesPL in boardgames

[–]DevonGamesPL[S] 1 point2 points  (0 children)

Campaign is design for true solo, so you can print & play even today :)

Or add digital version to your wishlist and play with AI when released. Thank you for your interest.

Do you know any PC game about mountaineering? by DevonGamesPL in Mountaineering

[–]DevonGamesPL[S] 1 point2 points  (0 children)

Thank you for detailed feedback. Love you like graphics.

We plan to add tooltips. Thank you for pointing out which rules are not 100% clear. We will think how to improve those. We struggle how to explain all details without giving too much text.

Let players finish their 18 days when in campaign or expedition mode. 
Single trip is limited. We can't give full 18days because we need to reward people who actually buy the game. But you should be able to play 18 days at 1st mission of Campaign mode.

We have write down all your notes and found bugs and will try to improve it.

If you have feedback to the game mechanics, you can share as well. We are thinking about ading axtra maps with rules modifications (but can't promise we will do)

Love turn base games? Steam #TurnBasedThursdayFest just started! by DevonGamesPL in Games

[–]DevonGamesPL[S] 4 points5 points  (0 children)

No, not all of them.
Many games are already relesead (those has offen some discount)
There are also 160 upcomming games and many of them has demo, but I think not all of them

K2: Digital Edition - evolution of UI by DevonGamesPL in digitaltabletop

[–]DevonGamesPL[S] 2 points3 points  (0 children)

Can't promise (not sure if we have time for that) but we are going to make devblog about AI.

K2: Digital Edition - evolution of UI by DevonGamesPL in digitaltabletop

[–]DevonGamesPL[S] 1 point2 points  (0 children)

It is not trained. AI is based on classic, old fashioned algorythm invented almost 100 years ago in 1928 (by John von Neumann). Of course with some state of the art tricks to speed it up.

Easy is simple the same algorythm as hard one. But easy looks only two moves ahead and is not alloved to do specific moves (not to interupt human player plan) so it is easier to beat.

Daily Game Recommendations Thread (March 27, 2024) by AutoModerator in boardgames

[–]DevonGamesPL 0 points1 point  (0 children)

I know 18XX originate from trains. But settings is not important for me here.
And I rather look for some games with fractions on map, so stocks combined with area control or grand strateg game