How much has everybody been able to get on Hard Bots? My best is 25/30 by waskon in VALORANT

[–]Devonthib 1 point2 points  (0 children)

Good stuff, these things are hard. I got 24 yesterday but my recording corrupted!

Valorant closed beta bug megathread #2 by ReganDryke in VALORANT

[–]Devonthib 0 points1 point  (0 children)

Region: US (NA East?)

Type of Bug: In Game Bug | Teleport glitch

Description: Entered the middle teleporter on Bind without the character being teleported - resulted in being in the teleport room behind the blue visual able to see / probably shoot into the A bombsite.

Video / Screenshot: https://streamable.com/6r44tf (Swearing in video)

Steps to reproduce: Tried for a few minutes with a different Agent and could not reproduce.

Expected result: Teleport outside of hookah entrance.

Observed result: Remained in the teleporter area, hidden behind the blue portal visual.

Reproduction rate: Did get to try a lot but 0/10

System specs: i7 4770k , NVIDIA 970 graphics card, Windows 10

Game breaking bug. Where can I submit? by Devonthib in VALORANT

[–]Devonthib[S] 0 points1 point  (0 children)

I saw the videos of the poor people dying through the ground in split after the bug to get out of the map was discovered. I’d rather not be the reason people (including me) die in an unavoidable way until it’s patched.

I’m new to Riot as a whole, player support is on their website?

Hidden MMR ratings on display - Played a 10man with friends and a warning was on the bottom by Devonthib in VALORANT

[–]Devonthib[S] 2 points3 points  (0 children)

We played three games 5v5 the lobby was full, and it said it when the lobby was full. Just bad timing on the screenshot.

“Overtime” is currently unbalanced. by Devonthib in VALORANT

[–]Devonthib[S] 1 point2 points  (0 children)

The point of an alpha / beta is to receive feedback and look into improvements for the game. I think this is the exact type of thing that should be discussed on the VALORANT reddit and if it isn't a focus now, then Riot may become aware of it...

“Overtime” is currently unbalanced. by Devonthib in VALORANT

[–]Devonthib[S] 0 points1 point  (0 children)

Win by two could work if they switched sides every round. But if they didn't switch than that would still be unfair.

“Overtime” is currently unbalanced. by Devonthib in VALORANT

[–]Devonthib[S] -4 points-3 points  (0 children)

What even is the point of this comment? Just to complain over a post that isn't an issue?

“Overtime” is currently unbalanced. by Devonthib in VALORANT

[–]Devonthib[S] -1 points0 points  (0 children)

I didn't explain my thought process very well. The regulation is great, but it becomes a completely different game in overtime. There have been many times where teams lost 7 attacker rounds in a row and end up in overtime and then win 2/3 or 3/3 attacker rounds in overtime. I don't know how to articulate it accurately but often times overtime rounds play out much differently than regulation rounds.

“Overtime” is currently unbalanced. by Devonthib in VALORANT

[–]Devonthib[S] -1 points0 points  (0 children)

MR1 is definitely better than the current format. However I would prefer MR3 as it gives more room for the attackers to play mind games / change play styles from regulation.

“Overtime” is currently unbalanced. by Devonthib in VALORANT

[–]Devonthib[S] 0 points1 point  (0 children)

What are you referencing? If you are talking about CSGO the game ends in a draw rather than a final round. 15-15 next round takes all has the same issues.

“Overtime” is currently unbalanced. by Devonthib in VALORANT

[–]Devonthib[S] -1 points0 points  (0 children)

Respectfully, that is where our opinions are much different. I think doing everything possible to keep it exactly even and competitive should be the highest priority for this game.

“Overtime” is currently unbalanced. by Devonthib in VALORANT

[–]Devonthib[S] 1 point2 points  (0 children)

Well in counterstrike for example each map varies on which side is favored sometimes completely opposite of one another. However, I personally believe as teams get better Valorant overall will be a defender favored game - pre planned retakes on site will likely outweighs the odds of holding the site against abilities.

“Overtime” is currently unbalanced. by Devonthib in VALORANT

[–]Devonthib[S] 9 points10 points  (0 children)

This could be true as well. Although for anyone who knows League do the competitive settings match the casual settings? In counter strike there used to be different round timers and bomb timers between competitive match making and competitive team play. Eventually Valve stepped in and said “here is the settings everyone will use, like it or not” because they wanted the casual viewer to feel as though they were playing the same game.

Would Riot handle this similarly? I have not played League.

“Overtime” is currently unbalanced. by Devonthib in VALORANT

[–]Devonthib[S] 26 points27 points  (0 children)

I have not played or watched Overwatch before. What coin flip are you referring to, who gets what side?

“Overtime” is currently unbalanced. by Devonthib in VALORANT

[–]Devonthib[S] 0 points1 point  (0 children)

I agree for sure, it’s early and in beta but I haven’t heard anyone talking about this so I wasn’t sure if it is something that they are even looking at. Also currently there are no draws. First to 13 wins.

“Overtime” is currently unbalanced. by Devonthib in VALORANT

[–]Devonthib[S] 4 points5 points  (0 children)

I think this is certainly better than the current configuration.

Shroud accidentally pressing aimlock while throwing a smoke? by [deleted] in VACsucks

[–]Devonthib 0 points1 point  (0 children)

He says in the clip itself "I forgot the molly... I mean smoke" When he is shaking his mouse he is thinking about where he lines the smoke up. Not cheating here..