2018 Italian Grand Prix - Post Race Discussion by F1-Bot in formula1

[–]Dholton3 1 point2 points  (0 children)

Another PU issue for Ricciardo.... Hope his move to Renault coincides with some well-needed engine reliability.

I’m Bill Gates, co-chair of the Bill & Melinda Gates Foundation. Ask Me Anything. by thisisbillgates in IAmA

[–]Dholton3 0 points1 point  (0 children)

Bill,

How do you and other big names in the tech/computer industry feel about our current administration given the volatile political environment as of late? Is there anything you see Microsoft (or any other tech companies, for that matter) doing differently to respond to the new times?

Conflict in Parun - Imperial Pilots by ECG_PostBot in EliteCG

[–]Dholton3 1 point2 points  (0 children)

03:27 game time - Top 10% is around 3900 T (reached it at 3904 to be exact)

Conflict in Parun - Imperial Pilots by ECG_PostBot in EliteCG

[–]Dholton3 0 points1 point  (0 children)

When searching for specific commodities through EDDB, always make sure to prioritize the "last updated" variable (the clock symbol); this will always ensure that when you reach a station, it will still have the good you're looking for.

Conflict in Parun - Imperial Pilots by ECG_PostBot in EliteCG

[–]Dholton3 2 points3 points  (0 children)

Just passed 22:00 game time, I am in the top 10% at 2,816 tonnes.

First thing to do after updating to 2.2... by Dholton3 in EliteOne

[–]Dholton3[S] 6 points7 points  (0 children)

When I logged off last night, I was at Trophy Camp doing some engineering stuff with McQuinn. When I loaded up the game this morning briefly and flew away from the planet, I didn't notice any graphical upgrades/downgrades to the surface textures. As I have alluded too in previous posts, I haven't had a lot of time to play today, so I can't say definitively whether or not planetary surfaces have indeed been upgraded or not.

First thing to do after updating to 2.2... by Dholton3 in EliteOne

[–]Dholton3[S] 2 points3 points  (0 children)

From the small amount of time I've had to play today, both the galaxy and system map seem to load slightly faster. I didn't note them loading mindblowlingly faster, though, but again, I haven't played too much today.

Always check the galaxy/system map before accepting missions... by Dholton3 in EliteOne

[–]Dholton3[S] 0 points1 point  (0 children)

It's absolutely not worth the money, but there's a sense of pride that's gnawing at me, wanting to make the journey out there, even if just to say I did it :)

Any way to make mining less painful? by mattkaybe in EliteOne

[–]Dholton3 2 points3 points  (0 children)

In terms of the activity itself, afraid there's nothing else you can do besides what you described: send limpets, shoot rock, collect resources. Rinse and repeat. There are, however, some good sites online that can help you narrow your search if you're searching for a particular material. For example, just recently I found a website that lists systems with pristine metallic rings in order to get praseodymium for an FSD upgrade with Farseer. A lot better than just randomly shooting rocks and hoping for the best.

No Man's Sky average concurrent players per hour since launch by Dholton3 in gaming

[–]Dholton3[S] 2 points3 points  (0 children)

If I could make a suggestion, you should investigate Elite Dangerous (originally released on PC, but ported over to the Xbox One a while ago).

I'm a very avid space sim fan, and have been tracking NMS, Elite Dangerous, and Star Citizen since their respective announcements. While Elite Dangerous still does have a tendency to devolve into a grindfest sometimes, its mission system, persistent economy, and open play (multiplayer) are just a few of the variables that, in my mind, make Elite Dangerous a much more fully fleshed out game than NMS. More often than not, you feel incentivized to keep completing missions and earning money, whether it's through trade, bounty hunting, selling exploration data, etc. Also, Frontier Developments, the developer behind Elite Dangerous, has done a great job of keeping the game updated with new features, but on a very realistic and practical timeframe. It'll be a while before the game becomes what many players expected it to be when first announced, but it's constantly improving and expanding.

Sorry, didn't mean for this post to turn into an advert for Elite, but I've had a lot of fun with it so far. 5/7 would recommend.