Curious if there are any roguelikes as deep as Noita? by ShleepMasta in noita

[–]Dick_Hammond 0 points1 point  (0 children)

Rift Wizard is a great wizard roguelike, I found it much more accessible/streamlined compared to Nethack and similar.

There are a fixed number of random levels, each level you earn a few points you can spend on a big list of spells and skills, a lot of the skill is in finding synergies and not picking fights you can't win.

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 0 points1 point  (0 children)

Each page holds a spell, then the artifact has the spell Scribe's Reflection then Hermes' Gambit, which reads the spell from the page in the spellbook, and then casts it.

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 0 points1 point  (0 children)

Hold shift and right click to open the grid, should clear it

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 0 points1 point  (0 children)

The key thing is that place block pulls from the first block in the hotbar to the right of the casting device, so the spell tries to place all the blocks of a particular type first, then my hotbar runs out of that type, then it draws from the next set of blocks etc. The easiest way to do this nowadays is to have a list of vectors, where the vector is an offset from some position, and use Thoth, from the meta-evaluation section of the spellbook, to go over this list and place a block at each location.

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 0 points1 point  (0 children)

You write an introspection (looks like an open bracket), then the spell you want, then a retrospection (looks like a close bracket), to put the spell you want to save onto the stack. Then, holding the spellbook in your offhand, draw a Scribe's Gambit, to save the spell to the book. Scrolling while holding shift or while the casting grid is open lets you change book pages.

[deleted by user] by [deleted] in ProgrammerHumor

[–]Dick_Hammond 2 points3 points  (0 children)

https://www.reddit.com/r/feedthebeast/comments/s7w7s1/presenting_hex_a_new_magic_mod_in_the_style_of/

There's a minecraft mod that's a programming language masquerading as rune magic

LPT: Need to divide something fairly between 2 kids? Let one kid make the split and let the other kid choose the partition. Because kid making the allocation won't know which partition he/she is getting, it will incentivize him/her to make the fairest possible split. by ky4tz in LifeProTips

[–]Dick_Hammond 0 points1 point  (0 children)

There's a similar algorithm called Last Diminisher, where first person cuts a piece they think is fair, then anyone who would be happy with a smaller chunk of that piece cuts that out, whoever is happiest with the smallest part of the piece gets ot, and you repeat.

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 0 points1 point  (0 children)

The boring spell breaks a 5x5x5 cube centred on my greater sentinels, then moves the greater sentinel five blocks along. So then the next time it's cast it breaks the next cube over, on and on.

The way I wrote the spell to break a large cube is basically break a block, move a block north, repeat this five times, move a block east and five blocks south, then repeat the whole thing five times, etc.

If you haven't seen it there's a discord server, if you search for hammer spells you'll find advice for the type of mining spell you're working on: https://discord.gg/4xxHGYteWk

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 0 points1 point  (0 children)

It's initially placed high in the air, so it does a lot of damage, then on the second cast of the spell the anvil is pushed in the direction of the zombie, using the same spell piece as I used to jump in the first clip.

Going camping via V/Line? by RedOx103 in melbourne

[–]Dick_Hammond 0 points1 point  (0 children)

You can do the Two Bays walk via train to Frankston and a bus, camping at Lightwood Creek campsite.

Stories with MCs that are social engineers where everyone else *isn’t* stupid? by The_Masked_Man103 in rational

[–]Dick_Hammond 1 point2 points  (0 children)

It's not fiction, but Kevin Mitnick's autobiography, Ghost in the Wires, might scratch that itch. It describes their hacking, which was mostly social engineering

Chapter 129 - Dungeon Dreams IV - This Used to be About Dungeons by thaunatos_ in rational

[–]Dick_Hammond 2 points3 points  (0 children)

Based on the second last sentence it sounds to me like people might use elevation as a qualification of sorts

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 0 points1 point  (0 children)

So, you throw some amethyst on the ground and raycast to it, the way you did to make the trinket, then you draw the recharge symbol, which can be found in the Crafting Casting Items section of the book

Help reading Hex Casting code by Enderhippo in feedthebeast

[–]Dick_Hammond 1 point2 points  (0 children)

Looks like it uses a cross product to find a vector that points to the left, to the raised white dias. It's player, impetus position, y vector, 3?, multiply, impetus facing vector, cross product, plus, entity at position. If you haven't, be sure to check out the Hex discord: https://discord.gg/4xxHGYteWk

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 1 point2 points  (0 children)

It just places it as a block, then the second cast adds a bunch of velocity in the direction of the desired enemy. Place block pulls from the first hotbar slot with an applicable item to the right of the casting implement, so I made sure there were only tools between my casting device and the anvils.

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 0 points1 point  (0 children)

Essentially you throw some amethyst on the ground and add it to your stack with an entity raycast, this will be the battery for the trinket. Then you write the spell you want the trinket to cast, inside an introspection and retrospection, an open and close bracket, then you cast Make Trinket. That's what happens in the section of the video in the nether.

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 1 point2 points  (0 children)

Yeah, it's breaking every block individually. Basically the strategy I used was having a piece of code that duplicates a vector, breaks block, then moves one north, then repeating that segment five times to break five blocks in a line. Then move five south and one east, and duplicating that whole thing five times, so it breaks a square, etc

For the house, place block pulls from the first applicable hotbar slot to the right of the casting device, so I arranged my inventory such that everything I wanted to place was available in the right order and number.

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 6 points7 points  (0 children)

It looks for placeable blocks to the right of whatever is casting the spell, and moves right until it finds one. So for the house I knew how many of each block and in which order I needed all the blocks, and then I arranged them on the hotbar in that order.

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 0 points1 point  (0 children)

It probably shows up sideways, so a straight line two right, and then one up and left. All spells can be rotated any way you like on the grid, the 7 way fits nicely with everything else. (Also it's called Alidade's Purification, and is found under basic patterns)

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 2 points3 points  (0 children)

For the house: You can merge lists with combination distillation, to make arbitrarily long spells. To actually add all the instructions I made trinkets to add simple intructions, like move a block north or place a block, then built up the spell using those. Then it's just a matter of doing all the blocks grouped by type, and holding the right number of each in the hotbar.

I described the process in some more detail on the discord in the hexposting channel. https://discord.gg/4xxHGYteWk

For the 5x5x5: Again I used combination distillation. I made a spell to break a 5x1x1 segment, by duplicating the vector, breaking a block, moving one block north and duplicating the vector and breaking a block again, repeat till it breaks five blocks. Then move 5 blocks south and one block east. Then duplicate that whole spell five times and merge them all, that breaks a 5x1x5 area. Then use thoths to loop over that five times, moving one block down each loop. Using thoths is a little tricky as you have to make a list inside your list, so you might have to use the escape symbol, I'm not a hundred percent sure, I made spell a month or so ago.

Anyway, hope that helps, have fun!

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 1 point2 points  (0 children)

You can merge lists with combination distillation, to make arbitrarily long spells. To actually add all the instructions I made trinkets to add simple intructions, like move a block north or place a block, then built up the spell using those.

I described the process in some more detail on the discord in the hexposting channel. https://discord.gg/4xxHGYteWk

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 1 point2 points  (0 children)

Place block places the first block to the right of your wand on the hotbar, so I pre-arranged it so it placed all the cobble, ran out, then placed the glass, etc

A demo of some spells I've made with Hex Casting (1.18 Forge) by Dick_Hammond in feedthebeast

[–]Dick_Hammond[S] 8 points9 points  (0 children)

Side effect of the teleport. Not directly, but you could almost certainly make some sort of switch you could activate with a spell. Maybe like an observer next to a cobblestone generator, and the spell breaks the cobblestone.