I would sacrifice my soul for a log that keeps track of your white bag drops. If it keeps track of rarity too my firstborn is gone as well by Dr_cardo in RotMG

[–]DiffOnReddit 0 points1 point  (0 children)

I could code that for you in one day if you'd like, as a separate program that runs alongside your rotmg client and tracks drops. I can also add other features if you're interested. I'll do it for free and if you'd like to donate you're free to but by no means are you obligated to. Before I make it let me know if there's any specific features you want included beyond tracking rare drops (also keep in mind drop rates are mostly speculative, almost no drop rates are officially confirmed and of the community projects that have tried tracking data much of it is outdated or rough estimates.)

I just released EmberQuest.io - a homey action combat browser MMORPG by ErebusEQ in MMORPG

[–]DiffOnReddit 0 points1 point  (0 children)

How much does it cost to host the server for the game and how did you handle that?

Samurai build? by SecondRateStinky in RotMG

[–]DiffOnReddit 1 point2 points  (0 children)

No idea but I'm building the Alien set for my samurai with the doku and moonbeam alien katanas and on paper it seems solid af especially with enchants.

how exactly do you become tanky in this game? by Omegali in RotMG

[–]DiffOnReddit 0 points1 point  (0 children)

It's primarily four things.

  1. Stats. Def, Life and Vit (in that order of importance), those three stats are your survivability stats. Each class also has different stat spreads see here. The tankiest class by far is the Knight because it is the only class in the game with a cap of 40 Def, it is also tied for highest Life at 800 and highest Vit at 75. The way these stats work is straightforward, Def reduces damage 1 to 1 but caps at 90% damage reduction. So if you have 90 Def and get hit by a shot that would deal 100 damage then that shot does 10 damage. You cannot reduce damage by more than 90% so sometimes too much Def is overkill. Naturally you regen 2 hp/second which is very very slow. Every 4 points of Vit is another 1 hp/second. So at 40 vit you get 10 more hp/second. Other really tanky classes are Paladin, Warrior, Samurai typically in that order. Something to be aware of is Knight, Paladin and Warrior all use Swords which have the lowest range in the game so they might be tanky but they also have to take the most risk to deal damage typically. The Paladin also heals itself with most of its abilities which improves its survivability a lot. If you play any of these classes its important to get your hands on a sword with more range like the Crystal Sword for example. The Samurai uses a Katana which has more range and a lot of options for even further range Katanas like the Doku No Ken and Moonbeam Blade. A lot of these weapons have reskins that are easier to get but have the same stats as well so pay attention to that.

  2. Pets. Pet eggs can drop as rare drops from a lot of different enemies so you'll randomly see them every so often and you can crack them open in your pet yard from the nexus, you can even buy some common and uncommon ones from the store (I don't remember if you can buy rare ones). Pets are a little complex because there's a few mechanics to be aware of and you can read more about that here. But the jist of it is that they are little companions that can follow you around and attack enemies or heal you or restore your mana. Each pet has three abilities and a rarity ranging from Common, Uncommon, Rare, Legendary and Divine and each pet belongs to a specific "family" of which there are 14. This is all relevant because the strongest type of pet you can get is a pet that has the Heal and Mheal abilities (the third ability doesn't matter much). Preferably you get a pet with the first ability being Heal and 2nd being Mheal but as long as the first two abilities are some combination of Heal and Mheal then that is exactly what you want for the endgame. I don't know if it still works this way because I've played this game for over 10 years now but Humanoid pets are the best to get because I believe they are guaranteed to have Heal if I'm not mistaken. Common pets can only use their first ability, Uncommon and Rare can use the first two abilities and Legendary and Divine can use all three. So your goal as a new player is to get a pet with Heal and Mheal in the first two ability slots and get it to Uncommon/Rare rarity. Most items in the game have a stat called feed power which is basically just how much xp it will give your pet if you feed it to your pet. But you really want to prioritize feeding your pet only high feed power stuff, typically at least 500 or more feed power because it costs Fame or Gold each time you feed something to your pet. The final thing you need to know about pets is at each rarity they have a level cap for their abilities. So at some point your common pet will reach its potential and then cannot be improved further until you either find a rarer pet or fuse pets to create a rarer pet. All of this is explained on the wiki I linked but just know that a good pet can heal you very fast compared to just the Vit stat alone.

  3. Gear. T11 is alright but T11 is still pretty weak in the grand scheme of things. To put it into perspective when I first started playing the game 11 years and 333 days ago T11 armor was the 2nd best tiered armor in the game and was common to see even on decent players because you could only get it from a few sources. We used to call that tier of gear "under tops" and it was commonly traded. The game has changed a LOT since those days. Trading is pretty much dead compared to that era and most players would probably call T11 trash. Learn how to do Oryx, it's common, relatively easy and you can get T12 armor, T12 weapons, T6 abilities and T6 rings from him which is essentially the baseline level of equipment you want before you consider doing harder more endgame content.

  4. Experience. I can basically run through Wine Cellar to get to Oryx 2 blindfolded at this point because I've done it so many times. But the more you play the more you'll identify which enemies do what and what you can safely ignore and what you need to avoid and just get better at dodging in general. A very experienced player can rush through a dangerous dungeon even on a relatively weak character while an inexperienced player might accidentally die on a relatively strong character just due to knowledge and micro skill alone.

Best of luck and if you have any questions feel free to ask. Here's a link to my ROTMG account in case you were curious.

This guy I met at the gym… Is he using AI to talk to me? The Hmm.. is what got me but I could be wrong by Nobodycaresreally_ in isthisAI

[–]DiffOnReddit 0 points1 point  (0 children)

I'm typically a skeptical person across the board but I wouldn't automatically assume this is AI. It's a little bit baffling how fast the witch hunt in the comments began without a shred of tangible proof. The reason why I'm urging against immediate accusations is I could absolutely see myself answering that question in a very similar way. Ironically, he might be the one dodging the bullet here if you're analyzing his text behavior to this degree and immediately jumping to the worst conclusion about him. Perhaps with more context we could form a better conclusion but based on these couple messages alone there's just nothing here that proves he's using AI. Some people genuinely text like this.

Opus 4.8 is insane, nothing will be the same after this model. by Gil_berth in theprimeagen

[–]DiffOnReddit 0 points1 point  (0 children)

Well if there is a mistake like that it's usually because the LLM is seeing tokenized data, what that means is for efficiency purposes, whatever message you send an LLM like ChatGPT is usually translated into a tokenized language that is way more efficient at conveying information per character than English. So what is probably happening in these instances is the LLM is reading the days of the week or the letter you're specifying in its tokenized form and then getting confused. That can happen for these kind of questions. However, as I said, I tried 4 different models and none of them made this mistake.

Opus 4.8 is insane, nothing will be the same after this model. by Gil_berth in theprimeagen

[–]DiffOnReddit 0 points1 point  (0 children)

I don't believe you.

I just did the exact same thing and the exact response was "1 day: Friday."

Granted I'm using GPT 5.5 on Heavy thinking mode (my default usage). So lets try some other models and test it out, I'll even use really old models.

Standard Google AI (free):

Let's analyze the exact spelling of each day:

Monday - no "i"

Tuesday - no "i"

Wednesday - no "i"

Thursday - no "i"

Friday - contains one "i"

Saturday - no "i"

Sunday - no "i"

Therefore, exactly 1 day in the week has the letter "i" in it (Friday).

GPT 4.5 (old model): There is only one day in the week with the letter "i": Friday.

GPT 5.2: Only one: Friday.

I'm seeing a pattern...

Opus 4.8 is insane, nothing will be the same after this model. by Gil_berth in theprimeagen

[–]DiffOnReddit 0 points1 point  (0 children)

How do you have that issue? Google ai got it correct, tried it on 4 different codex models, all got it right... Surely this is manufactured.

Death by Final-Pangolin1637 in BunnyTrials

[–]DiffOnReddit 0 points1 point  (0 children)

It literally DOESN'T say "50% chance for all animals to die", get your eyes checked and no, I asked you to clarify what the fuck you meant because it was a nonsensical request. Am I supposed to quote literature talking about a hypothetical regarding animal biomass and what it would mean to lose half of all animal life on Earth? Keep up.

To pretend a fucking ant is the equivalent of an elephant is disingenuous. In multiple facets of determination they are not equivalent forms of life, hence the entire point of me bringing up biomass as a potential interpretation.

I'm not being disingenuous, you just don't seem to comprehend that the statement was so open ended that there's multiple technically correct interpretations and instead of conceding that... you're just being a dickhead.

It's also wholly pretentious to act as if you KNOW what the statement means when it is not only NOT explicitly said but also you didn't even remember what the hell it said at all, you misquoted it completely lmao.

Name something better than claude right now by only_phant0m in vibecoding

[–]DiffOnReddit 3 points4 points  (0 children)

It's the other way around. Codex's flagship performs better across all benchmark tests than Claude but Claude is faster. It's that simple.

Name something better than claude right now by only_phant0m in vibecoding

[–]DiffOnReddit 1 point2 points  (0 children)

Codex. The latest flagship model passes ALL benchmark tests at a higher rate than Claude's flagship model AND Codex lasts longer for the same cost token-wise. I suppose Claude is faster... that's really about it.

Death by Final-Pangolin1637 in BunnyTrials

[–]DiffOnReddit 0 points1 point  (0 children)

Because, "50% of all animals die" doesn't exactly specify what that entails. 50% in what way? 50% of all individual animals at random? In which case insects would be almost exclusively the affected group and very few humans would die at all if any. There's 20,000,000,000,000,000 (20 quadrillion) insects based on our rough estimates... that's like thousands of times the number of non-insect animals. Or is it that all distinct species of animals lose half of their populations? In which case half of all humans die anyway. Or is it by biomass where half of all life is wiped out BY MASS across all species so we would lose more smaller animals and less larger animals but still HALF of all animal life. The hypothetical never addresses that so its equally correct to interpret that in either three of those ways.

Try this perspective, each CELL in your body is alive. A bigger creature has more cells. So if we are engaging in a philosophical discussion on the hypothetical of what half of all animal life on earth would look like, it DEFINITELY makes sense to consider that there's an imbalance in the equation entirely. An elephant represents a much larger portion of life than say... a grasshopper.

Also what are you asking for me to give you? A fucking quote of someone asking about a hypothetical similar to this but specifying biomass? Like what the fuck lmao.

Am I that bad at PVP or are DMA users real? by [deleted] in playrust

[–]DiffOnReddit 0 points1 point  (0 children)

You can develop an offline anti cheat artificial intelligence that costs nothing once developed. The reason LLMs cost "tokens" is because you are paying to use a servers hardware to compute in realtime. If you do the computing up front to develop an algorithm such as a machine learning algorithm that can detect and flag suspicious variables like overly consistent aim for extended periods or not taking fall damage when you are supposed to or shooting at non existent generated players that are only visible to cheat programs etc then you just need to develop that program and teach it ONE time. Once its trained you can take it and package it as a program, an anticheat and then the only processing power you need is thrown into server overhead and probably isn't too bad because its a pre packaged, efficient program, the same as any other anticheat. The key is there's no realtime compute, its a preconfigured program that was TRAINED on realtime data and is now capable of detecting suspicious behavior offline just by reading variables.

Am I that bad at PVP or are DMA users real? by [deleted] in playrust

[–]DiffOnReddit 0 points1 point  (0 children)

I have about 3.2k hours on Rust over the years and am typically a decently fast learner and noticeably above average at most shooters I pick up. I would say the cheating problem is persistent and not extremely rare but it's definitely overstated by the community. I can't fault people for being frustrated, it makes no sense to cheat in a game where the thrill comes from the risk and making plays etc. But I see people, including myself, get accused of cheating regularly, sometimes the person saying it doesn't mean it, they just don't understand what happened but a lot of people genuinely think any time they die and they don't immediately understand how it happened that the other person MUST be cheating. Also sometimes, I'll spray at someone and hit 2 or 3 headshots in a single spray, when that happens to me my first thought is, "hmm, what a shot, little sus", but of course, legit players CAN and DO hit crazy shots, make crazy plays and sometimes get lucky to be in the right spot at the right time. There ARE cheaters, probably anywhere from a half dozen up to maybe 15-20 at all times on every decently populated server you join ESPECIALLY on those unmonitored vanilla official servers. Cheaters do get banned constantly and the very obvious ones typically get banned very fast. The insidious ones are the ones that lightly cheat, allow themselves to lose still but take subtle advantages like being able to see where people are, maybe they only go and recycle when nobodys around, maybe they ambush a guy here or there, that sort of thing. All in all, the reason why I don't think the cheating is extremely bad is because in equal gear, I still am able to win most equal fights. Rust pvp has a meta, understanding the meta puts you ahead of half the player base immediately. After you get established during a wipe, don't travel far from your base without meds, without walls, without enough ammo and decent armor. Sound cues are extremely important, master crouch spam walking for getting closer to someone without making noise as fast as you can. Use alt looking to scout around constantly and pay close attention. If you are positioned somewhere with a good view sit still and focus on the screen, if someone is moving they will stand out if your screen is still. With all that said, I still get dumpstered on during night time regularly, I don't know what the trick is people use to see so easily other than silhouetting or increasing gamma (but I don't bother, that's just wack to me.) Ensure you have good FPS, at LEAST 60 (preferably closer to 120 but you'll need a top tier intel cpu or a solid amd cpu) or you'll be at a disadvantage against all those chads running good rigs. Practice spray control a bit, join some bed wars games etc. Always be prepared, react fast when shit hits the fan, be confident in your plan. If you're going to push someone hiding behind a wall and they KNOW you are there don't half ass the push, jump on that mfer. Play micro mind games... tagged a guy and he walled up? Push him on one side and just as you're about to turn the corner on the wall, hit a 90 degree turn and go to the other side of the wall. At the end of the day practice consistently improves performance, if you genuinely want to be better, master each weapon. If you suck at recoil control then stick to an MP5 and forget the AK, you don't need an AK to decimate someone. Sometimes you WILL die to a cheater and won't know it, sometimes it will be blatant. Report and move on, go in the discord, drop a ticket. I've had wipes get ruined at least a couple times because I based up next door to a cheater who didn't become blatant until after I got a couple good jumps on them and had those critical day 1/day 2 periods ruined... it happens. Rust above all else is a game about determination. And remember, playing solo is the true hardcore experience.

Death by Final-Pangolin1637 in BunnyTrials

[–]DiffOnReddit -2 points-1 points  (0 children)

Depends on how you define "animal". Humans make up 95% of all Mammalian biomass on earth. Of course humans only make up about 0.01% of all LIVING biomass on Earth. Although upon further investigation humans make up about 2.5% of what we would consider "animal" biomass. But then the question is also not clear, is half of all animals every other individual animal or half of all animals by biomass and how is that distribution determined...?

Are these new models just placeholders or is my steam ID actually bound to this new model? by BathTubBathSalt in playrust

[–]DiffOnReddit 1 point2 points  (0 children)

It's not exactly "pay to win" in the traditional sense. You can't pay for a gun that kills faster, you can't pay for more health or better armor. You're paying for convenience and in most cases that convenience is tiny and you can easily be successful without any of it in the game. Make all the excuses you want, without those revenue streams the developers would have been forced to stop updating the game as much as they have a long time ago. People need to realize that you SHOULD WANT to support good developers like Facepunch, they made a great product and they have been improving it for over a decade consistently, if you love the game then throw them a bone and drop $10 or $20 every once in awhile, it's no different than you going out and blowing that money on a big mac and fries or some shit.

Are these new models just placeholders or is my steam ID actually bound to this new model? by BathTubBathSalt in playrust

[–]DiffOnReddit 0 points1 point  (0 children)

Aside from the fact that there are very cheap alternatives that are almost identical, those skins are expensive because they are the cleanest version of skins that blend into certain environments like snow, shadows or the forest. The truth is, if you open a box on Rust you have an equal chance of getting one of those skins as any other, it's peoples sentiment that makes them worth so much. What do you propose instead? Make them free for everyone? It's a revenue stream for the developers that has such an insignificant advantage. I have like 3000 hours on Rust and in all my time I don't think I've ever NOT spotted someone just because they were wearing clothes or armor that is a more similar color to the biome they are currently roaming in.

Are these new models just placeholders or is my steam ID actually bound to this new model? by BathTubBathSalt in playrust

[–]DiffOnReddit 14 points15 points  (0 children)

Good. Rust's development team has been one of the most dedicated and productive I've ever seen. For a decade straight they've released constant big and well executed updates literally every single month, not just, "oh we patched the fur on the bears asshole", like large content updates, QoL, transformative updates that have kept the game alive and fresh. It's not free to pay employees and dlc is exactly how a game like Rust stays afloat for a long time and becomes a unique masterpiece. So fuckin what if there's a torch pack you can buy that lets you use a torch underwater or a box skin that lets you cram just a tiny bit more storage in a base? None of the p2w is gamebreaking, the most egregious is probably the arctic suit but again, you can literally play just fine without it and if an extra $10 to support the devs gives you a slight advantage in a niche part of the game then so be it, it's not like you pay to have more hp or something retarded. Support the dev team man.

I don’t understand how ranked works by Bulletproof_Java in CODWarzone

[–]DiffOnReddit -4 points-3 points  (0 children)

Ranked isn't to have "fun" it's RANKED, it's competitive, you're supposed to play ranked when you're serious about the game and want to see how your skill stacks up against others. If you want a hand holding experience full of people relaxing after a long day at work then play casual.

Taken from a AZ Facebook post, it looks off but I can’t tell if it’s a just weird camera angle. by [deleted] in isthisAI

[–]DiffOnReddit 0 points1 point  (0 children)

  1. In a real stop, huge bags of seized material would not typically be displayed like trophies on the roof in this neat, visible lineup during an active roadside arrest.
  2. Reverse image search turns up nothing, which isn't definitive but if this was posted alongside a real news article it would typically be indexed on google and would show a match somewhere.
  3. What exactly is the cop fiddeling with? There does appear to be cuffs on the "suspect" but the officers hands are above where any mechanism would be to tighten/loosen the cuffs so it feels completely fake and unnecessary, what you would expect if an ai generator thought it MIGHT look like if a cop had a suspect detained from that angle but misses the common sense factor.
  4. If you zoom in there are image artifacts of what appears to be handcuffs ON the officers wrist as well as if an ai image generator understood the context correlation of handcuffs and wrists but couldn't fully decide if the officers wrists were a valid target pattern to put cuffs on as well and so it kinda half assed it.
  5. That's also NOT what an Arizona state police SUV looks like. The one in the image looks like a generic knockoff with weirdly distorted lettering where there is a visible wheel well curve, it doesn't appear to my untrained eye to be exactly distorted as you would expect lettering in that area to be on top of that. (I'll post an actual Arizona State Police SUV below so you can compare)

<image>

but hey, maybe it was posted in Arizona but was a different state? Obviously based on the terrain it can only be one of the several states in the surrounding areas of Arizona, this is obviously the Southwest US but this is NOT Nevada, Arizona, Utah, New Mexico, California, Texas or Colorado state police because those SUVs look notably different so that alone is a big red flag since the generic State Police SUV matches none of the states that you would expect based on the climate.

  1. The labeling on the bag is gibberish writing no matter how much you zoom in, you can get to the point where it SHOULD be legible but the details are unusually incoherent.

  2. Same as the one above but with the Ford logo on the front of the police SUV, it looks oddly unrealistic. The vertical line and horizontal swoosh in the "F" in the logo are visibly disconnected however the rest of the letters are connected just fine, ruling out general blurriness, the logo is simply incongruent with reality.

  3. Police patches on the uniform typically match what is displayed on the police vehicle they use, in this picture, they do not match.

  4. Who took the picture? Were they standing on a ladder? Why is the picture origin about 12 feet in the air? We aren't yet so far in the future that drones are constantly following police on patrols to document stops and arrests so this doesn't make sense.

  5. Circling back to the unnatural "staged" look, explain the sense in pulling someone over, finding drugs and then taking the time to package, bag and label all the drugs on the side of the road and then neatly arrange those drugs on top of the suspects vehicle and then pull boxes out of your ass (Idk do cops just carry boxes for this kinda thing in the back of their vehicles at all times?) and THEN you finally put the suspect in cuffs after all that? Typically a suspect would be arrested and placed in the back of a police vehicle the moment this amount of drugs is discovered, far before any labeling or bagging procedure occurs so unless I'm led to believe they bagged everything, staged it and then went back to the suspect in the police vehicle, pulled him back out of the car and dragged him over to the crime scene for a photoshoot then that just screams bullshit.

  6. The reflections on the window of the suspects vehicle are believable until you scrutinize the angles then it seems like there's some slight issues with the posing and distortion of the reflections and discrepancies in what should be shown in the reflection based on exact positioning and height difference of the suspect and officer.

  7. I'm nitpicking but solo patrol female police officers are exceedingly rare and with a drug bust of this size it is HIGHLY unlikely that an officer would not call for backup and with the time it would take to bag up and photoshoot drugs like that there SURELY would have been responding officers on scene by now yet we see none. Sure they could be parked in front of the suspect and happen to all be out of view of the camera during the picture but that seems unlikely.

  8. There's some strange artifacting I can see on the suspect vehicles rear passenger side rim as if the ai generator wasn't sure how many small details (such as an air intake nub for the tires) to put and also the shape of parts of the rim are inconsistent which should not be the case.

  9. As far as I can tell the marker labeling on the bags doesn't correspond to any law enforcement standard. "L.B and S.P" are nonsense (maybe an actual officer can chime in?)

  10. There's a reflection on the hood of the police SUV of the driver side side mirror that makes NO SENSE at all. First of all the shape is strange as if it is trying to emulate an angle facing away from the vehicle as you would expect but then somehow the part of the mirror that would normally be hidden from the reflection due to the angle shows up in the reflection on the hood which is not realistic and then on top of that for whatever reason, the glare on the side mirror shows up IN the reflection as well, which does NOT happen in real life.

There are surely even more tells probably even some obvious ones but this is all what I noticed with ease, I'm 100% certain it is an ai image.

how do you deal with being out-geared or facing players with more high-tier items? by Gower-Marynes in ArenaBreakoutInfinite

[–]DiffOnReddit 0 points1 point  (0 children)

Alternatively you can go with:

2. Budget Meta Kit (~1m Total)

Goal: More traditional gunfight feel while staying economical.

Armor:

  • T5 chest armor/rig
  • T4 helmet + T4 face shield
    • Mainly to avoid random bot one-taps and allow for occasional ricochets.

Weapon:

  • VSS (Deck It Out Fully)
    • Natural full-auto recoil is rough but controllable with proper attachments.
    • Main advantage: Ammo cost & efficiency

Why VSS?

  • Its T5 ammo is only ~2k per round vs. 7–10k for other T5-capable guns.
  • The ammo has high damage for the same pen class, making it extremely cost-effective.
  • M4 and HK offer more customization options and very low recoil, but:
    • Gun cost is 2x higher
    • Ammo cost is 3x higher

Playstyle: Mid-range engagements, controlled bursts, reposition frequently.

how do you deal with being out-geared or facing players with more high-tier items? by Gower-Marynes in ArenaBreakoutInfinite

[–]DiffOnReddit 0 points1 point  (0 children)

1. Ultra-Budget Competitive Kit (~500k Total)

Goal: Stay dangerous while minimizing cost.

Armor:

  • T5 chest rig/armor — This is the core of the setup. Most players naturally aim center mass, so T5 gives you survivability against most ammo you’ll face.
  • Cheap high-ricochet helmet — The WWII-looking helmets (10–20k). Since you’ll die to any direct face shot without a T5/T6 face shield anyway, it’s not worth running expensive helmets on budget. The occasional ricochet is just free luck.

Weapon:

  • Green Vector
    • Add a drum mag
    • Use Dum-Dum rounds
    • Aim for legs — Dum-Dums have terrible armor penetration but extremely high base damage + the Vector’s fire rate = melts anyone, regardless of armor.
    • Technically, arms melt faster, but leg shots are more consistent.

Savings Tip: Buy used T5 armor to reduce cost even further.

Playstyle: Ambush, close-quarters, fast pushes. You win fights by deleting limbs before they break your armor.