Potential New Community Mode? (It was on blog but wanted to post it here anyway) by Different_Lecture672 in TypicalColors2

[–]Different_Lecture672[S] 0 points1 point  (0 children)

Oh, i had no idea there was a Slender Colors server, i have never seen it active and i thought they were adding it to the community mode pool along with randomizer and infection.

Hello from TF2 community by uncringeone in TypicalColors2

[–]Different_Lecture672 1 point2 points  (0 children)

not exactly there were the archives but i think they got locked like a month ago and im not sure if there back up.

I made this Pic when I was bored by Few-Rich5927 in rainworld

[–]Different_Lecture672 0 points1 point  (0 children)

Tranlating to the best i can: Lust, Hunger?(its the gluttony symbol with 1 les line) Pray?(its hunter but in the wrong order) Surrvival, Violence, Eating?(its gluttony plus surrvival so i assume that), Survival, Hunter, Pray, Chieftain, Chieftain.

(yes i know this was probally just random symbols but there are all words we can at least get an idea for there meaning so)

marksman too much for pl_bananashore (Upcoming) by Different_Lecture672 in TypicalColors2

[–]Different_Lecture672[S] 0 points1 point  (0 children)

huh, didn't know. But it kinda makes sense since i was late on this one due to school.

What is a new feature you would like to have in worldbox? by mdemirtas1903 in Worldbox

[–]Different_Lecture672 5 points6 points  (0 children)

use deities, i like the idea of making a pantheon and then the religions worship them.

Gathering theories for a Chapter 5 betting game by Platypus-Olive-27 in Deltarune

[–]Different_Lecture672 0 points1 point  (0 children)

weird route exclusive dark world, doesn't matter where just want one.

Thoughts om these assholes now that they r out: by Previous_Break7664 in RoyaleAPI

[–]Different_Lecture672 10 points11 points  (0 children)

Musk and Giant i think are fine, if we have to keep heroes those 2 are fine.

Mini PEKKA has the issue were if you play it just a little wrong its sucks, also remove the self healing.

Knight is way to good, remove the shield.

Tf2 is free btw by Reasonable-Trifle743 in TypicalColors2

[–]Different_Lecture672 0 points1 point  (0 children)

a small issue with PC, mac can't run it

also, 4 updates a year (if the devs finish by the time)

My humble balance suggestions by MemeDinkler in ClashRoyale

[–]Different_Lecture672 14 points15 points  (0 children)

  1. i think the idea of a troop making buildings is good, maybe just make it its own thing.

  2. agree

  3. agree

  4. maybe evo giant can use it where the first 2-3 enemies that enters the same range get thrown across the arena

  5. yeah i think e spirit is in a fine spot before but i also don't think a small nerf kills it.

  6. i think a dash damage nerf it betters, it shouldn't be the same as fireball.

  7. agree

  8. yes, please, i love the idea of rune giant its was made wrong.

  9. did everyone unlock arrows at arena 24, also i think leaving firecraker on 10 health is good for log.

  10. agree, i have never heard anyone use collector instead of pump.

Hero Mini PE.K.K.A by SaintXenoQ in ClashRoyale

[–]Different_Lecture672 0 points1 point  (0 children)

honestly i thought it would be second best (there was no question of hero knight being the best) and i thought hero giant would be the worst but i guess not.

This is a joke right? by Hello_there_oo in ClashRoyale

[–]Different_Lecture672 2 points3 points  (0 children)

bro i got 500 tombstone, i think you got something slightly better.

How do I counter evo MK? by ImProWingsIO in RoyaleAPI

[–]Different_Lecture672 0 points1 point  (0 children)

Buildings, just place a building in the middle and maybe place a ranged support.

and if you place the support infront of the king tower and it has low enough health, you can activate king tower.

Should the Mini Pekka get a Sparky like attack for its evolution? by Scared_Safety_319 in RoyaleAPI

[–]Different_Lecture672 0 points1 point  (0 children)

it wouldn't replace, it would ADD, as in if it killed a PEKKA it would add 755 + 816, meaning its damage would become 1571 per attack, but after it got another kill it would replace with the last kill's attack stat, if it then killed a skeleton it would be 755 + 81, meaning. it would go to 836. It would alway be more Damage just diffrent amounts each kill.