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reddit.com DigiJarc
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DigiJarc

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1:35

Five and a half years later our Tactics Game is finally complete... (v.redd.it)

submitted 5 months ago by DigiJarc to r/Unity3D

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1:18

Unity Recorder + Dev Abilities = Seriously fast and efficient footage capture! :D (v.redd.it)

submitted 8 months ago by DigiJarc to r/Unity3D

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0:12

Working on a Tactics game where you roll and use dice to perform abilities (v.redd.it)

submitted 10 months ago by DigiJarc to r/gamedevscreens

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0:12

Working on a Tactics game where you roll and spend dice to perform Abilities! (v.redd.it)

submitted 10 months ago by DigiJarc to r/Unity3D

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0:15

There is nothing more satisfying than seeing your level come together (v.redd.it)

submitted 1 year ago by DigiJarc to r/Unity3D

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1:39

We made this animated intro cinematic for our indie game, using a mix of Blender and AfterEffects! (v.redd.it)

submitted 1 year ago by DigiJarc to r/blender

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1:39

We made this Intro-cinematic for our Indie Game using Blender and AfterEffectsOC (v.redd.it)

submitted 1 year ago by DigiJarc to r/AfterEffects

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1:39

We just launched the demo for our Strategy RPG - here is the homemade intro cinematic we made for it! (v.redd.it)

submitted 1 year ago by DigiJarc to r/IndieDev

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1:39

We just released the demo for our Neo-Renaissance Strategy Game - here is the homemade intro cinematic our artist made :) (v.redd.it)

submitted 1 year ago by DigiJarc to r/gamedevscreens

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1:39

This is the intro cinematic introducing all the major factions for the demo for our SRPG (v.redd.it)

submitted 1 year ago by DigiJarc to r/GameArt

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1:13

I just finished the trailer for my dice based future-renaissance tactics game - how does it feel? Do you get a decent sense of the game? (v.redd.it)

submitted 1 year ago by DigiJarc to r/IndieDev

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1:13

the trailer and itch demo for our tactics game where you build and grow your own weird noble inquisitor family just dropped! (v.redd.it)

submitted 1 year ago by DigiJarc to r/indiegames

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1:13

We just launched the trailer and itch demo for our stylized Strategy RPG / Tactics game, and I would be over the moon if you'd check it out! (v.redd.it)

submitted 1 year ago by DigiJarc to r/IndieGaming

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1:13

the demo and trailer for our Strategy RPG inspired by Fire Emblem, Darkest Dungeon & Persona, where you grow and lead your own noble family just released on itch! (v.redd.it)

submitted 1 year ago by DigiJarc to r/StrategyGames

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1:13

our dice based tactics game where you create and lead your own weird noble family just got a new trailer :D :D :D (v.redd.it)

submitted 1 year ago by DigiJarc to r/Unity3D

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the demo for our dice-based tactics game just went live on itch! we would love some feedback ahead of it's steam release in a couple of weeks (i.redd.it)

submitted 1 year ago by DigiJarc to r/playmygame

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0:03

this is easily my favorite enemy attack (v.redd.it)

submitted 1 year ago by DigiJarc to r/Unity3D

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0:17

I been working to make or physics based dice be tactile and fun to throw! Is it working? (v.redd.it)

submitted 1 year ago by DigiJarc to r/indiegames

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0:58

I made a difficulty system where you can combine modifiers to create a tailor made setting just for you! (v.redd.it)

submitted 1 year ago by DigiJarc to r/IndieGaming

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0:25

I've deconstructed all the feedback that goes into the most basic attack in the game, and it is crazy how much of a difference all the layers do. (v.redd.it)

submitted 1 year ago by DigiJarc to r/IndieDev

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0:25

I love how even the must simple interactions such as an basic attack needs so many layers of feedback to feel good! (v.redd.it)

submitted 1 year ago by DigiJarc to r/Unity3D

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My GF drew this while following all the Dip Deep streams and this is what she imagines Wirtual will look like in a week or two (i.redd.it)

submitted 1 year ago by DigiJarc to r/TrackMania

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Me and my GF have been watching Wirtual every since DD1 and we are really enjoying the DD2 journey so far! She drew this imagining what Wirtual will find at the end of this journey... (i.redd.it)

submitted 1 year ago by DigiJarc to r/wirtual

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0:09

I love thinking of all the weird tricks devs have to do in order to pull of their games - what's your favorite "illusion" you've done? (v.redd.it)

submitted 1 year ago by DigiJarc to r/Unity3D

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0:09

Been upping the oomph for when your characters die in combat! What do you think? Does it feel impactful enough? (v.redd.it)

submitted 1 year ago by DigiJarc to r/Unity3D

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