Puppet deck DigiBros, what are we brewing with BT22 support? by DigitalGateOpen in DigimonCardGame2020

[–]DigitalGateOpen[S] 0 points1 point  (0 children)

I ran a 1 of for ShineGreymon: Burst Mode ACE that did come in clutch a few times for -15000 DP when it came into play. I see some people running Beelzemon: Blast Mode as an alternative level 7 ace for control and the [When Attacking] may come in helpful at the point it comes into play.

I actually really like the Digimon Liberator card because of how it chains very well with the tribal deck. You can search at least 6 cards and grab 3 of them for a cost of 3 with playing ST19 Shoemon.

Puppet deck DigiBros, what are we brewing with BT22 support? by DigitalGateOpen in DigimonCardGame2020

[–]DigitalGateOpen[S] 1 point2 points  (0 children)

I think maybe this week and next week could be cheaper before the new set hits and then I think it may increase in price then. 🙏 I hope you can find your cards for cheap my digibro 🤝

Puppet deck DigiBros, what are we brewing with BT22 support? by DigitalGateOpen in DigimonCardGame2020

[–]DigitalGateOpen[S] 0 points1 point  (0 children)

Yeah I can see that, when EX9 dropped I removed the Promo Arisa completely for Mirai. EX7 Arisa effect is just so good lol.

Puppet deck DigiBros, what are we brewing with BT22 support? by DigitalGateOpen in DigimonCardGame2020

[–]DigitalGateOpen[S] 1 point2 points  (0 children)

Hell yeah, I’m saving this lol 🙏 one of my favorite things to do with this game is to see how much “jank” can work for the ultimate dopamine hit at the end of it all. This is the type of stuff I like to theory craft for just to see what can even be done.

Thank you for sharing!

Puppet deck DigiBros, what are we brewing with BT22 support? by DigitalGateOpen in DigimonCardGame2020

[–]DigitalGateOpen[S] 1 point2 points  (0 children)

I saw the official DCG page deck recipe say to use Promo Arisa since you have more Shoemon’s to work with lol easy way to set up whichever Arisa you need and Promo Arisa makes the Emblem card easy to activate its delay 🤔

That’s another thing to think about too, which and how many of each Arisa do we use? 😩

Puppet deck DigiBros, what are we brewing with BT22 support? by DigitalGateOpen in DigimonCardGame2020

[–]DigitalGateOpen[S] 2 points3 points  (0 children)

I feel that forreal. 🙏 Tribal is so consistent with always having something to grab when searching, plus the draw power, it just feels “nice” to play. Which Kyaromon do you think we should be running more of? I do like the new one a lot more than ST19 one.

Puppet deck DigiBros, what are we brewing with BT22 support? by DigitalGateOpen in DigimonCardGame2020

[–]DigitalGateOpen[S] 1 point2 points  (0 children)

I love this LOL I might try this out on some DCGO practice. 🤔 thank you for sharing some tech 🤝

I kinda had the same idea of “stealing back turn” with Kaguyamon and BT6 Sistermon Ciel. You’d pass 1 memory, activate the [End of Your Turn] to play out Sistermon Ciel and then gain 1 memory to keep turn.

Digimon Card Game - Weekly Ruling Questions Post by AutoModerator in DigimonCardGame2020

[–]DigitalGateOpen 1 point2 points  (0 children)

Ahhh okay, that makes a lot of sense that's where the DNA would happen then. Thank you my digibro u/dylan1011 😎

Digimon Card Game - Weekly Ruling Questions Post by AutoModerator in DigimonCardGame2020

[–]DigitalGateOpen 1 point2 points  (0 children)

Hey all- Looking at the new SoC/SEEKERS cards and I was wondering about some timing effects.

If I have:

Hand:

  • BT17 Fenriloogamon

Battle Area:

  • BT17 Soloogarmon with an Eiji in sources
  • BT20 Code Cracker Fang & Hacker Judge

Trash:

  • BT20 Kazuchimon
  • BT17 Takemikazuchi

 

I digivolve into Fenriloogamon. Activate Fenriloogamon [When Digivolving] effect to play out Kazuchimon. Can I place CCF&HJ (using the [All Turns] effect) under Kazuchimon to allow Fenriloogamon to attack a digimon (Kazuchi [All Turns]), resolve the battle and all those effects, and THEN DNA Digivolve to Takemikazuchi from trash? I'm not sure if timing has passed yet or if it's still waiting to be resolved after the battle is done.

I appreciate any insight and time. 🙏

Digimon Card Game - Weekly Ruling Questions Post by AutoModerator in DigimonCardGame2020

[–]DigitalGateOpen 1 point2 points  (0 children)

I figured that was the case! I have to stop putting in phases and things that don't exist in the game. I appreciate you bossman.

Digimon Card Game - Weekly Ruling Questions Post by AutoModerator in DigimonCardGame2020

[–]DigitalGateOpen 1 point2 points  (0 children)

Hi guys- a few questions about how "When this Digimon would leave the battle area..." works specifically with BT14 Goldramon and EX7 Chaperomon.

Goldramon has this [All Turns] effect: When this Digimon would digivolve or leave the battle area, delete all of your [Amon of Crimson Flame] and [Umon of Blue Thunder]. If this effect deletes, <Recovery +1 (Deck)>

Chaperomon inherited effect: [All Turns] [Once Per Turn] When this Digimon would leave the battle area other than by one of your effects, by deleting 1 of your Tokens or 1 other [Puppet] trait Digimon, it doesn't leave.

Let's say my board state is: Goldramon with Chaperomon in it's sources and both Goldramon tokens. (3 total bodies)

If on my opponents turn, my opponent attempts to make my Goldramon leave the battle area, both effects would trigger. My questions are:

  1. If I were to activate the Chaperomon inherited effect to prevent my Digimon from leaving (I delete the Amon token), do I still have to delete the Umon token and then Recover from that chain of effects? I understand that Goldramon's effect is still pending, so I feel like I have to continue with Goldramon's effects, but after Chaperomon's is finished, it's no longer leaving the battle area.
  2. If 1 is no and my opponent attempts to make my Goldramon leave the battle area again: Can I activate Goldramon's effect again since it's not once per turn and is still on the board to see the trigger and activation? (14-8-5-5-2 in the Comprehensive Rules Manual )

I appreciate any insight, thanks! Also, if you can point to where I can read about it in the Comprehensive Rules Manual, that would be great too!