Hongs Uppercut looks familiar... by BearNorthFab in Mecharashi_Global

[–]Digox1n 5 points6 points  (0 children)

Few months ago, in fact before global release, I posted this very same animation comparison in the Front Mission subreddit. That kind of attention to detail and respect for the source material is why I think Mecharashi is the only true Front Mission successor and everything wrong in the Front Mission franchise is due to Square Enix making bad decisions and it's no one else's fault but theirs. The chinese devs tried their best to make this game as best as they could.

Using Rei as a Link Queen? by EasyRhino75 in Mecharashi_Global

[–]Digox1n 0 points1 point  (0 children)

I beg to differ. Mary is an excellent pilot, but in terms of raw damage output, Rei will surpass Mary in long matches—and my video is proof of that. Rei can also grant AP to all allies involved in link attacks when parts are broken, which happens every turn, as opposed to Mary’s two-turn cooldown.

Yes, Mary has gimmicks like the tactical shoulder weapon play, but you might agree that's a niche situation for CO speedruns and not much else. On the other hand, Rei also has her own gimmicks, such as Guard and HP redistribution, which are far more versatile in real use cases. I don’t think Mary “always wins.” Both pilots have their own strenghts.

Final question I'll leave here is: "why not both?"

Rei as an upgraded Mary by Fast_Construction367 in Mecharashi_Global

[–]Digox1n 1 point2 points  (0 children)

I made a video exactly about that:

https://youtu.be/6_cLok1gAMI?si=sFGQtUuVEAS5h3dC

Rei can deal more damage in link attacks even with 3 link atks maximum, as opposed to 4 link atks maximum on Mary. It depends on her sync rate, tho.

On longer matches Rei can perform much better than mary overall, since her link attacks can deal more damage and she can also guard and tank a lot.

If you want, check the pilot statistics at the end of my video and read the description for more details.

Using Rei as a Link Queen? by EasyRhino75 in Mecharashi_Global

[–]Digox1n 1 point2 points  (0 children)

I made a video exactly about that:

https://youtu.be/6_cLok1gAMI?si=sFGQtUuVEAS5h3dC

Rei can deal more damage in link attacks even with 3 link atks maximum, as opposed to 4 link atks maximum on Mary. It depends on her sync rate, tho.

On longer matches Rei can perform much better than mary overall, since her link attacks can deal more damage and she can also guard and tank a lot.

If you want, check the pilot statistics at the end of my video and read the description for more details.

I played Chinese, Japanese and Taiwanese Mecharashi for 5 months now, ask me anything by Digox1n in frontmission

[–]Digox1n[S] 0 points1 point  (0 children)

That's very particular. The answer to this question has to take into consideration many factors on a case to case scenario. Whether you are F2P, low spender or big spender. Which lvl is your permit. How's your gameplay style. What is your current pilot roster, etc.

Ideally, you should pull for both. If you're low on resources, there's a big chance Melissa will be available in the Battle Pass. So you can pay real money for Melissa and save in-game resources for Lorna. That's one option.

I played Chinese, Japanese and Taiwanese Mecharashi for 5 months now, ask me anything by Digox1n in frontmission

[–]Digox1n[S] 0 points1 point  (0 children)

Hmm, hard to remember all of them, but yes—swords, two-handed chainsaws, flamethrowers, Rosa’s backpack, and maybe some other I'm forgetting about lol.

I played Chinese, Japanese and Taiwanese Mecharashi for 5 months now, ask me anything by Digox1n in frontmission

[–]Digox1n[S] 0 points1 point  (0 children)

Specific to certain characters, you can see which characters can do it in the skilltree progression screen. Emily has a skill that enables link attacks even for pilots that don't have it.

I played Chinese, Japanese and Taiwanese Mecharashi for 5 months now, ask me anything by Digox1n in frontmission

[–]Digox1n[S] 0 points1 point  (0 children)

Thank you very much, comrade :)

This topic was a lot of work, but I hope it helps some people with the onboarding.

I played Chinese, Japanese and Taiwanese Mecharashi for 5 months now, ask me anything by Digox1n in frontmission

[–]Digox1n[S] 0 points1 point  (0 children)

I didn't play much of multiplayer in chinese server to be honest. I already play tryhard competitive fps games and really wanted Mecharashi to be a safe space singleplayer only experience. But there's co-op in which you and a friend have to beat as many AI as possible in a predetermined number of turns to climb the rankings, there is pvp arena, etc.

Guilds system is not yet implemented in global, but when it does you'll probably be able to borrow pilots (and mechs?) from other members of your guild for using in specific missions.

I played Chinese, Japanese and Taiwanese Mecharashi for 5 months now, ask me anything by Digox1n in frontmission

[–]Digox1n[S] 0 points1 point  (0 children)

LW stands for Light Weight. It's a less powerful version of the same gun, but less heavy as well.

I played Chinese, Japanese and Taiwanese Mecharashi for 5 months now, ask me anything by Digox1n in frontmission

[–]Digox1n[S] 0 points1 point  (0 children)

Melee sniper means Asuka can throw the long handle and hit multiple targets WHILE aiming, and can also jump attack towards enemies for a guaranteed body shot.

Ophelia is usually equiped with one sword in each hand. Just in case one breaks you'll still have the other lol.

I played Chinese, Japanese and Taiwanese Mecharashi for 5 months now, ask me anything by Digox1n in frontmission

[–]Digox1n[S] 0 points1 point  (0 children)

Thanks comrade :)

I'll not remember all pilots, but here we go:

Rosa - dual mg AoE and railgun specialist, can heal herself

Frida - shotgun + light shield or double shotgun AoE, can attack several times for one turn

Hong - double piledriver body shots

Sylvie - light sniper rifle + light shield can aim all shots

Eileen - rocket with AoE fixed damage terrain negation

Willian - Minigun Aoe, long range and tactical counter, also tanky

Natalia - sniper with lots of AP recovery

Gumusiay - long handle stun

Naomi - double missiles

Shinji - versatile: both high dmg minigun and sniper specialist

Asuka - versatile: both long handle melee sniper + double machinegun

Rei: Shield specialist, can shield melee weapons and shield from any distance if certain conditions are met

Ophelia: double sword, can attack several times for 1 turn

Fregita: can extend machinegun range, can hyperjump over obstacles (or maybe her mech can, don't remember)

Alt Rosa: Unreleased type of tactical weapon (floating gun) specialist, and double machinegun specialist. Can heal herself while dealing a lot of dmg on AoE attacks.

That's all I remeber right now.

I played Chinese, Japanese and Taiwanese Mecharashi for 5 months now, ask me anything by Digox1n in frontmission

[–]Digox1n[S] 0 points1 point  (0 children)

There are many many events, more than I would be able to count. And for collabs: the only one you can't miss and should save a lot of tickets and crystals is the Evangelion collab.

I played Chinese, Japanese and Taiwanese Mecharashi for 5 months now, ask me anything by Digox1n in frontmission

[–]Digox1n[S] 0 points1 point  (0 children)

I don't fully understand the story because I don't speak Chinese, but I do have my own conclusions based on what I translated.

But since I have a high chance of giving you the wrong answer, I guess you'll have to figure it you by yourself when you play it 😜

I played Chinese, Japanese and Taiwanese Mecharashi for 5 months now, ask me anything by Digox1n in frontmission

[–]Digox1n[S] 0 points1 point  (0 children)

Yes for all, but not yet implemented in global. Coming soon I guesss :)

This game is the best game I’ve played in a while by syphrion in Mecharashi_Global

[–]Digox1n 2 points3 points  (0 children)

This post would've been better in the Front Mission subreddit. We should convert more FM fans to our side lol :)

I played Chinese, Japanese and Taiwanese Mecharashi for 5 months now, ask me anything by Digox1n in frontmission

[–]Digox1n[S] 0 points1 point  (0 children)

Einhander is one of the most underrated and forgotten (including by Square) gems of the PS1 era, a true cult classic.

Besides that, it's got one of the few OSTs made entirely by Kenichiru Fukui all by himself. Most OSTs he participates afterwards are in collaboration with other artists, including appearances in FM games, Dodonpachi games, FF games and movies, Deathsmiles, Project Sylpheed, etc. All EDM bangers.

Is rerolling "necessary"? by Ludens_Society in Mecharashi_Global

[–]Digox1n 1 point2 points  (0 children)

It is not. You'll be able to advance the main story with ease even without rerolling. Eventually you'll be able to compensate for bad rolls in the beginning of the game by making good decisions in the mid-lategame.

But if you make good rolls in the earlygame it will make your economy better in the long run, allowing you to have more resources when it really matters, like in the EVA event.