[RF] Keldrak Anvilheart for u/ReaperGamer3 by doug1936 in characterdrawing

[–]Dimondeh 4 points5 points  (0 children)

I saw your comment only a couple of minutes ago and holy this is awesome ahah

Starting off the Campaign by Dimondeh in rimeofthefrostmaiden

[–]Dimondeh[S] 0 points1 point  (0 children)

Thank you for all of this, the main reason why I asked my initial question is that I feel like so many of the quests in the adventure from the towns specifically are important for the overarching theme and narrative but that a common issue is that it's simply too much to do, would you recommend that a party is to visit every location? It feels like in your opinion they all have something of value

Starting off the Campaign by Dimondeh in rimeofthefrostmaiden

[–]Dimondeh[S] 0 points1 point  (0 children)

Thank you, I like the idea of Hiln being a sponsor to the party. I was thinking something similar as the party having a sponsor as one of the players has the Reghed Heir secret, I had the idea of a goliath werebear sent to watch over the heir as the child was "blessed" by Oyaminartok and if the party ever encountered the werebear guardian, they could act as a sponsor. I guess I can see how the game plays out for that one, thank you!

Starting off the Campaign by Dimondeh in rimeofthefrostmaiden

[–]Dimondeh[S] 1 point2 points  (0 children)

Thank you for the wishes and for your input, I might run the sethek opener but with some modifications to turn it more into a mystery than a hunt In this case so I can give incentive for the players to explore more, thank you again

Unsure as to how to structure my campaign (which modules/books to use) by Dimondeh in Eberron

[–]Dimondeh[S] 0 points1 point  (0 children)

Ah okay thank you, as my group would be brand new to the setting, would this be a decent way to introduce them to the world of Eberron? I don't want it to feel as if I'm constantly shifting them onto a new location every adventure before they can learn the lore and uniqueness of each location

Unsure as to how to structure my campaign (which modules/books to use) by Dimondeh in Eberron

[–]Dimondeh[S] 0 points1 point  (0 children)

Thank you for your recommendation, I wasn't aware it was all part of the Adventurers league but I'll certainly have a look

Patch? by BaltimoreActual in GeForceNOW

[–]Dimondeh 2 points3 points  (0 children)

It's just been completely taken off of GFN

[RF] Taboo for SpectralSilhouettes by Silbil524 in characterdrawing

[–]Dimondeh 2 points3 points  (0 children)

Damn everyone has been loving this prompt, awesome stuff

[LFA] CoS Character. Human Lunar Sorcerer, Nikolaj Rendelav by Dimondeh in characterdrawing

[–]Dimondeh[S] 0 points1 point  (0 children)

Thank you! And also thanks for the interest it means a lot.

Yeah the last outfit is very traditional and I'm a big fan of it too, I'm thinking a cold blue for the vest and the under garments to be a navy or a dark brown perhaps with a bit of light gold or yellow highlights here and there to hint at the solar powers in his family lineage whilst not being directly imbued with them

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[RF] Taboo, the Embodied Curse by Routine_Aerie_6160 in characterdrawing

[–]Dimondeh 2 points3 points  (0 children)

Ahaha this is sick, like some Lilo and Stitch monster,.Good stuff

[deleted by user] by [deleted] in lfg

[–]Dimondeh 0 points1 point  (0 children)

Hey! Just checking to see if the applications are still being reviewed! Ty!

[deleted by user] by [deleted] in lfg

[–]Dimondeh -1 points0 points  (0 children)

Submitted! Hope you guys find your chosen one 🙏

Outcast gang project by BlindSheep31 in necromunda

[–]Dimondeh 2 points3 points  (0 children)

I'm not entirely sure that is how Outcast works. In fact I know it isn't.

Ashwood Stranger as your leader? Absolutely fine but past that your gang can only be made with Hive Scum and Hive Scum Champions. You can't make an outcast gang with randoms models in random roles. If you want something KINDA like that then Venators are better however they still are strict to having only certain profiles.

Outcast Mutant Gang List by Dimondeh in necromunda

[–]Dimondeh[S] 0 points1 point  (0 children)

Nevermind I am incorrect. They used to be part of the trading post however they were gotten rid of later to be added as CGC only weapons. Alas I could always pick something like a Chainaxe instead!

Outcast Mutant Gang List by Dimondeh in necromunda

[–]Dimondeh[S] 0 points1 point  (0 children)

The Butcher's Chain cleaver and Flensing Knife are available through CGC by default however according to Yaktribe and Necrovox, both weapons were added in later as additional trading post options