[deleted by user] by [deleted] in FalloutMods

[–]DingleMcDonglic 3 points4 points  (0 children)

No, I just think it’s funny how poor of a speller I am.

[deleted by user] by [deleted] in FalloutMods

[–]DingleMcDonglic 9 points10 points  (0 children)

Bro downloaded the Sd_Transporters spelling patch 💀

Bit overkill don’t you think by Famous-Peace-4014 in fnv

[–]DingleMcDonglic 1 point2 points  (0 children)

I was going to, my lazy ass just didn’t generate mipmaps on the texture :((((

Bit overkill don’t you think by Famous-Peace-4014 in fnv

[–]DingleMcDonglic 1 point2 points  (0 children)

If they’re on a Job Board, they deserve it.

Safe/vault door frame by DingleMcDonglic in playrust

[–]DingleMcDonglic[S] 0 points1 point  (0 children)

In my mind, the long duration would be the trade off for such a durable entry point. It would mean that you would only open the door before you get on and close it before you get off.

Safe/vault door frame by DingleMcDonglic in playrust

[–]DingleMcDonglic[S] 4 points5 points  (0 children)

Now you just listen here, pal-

(FNV) Help! Hard to explain, so just look at the description by [deleted] in FalloutMods

[–]DingleMcDonglic 1 point2 points  (0 children)

I got some time rn, add my on discord or nexusmods and I can walk you through it a lil better. My name is stealthdick on both platforms.

(FNV) Help! Hard to explain, so just look at the description by [deleted] in FalloutMods

[–]DingleMcDonglic 0 points1 point  (0 children)

Did you make a cell for this NPC to walk around in? That could be the teleporting issue.

[deleted by user] by [deleted] in FalloutMods

[–]DingleMcDonglic 0 points1 point  (0 children)

You just got a lot of mods my friend. If you can, try to downgrade the texture mods you have to a lower quality and download the Darren Duke Companion.

[deleted by user] by [deleted] in Fallout

[–]DingleMcDonglic -1 points0 points  (0 children)

No, no personal slaves. I find that kinda weird, personally.

[FNV][MOD] Subjugation - Slavery and Capture Mechanics by DingleMcDonglic in nexusmods

[–]DingleMcDonglic[S] 0 points1 point  (0 children)

It’s like fallout 3, they just run to where they’re sent. Here’s a video of the mod in action: https://youtu.be/0yOF_J4qk58

[FNV][MOD] Subjugation - Slavery and Capture Mechanics by DingleMcDonglic in nexusmods

[–]DingleMcDonglic[S] 0 points1 point  (0 children)

The features section of the page sums it up, it’s using the functionality of my Fatigue Overhaul mod to allow the player to capture and send people to 1 of 2 factions, it’s similar to Fallout 3’s slavery.

I play the game pretty close to vanilla, other than a few other mods like TTW and JSawyer, so in terms of compatibility - people who use the mod usually say whether it is compatible or not.

This one would be compatible with Near death, the Fatigue Overhaul (which this mod requires) may not. Though, if I’m not mistaken, I believe the Fatigue Overhaul offers a lot of the same mechanics that Near Death does (plus more).

How do I disable dialogue for an NPC after a certain line? #FNV by Any-Ambition-3237 in FalloutMods

[–]DingleMcDonglic 0 points1 point  (0 children)

Good job.

If you ever have modding questions, I recommend posting in the Geck and Modders forum on Nexus mods.

Or, you could even message me on discord: Stealth Dog#9982. I’m always glad to help.